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Posted

I had an idea or some new classes to add make the game a little more varied and more interesting, they would all fit into the game quite nicely I think

For Empire:

Base Class Advanced Classes

Sith Reaver- Sith Battlemaster, SIth Gladiator

Sith Seeker- Sith Alchemist, Sith Herald

Special Forces- Assault Specialist, Ordnance Specialist

Combat Engineer- Battle Engineer, Artillery Engineer

For Republic:

Jedi Watchmen- Jedi Combatant, Jedi Overseer

Jedi Seer- Jedi Force Master, Jedi Pareknight

Spy- Executioner, Corrupter

Technician- Combat Technician, Ordnance Technician

While I was coming up with these and played the KofFE expansion I thought to myself there is a whole new opportunity for the developers to make new story lines by introducing 2 new factions that were playable; The Alliance of Odessen and The Eternal Empire Of Zakuul. They could make story lines were you are part of these, unlike when you play as empire or republic and create the Alliance, you are one of the new recruits for the Alliance and you become one of the more promising members, same sort of thing for the Eternal Empire but anyway here are the classes I thought of for each of them:

For The Alliance Of Odessen:

Base Classes: Advanced Classes:

Odessen Battler- Odessen Swordsmen, Odessen Berserker

Odessen Mystic- Odessen Dreamweaver, Odessen Shaman

Odessen Legionary- Odessen Centurion, Odessen Auxiliary

Odessen Manipulator- Odessen Scout, Odessen Interegator

For the Eternal Empire:

Knight Of Zakuul- Paladin Of Zakuul, Exarch Of Zakuul

Scion Of Zakuul- Herald Of Zildrog, Herald Of Zakuul

Trooper Of Zakuul- Frontline Trooper of Zakuul, Officer Of Zakuul

Scout Of Zakuul- Deadeye Of Zakuul, Recon Of Zakuul

Posted (edited)

I'm glad the devs have no plans to add any new classes. I don't think the devs have seen any good suggestions about a new class and neither have I.

I'm sure the resources would be put to a better use to just give us future chapters of story content instead of another class.

Edited by JediRelentless
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