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Posted

Since the introduction of legacy armor we are able to transfer our gear between Republic and Empire characters. All force classes even can transfer the mainhands of their advanced class. Tech classes instead are bound to their special mainhand weapon type.

 

Force Classes

  • Assassin - Shadow

    Both Double-bladed Lightsaber


  • Sorcerer - Sage

    Both One-Handed Lightsaber


  • Juggernaut - Guardian

    Both One-Handed Lightsaber


  • Marauder - Sentinel

    Both Dual-Handed Lightsaber


 

Tech Classes

  • Powertech - Vanguard

    Blaster Pistol - Blaster Rifle


  • Mercenary - Commando

    Dual Blaster Pistol - Stormcannon


  • Operative - Scoundrel

    Blaster Rifle - Blaster Pistol


  • Sniper - Gunslinger

    Sniper Rifle - Dual Blaster Pistol


 

It would be nice if i could transfer my blaster pistol from i.e. my powertech to my vanguard and use it right away without having to disassemlbe it and put the barrel/mod/enhancement in a blasterrifle.

 

Maybe add the "Weapon Proficiency: Blaster Pistol" to the Vanguard Class. And so on with the other mirror classes.

Posted

Rather than pay outrageous prices gearing all of my characters, I use legacy gear and transfer everything via legacy storage.

 

1 set of legacy DPS armor (220)

1 set of legacy Tanking armor (216/220)

1 legacy lightsaber (with 220 hilt)

1 legacy double bladed lightsaber (220 hilt)

1 legacy main hand pistol (220 barrel)

1 legacy blaster rifle (220 barrel)

1 legacy sniper rifle (220 barrel)

1 legacy cannon (220 barrel)

 

It took some time and credits, but through my legacy bank I can pretty much equip any of my characters and mask their armor so they don't look totally horrible. I still have to get offhands for everyone either via commendations or from teh GTN, but it works. (for now) My only serious gripe is that the legacy Odessan weapons that I predominantly use are absolutely ugly, and we have no way to mask our weapon appearances.

Posted (edited)

But why can force classes just mail them to their mirror class and tech classes cannot? That's the point.

The only thing that works for tech classes is cross advanced classes and that's just a few.

 

Sorcerer DD (Single handed Saber) -> Sage DD (Single handed Saber): Yes

Sorcerer Heal (Single handed Saber) -> Sage Heal (Single handed Saber): Yes

Assassin DD (Dual bladed Saber) -> Shadow DD (Dual bladed Saber): Yes

Assassin Tank (Dual bladed Saber) -> Shadow Tank (Dual bladed Saber): Yes

Juggernaut DD (Single handed Saber) -> Guardian DD (Single handed Saber): Yes

Juggernaut Tank (Single handed Saber) -> Guardian Tank (Single handed Saber): Yes

Marauder DD (Single handed Saber) -> Sentinel DD (Single handed Saber): Yes

 

Powertech DD (Blaster Pistol) -> Vanguard DD (Blaster Rifle): Nope

Powertech DD (Blaster Pistol) -> Vanguard Tank (Blaster Rifle): Nope

Powertech Tank (Blaster Pistol) -> Vanguard Tank (Blaster Rifle): Nope

Operative DD (Blaster Rifle) -> Vanguard DD (Blaster Rifle): Yes

Operative Heal (Blaster Rifle) -> Vanguard Tank (Blaster Rifle): Nope

Operative Heal (Blaster Rifle) -> Vanguard DD (Blaster Rifle): Yes

Sniper DD (Sniper Rifle) -> Gunslinger DD (Dual Blaster Pistol): Nope

Commando DD/Heal (Assault Cannon) -> Merc DD/Heal (Dual Blaster Pistol): Nope

Merc DD/Heal (Dual Blaster Pistol) -> Commando DD/Heal (Assault Cannon): Nope

Merc DD/Heal (Dual Blaster Pistol) -> Gunslinger DD (Dual Blaster Pistols): Yes

Edited by drokzjunk
Posted

The dual-wield/single-wield makes slightly different levels of effectiveness.

Sniper vs slinger: slinger needs more accuracy for the offhand to be useful, which means less of other (crit/alacrity) secondary stats.

Same with commando vs merc, except it's backwards.

Posted
The dual-wield/single-wield makes slightly different levels of effectiveness.

Sniper vs slinger: slinger needs more accuracy for the offhand to be useful, which means less of other (crit/alacrity) secondary stats.

Same with commando vs merc, except it's backwards.

 

If you're gearing for extra accuracy on a slinger/merc/marauder/sentinel, you are doing something wrong.

  • 3 weeks later...
Posted

with mastery changes it isn't as bad for tech classes. If you play 1 of everything, really only the sniper and commando are unique

 

Gs, Merc, Scoundrel and PT can all share a MH

 

VG=Operative with rifle

 

Sniper only one using sniper rifle

Commando only one using cannon

 

Now with Offhands

Commando, Vanguard & PT share the generator

VG and PT share Shield

Merc and GS share the pistol

Operative and Sniper Share the knife

Scoundrel alone with the shotgun

Posted (edited)

So the Vanguard tank and the operative could swap the main hand?

Or the PT tank and a merc.

Or PT tank and a VG.

 

Well there are some tech classes they can swap their main- off-hands. But not as convenient as force classes. Make it easier for them especially with the mastery main stat now.

Edited by No-ga
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