Yorioko Posted November 19, 2015 Posted November 19, 2015 Bioware made Unranked zones primarily to introduce New players to the game's PVP content, an Introduction With the goal of encouraging players to do/also do PVP. So far so good. Then as time went by Bioware made changes to PVP maps, made them "boring " to a great number of dedicated PVPers, making them have less then experience they want. This is not a good thing, HOWEVER.......to "seek out" this better experience, many, in fact too many PVP players then og to the PVP zones that are left......the unranked zones. Becuse of their dedication to PVP, and their frustration over lack of content and their rightful need to seek out this more fun experience they begin PVPing there as well With PVPing there I mean, "keeping it serious", even though the are they are doing this in was intended as such. So what happes id theat in these areas, as intended by Bioware, you now have a quite steady flow of players, that do not have pvp skills other then maybe the extremely rudamentary ones, that in alot of cses do not take PVP serious at all, and thus do not concern them selves With Gear, or really Learning maps, and or various tactics. They do as intended by Bioware, they become introduced........ Here is whare I honestly mean that a great deal of the PVP community is seriously at fault. Thes PVE players that now use te unranked zones, more or less 100% as intended by Bioware, now et blamed for sabotaging the "dead serious" PVP competitions.......conducted by the dedicated PVPers that find the ranked mas, not enough....again for quite valid reasons. However, this does in no way make the PVPers "own" the unranked zones, any more then the PVPers there. Nor does give them a right to make demands towards other players or player factions............regardelss if these "appear" as sabotaging the "serious PVP". THEY, these PVEers are in fact the ones doing what Bioware intended, NOT the PVPers who "choose" to have their ranked pvp in the same area, THAT is unfortunate the fact of the matter. Most PVEers experiencing a "pro" PVPer, not "realising" or "thinkin of" the fact that HE is NOT in is right to demad the same "rules" as he is used to in the rnked areas, just becuse Bioware is faulty in content...... Whn then the PVEer, doing what Biware intended is chewed out, complained against etc etc.....the WILL to and the feeling of beinf ENCOURAGED to PVP faes, ans it fades fairly quickly. This in turn turns to more and more dissatifaction With PVP when elements in the game, Natural to covet, but usually never mandatory again intoduces the player so unfairly chewed out to the very same "environment" then sparks begin to fly. Then to boot you have demands, to have the pvp requiremnet of siad coveted features changed to facilitate a "ranked environment" in a unraked zone , intended by the Developers to be introductary and non serious. Make it Count as "WIN" only becuse this makes US PVPers tht have gone from ranked to unranked "have a ranked" environment in the areas ogf the never intended for this...and in the process denying other players to do as Intended by the game. On the other hand, sabotage....and bad behaviour isn't only 1 sided. Yes there are those that do sabotage.....but I am bold enough to say tht 99.9% of the "so called" saboteurs are really PVE players following the intentions of Bioware, being less then serious in the ares where the Serious PVPers have "migrated" to in lack of content. I tried my best the rounds I had to do in order to get 4X, however I didn't do so With out some "moronic" pro PVPers compling how I did................he didn't need to...as it isn't ranked.... Unranked wins and losses only matter for "personal" reasons, not game reasons, no matter wins or losses in unranked it changes nothing by the end of the season as what comes to ranked and thus "serious" pvp matter. So PVPers, stop owning what ws never Yours, but share it as intended, encourage and don't make unrightful complains and I am 100% sure more People will join the rankes of PVP here and not feel unrightfully chased away by a "Group" of players acting outright hostile, on the wrong grounds, for the totally right reasons howerv. Let us Close this gap. Keep unranked a crazy unserious nothing matter here area, then have the pvp that matter either the times the que gets Groups "good" enough, or else where........ And to us PVEers.......do Something......no matter what...and remember the PVPer compalining is NOT in his right usually
DomiSotto Posted November 19, 2015 Posted November 19, 2015 (edited) Your premise is incorrect. In reality, the unranked zones are the bulk of the PvP content in the game. It has the most variety and associated with the most players having the most fun when it is played properly on the max level, where every AC can function. The introductory levels are called lowbies and midbies, and are played from level 10 to level 59. Having fun in PvP is not associated purely with winning, it is associated with teamwork, close battles and striving in earnest to win against the real folks. Do this, and folks will be happy for you being there. When you are coming unprepared and in a bad faith into an unranked warzone, you are stealing from the poor to give to the rich of the PvP community. I am of the poor, I do not belong to a PvP guild, or shine on a battlefield, but I work my behind off for average performance, and maximizing my gear. There are nights when I tell myself I would just play till I get a single win in. I pulled a few all-nighters like that. Sometimes, one win is all I want. And seeing someone sitting in a corner in stealth, or taking a node and wandering away or not sending incs feels not particularly awesome of him. Ranked PvP is divided into 2 queues, the solo queue, that is intended for trying things out in ranked, and the group queue that is intended for the highest level of play. However, the ranked is not a functional gameplay mode, because there is not enough players at the same level of proficiency to provide any kind of rewarding environment. There is likely less than 100 players worldwide that are capable of playing ranked and getting adequate rewards and satisfaction from it. Unranked is the only venue most people who play PvP play. Edited November 19, 2015 by DomiSotto
branmakmuffin Posted November 19, 2015 Posted November 19, 2015 Your premise is incorrect. His conclusion, however, is correct: PvPers (as a group, not every single one) are their own worst enemy when it comes to expanding the PvP player base.
DomiSotto Posted November 19, 2015 Posted November 19, 2015 It's a two-way street. A willing person is always welcomed by the PvP community at large. Nobody, nowhere is tolerant enough to accept with open arms those who come with a deliberate purpose to spoil the fun and to sabotage their team's efforts.
branmakmuffin Posted November 19, 2015 Posted November 19, 2015 (edited) It's a two-way street. A willing person is always welcomed by the PvP community at large My experiences tell me different (but the same can be said of 1337 raiders and RPers , as well). Nobody, nowhere is tolerant enough to accept with open arms those who come with a deliberate purpose to spoil the fun and to sabotage their team's efforts. Are you setting up a fallacy of the excluded middle, that there are only 2 types of PvEers trying out PvP, either the type who embraces it fully and enthusiastically or the "sandbag," nothing in between? Maybe the "Look, I just want to get my companion. I'm not here to intentionally ruin your WZ, but I don't really want to be here but BW has 'forced' (that's an unreasonable attitude objectively, but it makes sense subjectively) so I'm going to just diddle around until my 20 matches are done" type? BWEA set the table, and you both (PvPers and the companion-seeking PvEers) have to eat at it, together. They are in all likelihood not going to change anything about the situation. Edited November 19, 2015 by branmakmuffin
Lhancelot Posted November 19, 2015 Posted November 19, 2015 Bioware made Unranked zones primarily to introduce New players to the game's PVP content, an Introduction With the goal of encouraging players to do/also do PVP. So far so good. Then as time went by Bioware made changes to PVP maps, made them "boring " to a great number of dedicated PVPers, making them have less then experience they want. This is not a good thing, HOWEVER.......to "seek out" this better experience, many, in fact too many PVP players then og to the PVP zones that are left......the unranked zones. Becuse of their dedication to PVP, and their frustration over lack of content and their rightful need to seek out this more fun experience they begin PVPing there as well With PVPing there I mean, "keeping it serious", even though the are they are doing this in was intended as such. So what happes id theat in these areas, as intended by Bioware, you now have a quite steady flow of players, that do not have pvp skills other then maybe the extremely rudamentary ones, that in alot of cses do not take PVP serious at all, and thus do not concern them selves With Gear, or really Learning maps, and or various tactics. They do as intended by Bioware, they become introduced........ Here is whare I honestly mean that a great deal of the PVP community is seriously at fault. Thes PVE players that now use te unranked zones, more or less 100% as intended by Bioware, now et blamed for sabotaging the "dead serious" PVP competitions.......conducted by the dedicated PVPers that find the ranked mas, not enough....again for quite valid reasons. However, this does in no way make the PVPers "own" the unranked zones, any more then the PVPers there. Nor does give them a right to make demands towards other players or player factions............regardelss if these "appear" as sabotaging the "serious PVP". THEY, these PVEers are in fact the ones doing what Bioware intended, NOT the PVPers who "choose" to have their ranked pvp in the same area, THAT is unfortunate the fact of the matter. Most PVEers experiencing a "pro" PVPer, not "realising" or "thinkin of" the fact that HE is NOT in is right to demad the same "rules" as he is used to in the rnked areas, just becuse Bioware is faulty in content...... Whn then the PVEer, doing what Biware intended is chewed out, complained against etc etc.....the WILL to and the feeling of beinf ENCOURAGED to PVP faes, ans it fades fairly quickly. This in turn turns to more and more dissatifaction With PVP when elements in the game, Natural to covet, but usually never mandatory again intoduces the player so unfairly chewed out to the very same "environment" then sparks begin to fly. Then to boot you have demands, to have the pvp requiremnet of siad coveted features changed to facilitate a "ranked environment" in a unraked zone , intended by the Developers to be introductary and non serious. Make it Count as "WIN" only becuse this makes US PVPers tht have gone from ranked to unranked "have a ranked" environment in the areas ogf the never intended for this...and in the process denying other players to do as Intended by the game. On the other hand, sabotage....and bad behaviour isn't only 1 sided. Yes there are those that do sabotage.....but I am bold enough to say tht 99.9% of the "so called" saboteurs are really PVE players following the intentions of Bioware, being less then serious in the ares where the Serious PVPers have "migrated" to in lack of content. I tried my best the rounds I had to do in order to get 4X, however I didn't do so With out some "moronic" pro PVPers compling how I did................he didn't need to...as it isn't ranked.... Unranked wins and losses only matter for "personal" reasons, not game reasons, no matter wins or losses in unranked it changes nothing by the end of the season as what comes to ranked and thus "serious" pvp matter. So PVPers, stop owning what ws never Yours, but share it as intended, encourage and don't make unrightful complains and I am 100% sure more People will join the rankes of PVP here and not feel unrightfully chased away by a "Group" of players acting outright hostile, on the wrong grounds, for the totally right reasons howerv. Let us Close this gap. Keep unranked a crazy unserious nothing matter here area, then have the pvp that matter either the times the que gets Groups "good" enough, or else where........ And to us PVEers.......do Something......no matter what...and remember the PVPer compalining is NOT in his right usually I understand what you are saying and I believe your premise is correct. The problem you describe only worsened when "ranked" was then changed to a 4v4 setup. This setup has never afforded all the specs/builds equal opportunity for success. With success comes fun. Yeah, it does. Winning in other words. Once it was obvious that only 3-4 class specs flourished in the 4v4 ranked setup, the majority of players stopped queing in ranked because they'd rather play a class they enjoy than one that is great in 4v4s. Where do the great pvpers go at cap level, if they are not in ranked? Yeah that's right, they go to "regs". There you have it. Just create a 8v8 ranked queue, or remove 4v4 ranked and call the present mode of regs ranked and give people rating based on how they do in what we call "regs" now. They could have the maps random as they are now, and throw in 4v4s randomly, so if you happened to be on a class that was great at 4v4s, it would be purely good luck for you, and bad luck for that guy that was playing a not-so-good 4v4 class. Ranked is NOT an indicator of the best pvpers overall, it's an indicator of the best pvpers on the most powerful classes in 4v4s because to succeed you have to queue with a FOTM in ranked. That's my take on it all, anyway. I suppose if they wanted to keep choices available, they could also keep a 4v4 ranked option for queues... Why not? But imo it would help if they brought back 8v8 ranked. At this rate, how could it hurt to try this? One thing they also could do is, if a person queued with less than max expertise, they were thrown into the "regs" 8v8 queue whereas if they had full expertise on they automatically got put into a 8v8 ranked queue. Sorry if my post is scattered in thought I am writing as I think it out, lol.
DomiSotto Posted November 19, 2015 Posted November 19, 2015 (edited) Are you setting up a fallacy of the excluded middle, that there are only 2 types of PvEers trying out PvP, either the type who embraces it fully and enthusiastically or the "sandbag," nothing in between? Maybe the "Look, I just want to get my companion. I'm not here to intentionally ruin your WZ, but I don't really want to be here but BW has 'forced' (that's an unreasonable attitude objectively, but it makes sense subjectively) so I'm going to just diddle around until my 20 matches are done" type? There are those who play, and they are all welcome. No matter where they are starting, because we all start somewhere. It is the people who specifically do not play at all that truly make things worse. That is not a companion-driven only phenomenon. Those who will not play are always at fault, not BioWARE, nor the PvP community. I received scorching negativity when I tried ranked, despite being what I thought prepared. I stopped queueing, so I contributed to the decrease in the numbers. But not for one second I thought to go and drop matches or sit on my stealth in a corner, or do anything less than everything I could because BioWARE set me up and was oh, so unfair matching me up with gold tier PvPers on my first ranked zones. The decision to queue was only my own. And I dropped after 8 zones, though I could have 'sit out' two more and receive T3 rewards (my rating was good enough for that). Edited November 19, 2015 by DomiSotto
AlrikFassbauer Posted November 19, 2015 Posted November 19, 2015 The problem you describe only worsened when "ranked" was then changed to a 4v4 setup. This setup has never afforded all the specs/builds equal opportunity for success. With success comes fun. Yeah, it does. Winning in other words. Once it was obvious that only 3-4 class specs flourished in the 4v4 ranked setup, the majority of players stopped queing in ranked because they'd rather play a class they enjoy than one that is great in 4v4s. Where do the great pvpers go at cap level, if they are not in ranked? Yeah that's right, they go to "regs". There you have it. I agree to that. The best PvP players - what do they actually do in Unranked ? Warm up ? At the expense of people who'd like to do PvP, but get steamrolled ? Really good PvP players have no place in Unranked. They simply do not belong there. Why ? Because the skill gap is s much terribly wide. And players getting steamrolled ... Well, that has been discussed over and over again. Nothing really to add to that anymore. I still hold on to my theory that players who constantly get steamrolled lose their "fun" for PvP. But then again, "fun" isn't the main aspect of PvP, I get told.
kronichabit Posted November 19, 2015 Posted November 19, 2015 Bioware made Unranked zones primarily to introduce New players to the game's PVP content, an Introduction With the goal of encouraging players to do/also do PVP. So far so good. Then as time went by Bioware made changes to PVP maps, made them "boring " to a great number of dedicated PVPers, making them have less then experience they want. This is not a good thing, HOWEVER.......to "seek out" this better experience, many, in fact too many PVP players then og to the PVP zones that are left......the unranked zones. Becuse of their dedication to PVP, and their frustration over lack of content and their rightful need to seek out this more fun experience they begin PVPing there as well With PVPing there I mean, "keeping it serious", even though the are they are doing this in was intended as such. So what happes id theat in these areas, as intended by Bioware, you now have a quite steady flow of players, that do not have pvp skills other then maybe the extremely rudamentary ones, that in alot of cses do not take PVP serious at all, and thus do not concern them selves With Gear, or really Learning maps, and or various tactics. They do as intended by Bioware, they become introduced........ Here is whare I honestly mean that a great deal of the PVP community is seriously at fault. Thes PVE players that now use te unranked zones, more or less 100% as intended by Bioware, now et blamed for sabotaging the "dead serious" PVP competitions.......conducted by the dedicated PVPers that find the ranked mas, not enough....again for quite valid reasons. However, this does in no way make the PVPers "own" the unranked zones, any more then the PVPers there. Nor does give them a right to make demands towards other players or player factions............regardelss if these "appear" as sabotaging the "serious PVP". THEY, these PVEers are in fact the ones doing what Bioware intended, NOT the PVPers who "choose" to have their ranked pvp in the same area, THAT is unfortunate the fact of the matter. Most PVEers experiencing a "pro" PVPer, not "realising" or "thinkin of" the fact that HE is NOT in is right to demad the same "rules" as he is used to in the rnked areas, just becuse Bioware is faulty in content...... Whn then the PVEer, doing what Biware intended is chewed out, complained against etc etc.....the WILL to and the feeling of beinf ENCOURAGED to PVP faes, ans it fades fairly quickly. This in turn turns to more and more dissatifaction With PVP when elements in the game, Natural to covet, but usually never mandatory again intoduces the player so unfairly chewed out to the very same "environment" then sparks begin to fly. Then to boot you have demands, to have the pvp requiremnet of siad coveted features changed to facilitate a "ranked environment" in a unraked zone , intended by the Developers to be introductary and non serious. Make it Count as "WIN" only becuse this makes US PVPers tht have gone from ranked to unranked "have a ranked" environment in the areas ogf the never intended for this...and in the process denying other players to do as Intended by the game. On the other hand, sabotage....and bad behaviour isn't only 1 sided. Yes there are those that do sabotage.....but I am bold enough to say tht 99.9% of the "so called" saboteurs are really PVE players following the intentions of Bioware, being less then serious in the ares where the Serious PVPers have "migrated" to in lack of content. I tried my best the rounds I had to do in order to get 4X, however I didn't do so With out some "moronic" pro PVPers compling how I did................he didn't need to...as it isn't ranked.... Unranked wins and losses only matter for "personal" reasons, not game reasons, no matter wins or losses in unranked it changes nothing by the end of the season as what comes to ranked and thus "serious" pvp matter. So PVPers, stop owning what ws never Yours, but share it as intended, encourage and don't make unrightful complains and I am 100% sure more People will join the rankes of PVP here and not feel unrightfully chased away by a "Group" of players acting outright hostile, on the wrong grounds, for the totally right reasons howerv. Let us Close this gap. Keep unranked a crazy unserious nothing matter here area, then have the pvp that matter either the times the que gets Groups "good" enough, or else where........ And to us PVEers.......do Something......no matter what...and remember the PVPer compalining is NOT in his right usually hey man my faction which was weaker and I actually liked it that is dead now. of course we were gonna get the majority of pve ques cuz of less ques on faction to just this past Saturday im solo qued no friends on no 1 in guild and for 6 matches straight 6-7 pve players in warzone. while imps running dbl premades. have u ever seen 7 pve pubs 6 wz games in a row ? I have and it was something ive never witnessed before. worst yet devs have done to pvp and those poor pve guys that just want a companion on my faction are also the dominant q for pvp against imps that now have the pubs couldn't deal with it I don't blame em either so stupid
Yorioko Posted November 19, 2015 Author Posted November 19, 2015 I agree to that. The best PvP players - what do they actually do in Unranked ? Warm up ? At the expense of people who'd like to do PvP, but get steamrolled ? Really good PvP players have no place in Unranked. They simply do not belong there. Why ? Because the skill gap is s much terribly wide. And players getting steamrolled ... Well, that has been discussed over and over again. Nothing really to add to that anymore. I still hold on to my theory that players who constantly get steamrolled lose their "fun" for PvP. But then again, "fun" isn't the main aspect of PvP, I get told. Naturally those who do purpously "fail" in the pvp zones, are at fault for that.....they are not however at fault for doing something that does earn them a cartel coin reward, something fre players especially "needs", so they not at fault for being there......again here is to my honest opinion Boware, if not at fault, then really slacking behind......there must be a way to "seperate". I understand all the reasons why the more serious PVPers choose to do what they do by using the ranked zones, but again my point is.... When they use the zones, regardles off how they are InFact used, was never really ment for that Level of "ranked" pvp if you will. Bioware changed and "killed" ranked pvp for many here............if they removed a part of the PVE feature, making every pve player then migrate to a another zone, maybe a "open" pvp zones and then make demands, complaing and even accuse those that for a myriad of reasons APPEAR to not do anything , to not bother. I spent my first 5 pvp WZs Learning to move and use abilities, more so then anything else........I did not even try to do any objectives................it was no use. I had then gotten my 5 total into missions to pvp, and for a time that was it. I never bothered anything other Learning to be able to learn, and at the time I was glad I was in exactly a Place inteded for exactly that. But that now BY an imagined "Right" the former Ranked players , now make "their" demands, like so and so win Count...........not realizing THEY chose to not "like" the ranked as it turned out, btu at the same time do not Accept Biowares intetios that players get introduced et. And players og there at various stages, I know People venturing there for the first time ever as Level 65s, they had beaten that part of the game and now for a New Challenge But the encounter former ranked players who becuse THEY do not like the ranked featerues have some god given right to make demands in such a way it drives People away and drives huge gaps between game populatiosn that SHOULD HAVE USED thes unraked zones for the non serious get to know eachothr, do New thinga, show off etc pvp zones, WITHOUT ever worrying about a ratio of win or losses, which yes at some point becomes important.....the feeling " I did it.....YES!"..........but is it fair that that feeling comes unfairly at the cost of BOTH (future) pvp players and pve players....no it is not. This is the gap........ans we all need to Close it. This beinf said, any pvp Group booting or complaing about a guy in pvp gear...should shut their yapps..........if he has a "set" his gir may well be better then most pve gear even 2-4 tiers higher. So there again is parts of the same phenomenon...and it is ignorance to the game, what is abou and how it Works, and above all how it was inteded
Yorioko Posted November 19, 2015 Author Posted November 19, 2015 hey man my faction which was weaker and I actually liked it that is dead now. of course we were gonna get the majority of pve ques cuz of less ques on faction to just this past Saturday im solo qued no friends on no 1 in guild and for 6 matches straight 6-7 pve players in warzone. while imps running dbl premades. have u ever seen 7 pve pubs 6 wz games in a row ? I have and it was something ive never witnessed before. worst yet devs have done to pvp and those poor pve guys that just want a companion on my faction are also the dominant q for pvp against imps that now have the pubs couldn't deal with it I don't blame em either so stupid in English this means what exactly?
branmakmuffin Posted November 19, 2015 Posted November 19, 2015 (edited) There are those who play, and they are all welcome. No matter where they are starting, because we all start somewhere. It is the people who specifically do not play at all that truly make things worse. That is not a companion-driven only phenomenon. Those who will not play are always at fault, not BioWARE, nor the PvP community. BWEA has created the situation with the companions where people, albeit unreasonably, feel forced into PvPing. Do you really expect them to give it there all in that situation? Sure, a few will. And a few will intentionally try to ruin others' play (and those are the players you were railing against. the intentional sandbags). Most are going to fall into the category of "I don't really want to be here, I want to get this over with as soon as possible, I'm not here to intentionally ruin your WZ but I'm doing this for me, not you." When you talk about "intentional" or "deliberate," you start getting into motive. A player does not have to want to ruin your WZ in order to actually ruin your WZ. So who is your beef with, those whose intent is to ruin your WZ, or those players plus the players who ruin it because they don't care but not because they actually want to ruin it? Those are two different sets of players. I received scorching negativity when I tried ranked, despite being what I thought prepared. I stopped queueing, so I contributed to the decrease in the numbers. But not for one second I thought to go and drop matches or sit on my stealth in a corner, or do anything less than everything I could because BioWARE set me up and was oh, so unfair matching me up with gold tier PvPers on my first ranked zones. Congratulations on being you. Everyone else is not you. Edited November 19, 2015 by branmakmuffin
DomiSotto Posted November 19, 2015 Posted November 19, 2015 (edited) Thank you, I am happy with who I am. Anyone who enters a team enterprise without the intention of doing what they can to make this enterprise a success is entering in a bad faith. I do not like such people. I am in favor of BioWARE offering the incentives for PvP participation. I am in favor of people grouping up and forming the guilds. I am in favor of all who are playing in good spirits, with style and panache, trying new things and laughing off the goof ups. Because it is a great game, and the only thing that is truly wrong with it is some silly attitudes. Edited November 19, 2015 by DomiSotto
Laoi Posted November 19, 2015 Posted November 19, 2015 His conclusion, however, is correct: PvPers (as a group, not every single one) are their own worst enemy when it comes to expanding the PvP player base. there wouldnt be a need to expand the pvp palyerbase if BW wasnt utterly incompetent at literally everything they do outside of storytelling as the pvp player base was a VAST majority at the release of the game (just like in any mmo really) ppl just left when they realized that swtor is another pathetic WoW clone.
branmakmuffin Posted November 19, 2015 Posted November 19, 2015 (edited) there wouldnt be a need to expand the pvp palyerbase if BW wasnt utterly incompetent at literally everything they do outside of storytelling as the pvp player base was a VAST majority at the release of the game (just like in any mmo really) ppl just left when they realized that swtor is another pathetic WoW clone. PvPers love to say that PvP drives MMOs, but that is a ridiculous assertion regarding a game like TOR. TOR is a heavily story-driven theme park MMO, which is not a genre that lends itself to "hardcore" PvPing. If BWEA thought PvPing was as important as storytelling, they'd devote more development resources to PvP. Pretty simple. And either you don't think it's a "pathetic WoW clone" or for some strange reason you enjoy playing a game you describe as a "pathetic WoW clone." And if so many of the PvPers left, as you seem to suggest, yet the game is still doing fine, what does that tell you about the importance of PvPers to a game like TOR? Thank you, I am happy with who I am. Anyone who enters a team enterprise without the intention of doing what they can to make this enterprise a success is entering in a bad faith. I do not like such people. Yeah? What're you gonna do about it? Ignore them? Ignore does not keep people from being teamed up for WZs, right? I am in favor of BioWARE offering the incentives for PvP participation. I am in favor of people grouping up and forming the guilds. I am in favor of all who are playing in good spirits, with style and panache, trying new things and laughing off the goof ups. Because it is a great game, and the only thing that is truly wrong with it is some silly attitudes. And you are going to change the attitudes you declare to be silly how, exactly? Edited November 19, 2015 by branmakmuffin
Laoi Posted November 20, 2015 Posted November 20, 2015 (edited) PvPers love to say that PvP drives MMOs, but that is a ridiculous assertion regarding a game like TOR. TOR is a heavily story-driven theme park MMO, which is not a genre that lends itself to "hardcore" PvPing. If BWEA thought PvPing was as important as storytelling, they'd devote more development resources to PvP. Pretty simple. And either you don't think it's a "pathetic WoW clone" or for some strange reason you enjoy playing a game you describe as a "pathetic WoW clone." And if so many of the PvPers left, as you seem to suggest, yet the game is still doing fine, what does that tell you about the importance of PvPers to a game like TOR? funny how delusional does one have to be to think this game is doing fine. the game had about 1 million preorders and about 3 times the amount of servers it has now at release. every single one of them had login queues at the beginning. now most of the servers have been merged together and theres maybe 1-2 servers per region that can make it past medium load even during primetime. the remaining servers are completely dead. sure keep telling yourself the game is doing fine. no matter how often u keep telling urself that doesnt make it any more true tho. majority of the playerbase left the game after the initial month. almost all of them were pvpers. so yea if i wanted to be generous with you id say the game maybe has 50k players left and that is probably far more than there actually are. so we can assume the ratio of pvper to pver at release was about 20:1 and that is me beeing extremely generous. stop thinking pvers were EVER a factor in mmo history. they never were, they always were the minority and they simply dont matter. if u want a successfull mmo that will last over a decade u make sure to please your pvp community and care about nothing else cos as soon as you start making compromises with the sheeps (pvers) u will lose the playerbase that actually matters. then again i guess a pver will never notice that he´s playing a dead game since AI´s dont unsub. Edited November 20, 2015 by Laoi
branmakmuffin Posted November 20, 2015 Posted November 20, 2015 funny how delusional does one have to be to think this game is doing fine. OK, Chicken Little. Take it easy.
Laoi Posted November 20, 2015 Posted November 20, 2015 OK, Chicken Little. Take it easy. interesting reply. suppose it proves my point.
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