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Posted

I find it hard to believe DF can be completed in 208 (or even 216) gear at this point. Maybe with a finely tuned group that has been playing together and knows exactly what to do and when, but not what you are typically going to find in groupfinder, 8 man.

 

I understand Ops are not something you are supposed to breeze through, but at this point, using group finder (and not knowing what kind of player you are going to get and how he/she is equipped), I believe it's nearly impossible.

 

Since the 4.0 patch, I have been in 5 different groups, 4 through groupfinder, 1 a guild group (where I know people know what they are doing) and we have never got past the gate commander with the groupfinder groups, and couldn't finish Brontes with the guild group. All in StoryMode.

 

This is a bit ridiculous if you ask me.

Posted

DF SM is doable with a ****** group, 6-7 players in 192 gear due to the ridiculous bolster stupidmodes have.

 

Hard Mode on the other hand is doable in 216 gear. I wont go on a rant, just saying its easily doable. Sure, Brontes seems to be a problem for weak healers even on SM but that can be fixed with not standing in **** (yes, you do have to move every now and then)

Posted
every group finder group I've been in for DF cleared it successfully. I guess you got the unlucky batch of Token 60 players who want to gear up quickly and have no idea how to play the chars they made literally 10 mins ago, it might be problematic to clear. But yeah, even the first week when players were still in 192 gear, never had any problems, everyone was actually complaining about how nerfed and boring the operation is.
Posted (edited)
This is a bit ridiculous if you ask me.

Please don't take offense, but yes, that's actually ridiculous.

 

What server are you on? I never had any trouble finishing DF SM post 4.0 (I don't even think I saw a wipe on any of the bosses) and that was with people who on Draxus didn't interrupt the Corruptors, didn't taunt Dismantlers, ate Guardian's cones and basically ran around like headless chickens. Not to mention the crazy stuff on other bosses,

Edited by Danylia
Posted (edited)
I've cleared DF SM on my lvl 60 backup assassin tank with item level 80 companion DPS gear and one shot everything. I've also ran on my 220/216 min-maxed mara and failed because of crappy pugs. Skill and bolster make gear so it's a minimal factor in success. Edited by AndoEyrune
Posted
I find it hard to believe DF can be completed in 208 (or even 216) gear at this point. Maybe with a finely tuned group that has been playing together and knows exactly what to do and when, but not what you are typically going to find in groupfinder, 8 man.

 

I understand Ops are not something you are supposed to breeze through, but at this point, using group finder (and not knowing what kind of player you are going to get and how he/she is equipped), I believe it's nearly impossible.

 

Since the 4.0 patch, I have been in 5 different groups, 4 through groupfinder, 1 a guild group (where I know people know what they are doing) and we have never got past the gate commander with the groupfinder groups, and couldn't finish Brontes with the guild group. All in StoryMode.

 

This is a bit ridiculous if you ask me.

 

Bad alert, bad alert, bad alert! Sorry to say that you, the people you were playing with or possibly both are simply not good enough players to do the op. Gear is not a factor in this as bolster takes care of it. I have not seen groupfinder ops done by a group of 8 level 50 players, but I have certainly seen things like a level 52 player easily successfully heal a GF op.

 

All I can say to you is if you yourself have cleared the content in the past bad luck for running into a bunch of dreadful players. If you yourself have not cleared the content in the past then I suggest that you learn the mechanics of the fights and learn to play your class.

Posted
I find it hard to believe DF can be completed in 208 (or even 216) gear at this point. Maybe with a finely tuned group that has been playing together and knows exactly what to do and when, but not what you are typically going to find in groupfinder, 8 man.

 

I understand Ops are not something you are supposed to breeze through, but at this point, using group finder (and not knowing what kind of player you are going to get and how he/she is equipped), I believe it's nearly impossible.

 

Since the 4.0 patch, I have been in 5 different groups, 4 through groupfinder, 1 a guild group (where I know people know what they are doing) and we have never got past the gate commander with the groupfinder groups, and couldn't finish Brontes with the guild group. All in StoryMode.

 

This is a bit ridiculous if you ask me.

 

Uhm, you can do HM in 198 gear with new augments and be fine. I healed all of DF HM on my merc who still has a 168 barrel. TBH this sounds like a major L2P issue, my guild takes all our gear off but main hands off hands and left side

To make story mode actually interesting. I have also seen people 6 man afew current HMs

Posted (edited)

I did not realize it was possible to be typeless

 

Since the 4.0 patch, I have been in 5 different groups, 4 through groupfinder, 1 a guild group (where I know people know what they are doing) and we have never got past the gate commander with the groupfinder groups, and couldn't finish Brontes with the guild group. All in StoryMode.

 

All SM ops bolster people so that gear is not the issue. Absolutely no ground to stand on with that argument anymore. Clearly you are failing mechanics and that in and of itself is impressive and accounts for my previous disbelief. On Draxus you have to interrupt some adds, kill the healer, and not stand in guardian aoes. That is it.

 

This is a bit ridiculous if you ask me.

 

Yep, clearly the game is at fault, must be made easier even though they already took the bulwarks out of the draxus fight so people who couldn't understand the concept of "can't do damage through shields" can't screw that up anymore.

Edited by g_land
Posted (edited)

I had an idiot healer in a pug group today that was screaming "Kick anyone not 65 - they are the reason we aren't killing the boss" when the group I was in struggled with Draxus even though all the fail was totally mechanical, from missing interrupts to healers not cleansing to tanks failing to pick up and control adds.

 

After replacing the lousy non-cleansing healer with his "Kick the <65s or I'm leaving" attitude and explaining the fight for the third time to the tanks and a couple of dps who had never done it, we got Draxus down without any problems (half the group was <65, and those at 65 were no where near 216 gear levels).

 

I've also run DF a number of times since 4.0 with competent players who know the fights, again with mostly levelers and none of the 65s geared, and cruised through it without a problem - even at times ignoring mechanics.

 

Draxus does require most pugs follow some simple mechanics and can be a bit confusing to new players with all the different phases, while Brontes sometimes takes a pull for totally new people to understand where and where not to stand during lightning fingers and the lighting clock.

 

However, these bosses' mechanics are pretty basic and should be easy enough to explain to a group, and any group failing to pass these bosses isn't doing so from a lack of gear, but rather from a lack of understanding and following the simple mechanics.

Edited by DawnAskham
Posted
I find it hard to believe DF can be completed in 208 (or even 216) gear at this point. Maybe with a finely tuned group that has been playing together and knows exactly what to do and when, but not what you are typically going to find in groupfinder, 8 man.

 

This is a bit ridiculous if you ask me.

 

I LITERALLY solo healed DF SM with zero gear on. The only stats I had were through bolster. It sounds more like the group you were in vs the gear they were wearing.

Posted
I LITERALLY solo healed DF SM with zero gear on. The only stats I had were through bolster. It sounds more like the group you were in vs the gear they were wearing.

 

Kaerie y u do dis

Posted

Apparently I walked in a Draxus HM wipefest quite recently and found it ridiculous. Essentially the same problems, but taken on a slightly different level. Totally a l2p issue, one or two able guys could make a difference.

Btw, there's no actual need in taunting dismantlers in SM. The only thing that kills groups for real is not interrupting corruptors AT ALL (and 1-2 ppl will make 1-2 interrupts ;)) or, more likely, not pushing boss before 3rd wave is down resulting in a total mess. Saw too many times during wipes, ugh.

 

Tho wiping on sm is new. Numbers can literally gatecrash team half of monkeys through the op, except it's sm.

Posted

i read this post.

 

3 times.

 

trying to imagine this in my head. not clearing the SM.

 

could it be the operation itself? no. mechanics are easy. stand here, don't die. the group will literally stay at above 90% hp if stuff gets interrupted, and telegraphs aren't stood in. boss wont hit enrage if have the dps doing half *** rotations with every other gcd being empty

 

could it be 208 gear? no. the bolster takes care of that.

 

could it be the players?

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