Sadriel_Fett Posted December 1, 2015 Posted December 1, 2015 So, I'm trying to get the 1000 kills achievement for the new Star Fortress companion, Hemdil Tre. He works just fine as a companion, but the guy WILL NOT SHUT UP! He's talking while we're moving, while we're in the middle of a fight, after the fight, you name it. I thought Treek used to be a little Chatty Cathy, but geez. I wasn't sure if this was intentional or possibly a bug or something. Just wanted to see if anyone else who uses him is running into the same issue?
Legolose Posted December 1, 2015 Posted December 1, 2015 So, I'm trying to get the 1000 kills achievement for the new Star Fortress companion, Hemdil Tre. He works just fine as a companion, but the guy WILL NOT SHUT UP! He's talking while we're moving, while we're in the middle of a fight, after the fight, you name it. I thought Treek used to be a little Chatty Cathy, but geez. I wasn't sure if this was intentional or possibly a bug or something. Just wanted to see if anyone else who uses him is running into the same issue?Sounds like a glitch to me, kinda like what happen to Qyzen a while back...
Sadriel_Fett Posted December 1, 2015 Author Posted December 1, 2015 Sounds like a glitch to me, kinda like what happen to Qyzen a while back... Cool. I mean, I understand he's excited to be my new companion and all, but geez dude, dial it back a notch.
PulseRazor Posted December 1, 2015 Posted December 1, 2015 no, the guy never shuts up. Bioware would do well to reduce the companion chatter across the board. Lana, Koth, Senya all have something to say after every single npc falls, every action that they do, it really is tiresome. Tre has something to say every time he moves.
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