Beachdudeca Posted November 18, 2015 Posted November 18, 2015 The big issue many had was the inability to get 4 players to the bulk of the content, So when KOTF hit , an update that championed Solo , Partner play , many were like YEA !!! The issue is that now a huge part of the player base find themselves in an even worse place then they were back when we were in 3.0 .,,, At least before a Companion could heal a player or a group in challanging Heroic content , but thats gone which means the bulk of your players can no longer do anything but trivial content , unless they group with others , At least before there were many ways to make credits , but again thats mostly gone due to the changes in Conquest, and the fact that mobs no longer drop Credits , which means you need to do missions , Heroics that can no longer be done by many due ot the Healing Nerf So what to do ,, K ,,, Increase mob credit drops to at least 50% of their pre nerf levels Increase Companion heals to at least 90% of what a player can do in basic 208 gear at rank 10 Add a carrot for having Rank 20 with the base bosses , (maybe decreasing the cool down by 1/2 for their ability) TERMINATE the Manager that signed off on the Healing Nerf ,,
Neoforcer Posted November 18, 2015 Posted November 18, 2015 The big issue many had was the inability to get 4 players to the bulk of the content, , It explains why the hole first page of the general forums are filed with complaints on the nerf if that not a sign the the few people that complained it was to OP and needed heavy nerfs then i sure they have seen people unsubbing and after getting alot of new subs only to listen to a few people on nerfs. Was a nerf needed yes did BW over do it yes rather then going in a nerfing it by say 10% see how that works then in a week if needed doing a another 10% they went with a nuke and a side of TNT.
Recommended Posts