Aegian Posted November 18, 2015 Posted November 18, 2015 (edited) Was any thought put into what was done at all? or was it easier to just toss a global reduction multiplier in on everything. Treek Inf 10 Level 60 Fektur Sleesh 3400-6323 Fektur Sling 5425 add 4231 over channel Fektur Dart 6325 over 12 sec Fektur Bug 4093-7386 Level 65 Fektur Sleesh 4046-6974 Fektur Sling 6569 add 4794 over channel Fektur Dart 7163 over 12 sec Fektur Bug 4817-8111 Considering my characters went from just over 50k to just over 80k hp an increase of roughly 38%. You just know how well that 12% increase from 60-65 on avg of treeks skills is going to do don't we. Before the Raise Influence bandwagon is brought up Look at Lana and Veeroa Denz same skills on level 65 Sorc. Now keep in mind that the field was leveled all companions that had certain skills sets would be the same now Lana Inf 36 - Force Bonus Healing 2364 Soothe 3253-4716 Mending 5871 over 9 sec Enlivening Force 4026 Veeroa Denz Inf 50 - Force Healing Bonus 2126 Soothe 3026-4490 Mending 5538 over 9 sec Enlivening Force 3797 I brought up in previous post and put in tickets about the bug, instead we get this knee jerk reaction. I did not wait from last May to release for 6 hours of a storyline and 1 New Dungeon that's recycled 6 different times, for this junk. I think the whole reason for the nerf, was to divert everyones attention from all the other stuff not fixed, lets toss this in get everyone off our back, that will shut them up a while on the other stuff not fixed So eventually you do plan on having companions that have skills on your tour? um yeah........... Already reduced my max Credits under the preferred limit. Edited November 18, 2015 by Aegian Forgot something
Aegian Posted November 18, 2015 Author Posted November 18, 2015 Account Credit cap for preferred still 300 mill?
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