Decidion Posted November 17, 2015 Posted November 17, 2015 So I got on a did a quick test of my comps healing rates. I can say for sure their healing is down over 60%. My lvl 43 comp used to crit for almost 20K, now crits for less than 8k. While this was OP previously, I think they have gone way too far the other direction. Seems BioWare like extremes. Now the interesting part. I ran some tests (about 25 heals), and using the main, instant heal ability on my lvl 43 comp yields an average heal of 3910. I ran the same test with a lvl 1 comp, and their average heal was 3238. So for 42 levels of influence, it will net you a whole 20.7% increase in healing ability. Really? Yeah you can probably refine all the numbers on this post with extensive testing of 100s or 1000s of heals, but statistically, the above conclusions will not change that much. I guess with the healing nerf being so extreme, every tiny (!) bit counts, lol.
PlacidDragon Posted November 17, 2015 Posted November 17, 2015 While this was OP previously, I think they have gone way too far the other direction. Seems BioWare like extremes. Thats normal EAware procedure. Very expected unfortunately :/
Sindariel Posted November 17, 2015 Posted November 17, 2015 The channeled heal got nerfed by 75%. Was ticking for 4,5k on my rank 33 comp. Now, it's 1,1k.
Decidion Posted November 17, 2015 Author Posted November 17, 2015 On a side note, Treek does do way better than before today's patch!
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