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Nerf Commandos/Mercenaries (Slightly Buff Sorc self heals)


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Posted (edited)
The survivability to damage output ratio is outrageously high. I've seen a mando take on an entire team in 4v4s. Please fix this. Mercs are healing up to 100k health from trauma regulators. Either nerf commando/mercenary damage or nerf the heals. (Also please consider reverting the sorc nerfs on empty body and enduring bastion. Force barrier has become next to useless since this nerf. Also consider buffing dark heal for sorcs slightly). Edited by ButterflyCactus
Posted (edited)
No, thanks. I'm tired of seeing the classes i play in every game nerfed because pvp players can't accept to be defeated.

 

That's not the way to convince anyone a class is balanced.

 

Not agreeing or disagreeing with the OP. It's just that your post was super weak.

Edited by wtfimblue
Posted
The survivability to damage output ratio is outrageously high. I've seen a mando take on an entire team in 4v4s. Please fix this. Mercs are healing up to 100k health from trauma regulators. Either nerf commando/mercenary damage or nerf the heals. (Also please consider reverting the sorc nerfs on empty body and enduring bastion. Force barrier has become next to useless since this nerf. Also consider buffing dark heal for sorcs slightly).

 

Um- my team almost lost against a sage healer (mirror class) in an Arena because whenever we got their health down, they popped their bubble, our sorcerer and we were at a standstill. They were the only healer and worked well, this would be a learn to play issue since it appears just as effective really.

Posted (edited)

Buff self-healing for sorcs because healers are not immortal enough! Nope!

They can nerf Merc healing but I dont want to see any buffs for sorcs and since merc was in tight spot for years ,they can shine a little with their "OP DPS". I am allowing this... tank assassin has ruled.

Edited by PatrykJesionek
Posted
That's not the way to convince anyone a class is balanced.

 

Not agreeing or disagreeing with the OP. It's just that your post was super weak.

 

The problem is that it's useless to try to explain, because most of the time, guys complaining about the "balance" are just people who want other classes nerfed because they can't beat them easily in pvp.

I've played many MMO and it's always the same. Us pve players are getting nerfed even if we don't even play pvp, just because some people can't accept defeat at all.

Commandos already lost some usefull skills, and i'm pretty sure devs didn't remove it because we were "too op" in pve. They did it to please the pvp players.

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