Jump to content

CXP Needs to be Efficiently Attainable from a Broader Range of Content


arunav

Recommended Posts

It's perfectly fine if BW wants to promote the new Uprisings, but it and PVP should not basically be the only means of accumulating CXP at a decent rate, if you do so by playing normal content.

 

If I'm not mistaken, it was stated we should expect a Galactic Command crate for an hour or so of gameplay. Most things to do in the game at level 70 don't allow for this, especially as you hit rank15- 20 or so.

 

This includes heroics, FPs, Operations, dailies, story chapters (though I personally can't imagine replaying these over and over), etc.

 

In particular, I think FP and Operations bosses need a boost in how much CXP is given. They in no way come even close to playing PVP for 40 minutes to 1.5 hours, about what it takes to clear a SM/HM FP or a SM Operation.

 

When Galactic Command was being promoted, a highlighted element was getting gear by "playing what you want." Setting aside that we're now limited to one character instead of having access to our alts for variety in gameplay when logging in (i.e. another important factor in "playing what we want"), most endgame activities aren't at all at parity with one another for leveling GC ranks and gaining CXP.

 

I think the team should really reconsider this. It's great that folks are trying out parts of the game that they might have avoided before (PVP in particular has been revitalized, and it's been pretty even between factions in matches for a change), but playing through FPs and Operations especially should also be equally rewarding for the time spent in them.

Edited by arunav
Link to comment
Share on other sites

×
×
  • Create New...