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Miss ... dodged .... dodged .... low numbers


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Posted (edited)

I am playing Sniper and i feel that every time i add an Augment or expertice i am getting weaker ? How is it possible ? How much if any Accuracy Snipers need in pvp . I followed someones advice and went full Crit/ Power i have 2018 Expertice and just now i got 0 dmg on 3 out of 4 penetrating blast shots on an unsuspecting enemy guarding a pylon .

HOW ? 2 dodges and a miss ..... i feel like 50% of my Ambush is either 100% absorbed or deflected / dodged / miss .

 

I need some help guys what am i missing ? Why do i feel weaker now then i did before i put any augments / last 300 Expertice ?

Edited by Equilibrio
Posted
And you are just another Toxic human beeing .

I know how to play i know how to avoid shooting shielded / CD poped players . Did you read my post at all or just saw an opening to offend someone on the internet because your RL sucks and your an angry sad little turd?

 

^^This^^

 

I'd offer you advice, but I don't know what to tell you. Every situation is different. Does it happen all the time or only against some people?

Posted (edited)
^^This^^

 

I'd offer you advice, but I don't know what to tell you. Every situation is different. Does it happen all the time or only against some people?

 

Thats what i am saying when i was running 1936 Exper with 5 less Augments i pulled 1.7 - 2.3k Dps numbers .... last few days since i got the pvp crystals and augmented the missing 5 spots i feel weaker .... and the numbers back it up.

Edited by Equilibrio
Posted (edited)
Thats what i am saying when i was running 1936 Exper with 5 less Augments i pulled 1.7 - 2.3k Dps numbers .... last few days since i got the pvp crystals and augmented the missing 5 spots i feel weaker .... and the numbers back it up.

 

Did you put expertise crystals into PvE weapons? Because your expertise went down if you did.

Edited by Jadescythe
Posted
Thats what i am saying when i was running 1936 Exper with 5 less Augments i pulled 1.7 - 2.3k Dps numbers .... last few days since i got the pvp crystals and augmented the missing 5 spots i feel weaker .... and the numbers back it up.

 

but you know this can't be true? you did not take away anything, just added stats..more augs and expertise to reach the cap. feel free to take away those mods lol, but it won't change the outcome of attacking a player with DCDs up, it not an easy task, sometimes happens that you waste some damge or hard hitters but the reasons behind that are not adding augments or crystals lol.

Posted
Did you put expertise crystals into PvE weapons? Because your expertise went down if you did.

 

 

I have a custom Weapon i transfered the Enh to from a pvp vendor wep . Thats the sniper rifle. The knife is from pvp vendor.

Posted

Did you go from level 64 to level 65 bracket, or are you comparing the damages in the level 65 bracket? Did you keep accuracy at that minimum that is recommended for the DPS (5% iirc) ? Was it just an unlucky zone?

 

When you do not have Augments, you get default Fortitude blues. That have Endurance and Power. So your HPs will go down.

 

Since you went from 1936 to 2018, it is your MH/OH that you replaced... you had Crit crystals before, yes? Did you compensate with crit augments for the loss of that Crit when you went to Expertise?

Posted
Thats what i am saying when i was running 1936 Exper with 5 less Augments i pulled 1.7 - 2.3k Dps numbers .... last few days since i got the pvp crystals and augmented the missing 5 spots i feel weaker .... and the numbers back it up.

What did you add for augments and what did you replace for the crystals? Or were they empty without any crystals?

Posted
I have a custom Weapon i transfered the Enh to from a pvp vendor wep . Thats the sniper rifle. The knife is from pvp vendor.

 

And you purchased expertise crystals and put them in, right? The weapons come without expertise crystals. If you kept old crystals it will gimp your weapons significantly.

Posted (edited)
What did you add for augments and what did you replace for the crystals? Or were they empty without any crystals?

 

I had crit ones Replaced them with expertice . All my augs are power all the Enh are crit . I have 101% accuracy 3107power and 1373 crit .

Edited by Equilibrio
Posted
I am playing Sniper and i feel that every time i add an Augment or expertice i am getting weaker ? How is it possible ? How much if any Accuracy Snipers need in pvp . I followed someones advice and went full Crit/ Power i have 2018 Expertice and just now i got 0 dmg on 3 out of 4 penetrating blast shots on an unsuspecting enemy guarding a pylon .

HOW ? 2 dodges and a miss ..... i feel like 50% of my Ambush is either 100% absorbed or deflected / dodged / miss .

 

I need some help guys what am i missing ? Why do i feel weaker now then i did before i put any augments / last 300 Expertice ?

 

Assuming you are playing Marksman, I am personally not a fan of all crit enhancements. It only takes 2 enhancements to get to 104.99% accuracy and that is all you need. If you are going all crit enhancements with all crit augments, the drop in crit/surge from taking accuracy is marginal. Getting to 104.99% accuracy will make your damage much more consistent, and net you higher sustained damage than full crit.

Posted (edited)
And you purchased expertise crystals and put them in, right? The weapons come without expertise crystals. If you kept old crystals it will gimp your weapons significantly.

 

Yes i purchased and put in the Exp crystals in to the custom weapon last . I think its the accuracy issue. I miss / get dodged by random ppl running from A to B ....no DCDs .... they don't even see me till i roll insta snipe ..... dodge ..... miss ....

Edited by Equilibrio
Posted
Yes i purchased and put in the Exp crystals in to the custom weapon last . I think its the accuracy issue. I miss / get dodged by random ppl running from A to B ....no DCDs .... they don't even see me till i roll insta snipe ..... dodge ..... miss ....

 

Do the barrel, mod, and enhancement in the weapon all have expertise on them as well? If every modification in the piece doesn't have expertise, then none of them should (including crystals).

Posted
And you purchased expertise crystals and put them in, right? The weapons come without expertise crystals. If you kept old crystals it will gimp your weapons significantly.

 

Serious? I'm reusing +41 expertise crystal form my old WH and I haven't noticed a difference.

 

Like the OP though I swapped all my Accuracy Enh for Crit and went with full Power/Aug for my AP PT. Puts my Accuracy at 101 and I don't seem to be getting the same damage numbers as having at least 1 Accuracy Enh. I'm going to swap 1 back in to get to 104 and see if I can hit a little harder.

Posted (edited)
Serious? I'm reusing +41 expertise crystal form my old WH and I haven't noticed a difference.

I believe that Domi was saying old crit crystals. Crit crystals in a pvp MH/OH = gimped expertise. Since +41 exp is all that you can get for crystals, any +41 exp crystal is the same.

 

A little theory behind wanting 105% accuracy...

If your spec uses a good number of attacks that are melee or ranged (opposed to force or tech), you will be relying on accuracy. Since every class has a base 5% defense chance (inquisitor/consular has 10%), you will want 105% accuracy to counter that. If your accuracy is 101% and you are shooting at a sorc, your accuracy will be reduced by 10% from the sorc's defense chance = you have a 9% chance of missing. You could go all out and get 110% accuracy to guarantee that you always hit a sorc (ignoring defensive cooldowns that improve defense chance), but most people that I know don't do that. With 105% acc, you will have a 95% chance of hitting sorcs/assassins, 100% chance of hitting everybody else. The general consensus seems to be that a 95-100% chance of hitting is plenty good enough, and getting that extra 5% for sorc/sin is not worth the loss in other stats.

Edited by teclado
Posted

I'd be curious to know as well. I was under the impression with the update that you do not need any accuracy in gear for PvP but I have not been in much at all lately. Really getting an itch just to escape for a while as I have been really busy and have to have some time doing this as well as a solo round of disc golf hopefully this weekend and some beer.

 

Thats pretty much all I do for fun. lol

Posted (edited)
I am playing Sniper and i feel that every time i add an Augment or expertice i am getting weaker ? How is it possible ? How much if any Accuracy Snipers need in pvp . I followed someones advice and went full Crit/ Power i have 2018 Expertice and just now i got 0 dmg on 3 out of 4 penetrating blast shots on an unsuspecting enemy guarding a pylon .

HOW ? 2 dodges and a miss ..... i feel like 50% of my Ambush is either 100% absorbed or deflected / dodged / miss .

 

I need some help guys what am i missing ? Why do i feel weaker now then i did before i put any augments / last 300 Expertice ?

 

You need 2018 expertise, this is essential at lvl 65... As for accuracy, as a sniper I would have atleast an extra 5%, but you could go to 10%... Crit and power are essential, but unlike fast casting and more instant abilities on some other classes, missing with your sniper is bad... So make sure you don't replace your accuracy enhancements...

I actually did that with my Jugg and replaced them with crit and some alacrity, in the past that is what we did as we could afford to lose the accuracy... I actually saw about a 15-20% drop in damage... I put 5% accuracy back in and my numbers went back up.... So the old paradigm of zero accuracy isn't true anymore for certain classes...

On top of that, certain classes have utilities that will reduce your accuracy significantly, most melee do and we know when to trigger them while attacking snipers... But you also have to remember there needs to be balance... Snipers are the hardest single ability hitters in the game... If we didn't have ways to negate the amount of damage you can inflict you would be stupidly OP

As far as augments go, I would add maybe one or two accuracy and then mostly crit

Edited by Icykill_
Posted
I believe that Domi was saying old crit crystals. Crit crystals in a pvp MH/OH = gimped expertise. Since +41 exp is all that you can get for crystals, any +41 exp crystal is the same.

 

A little theory behind wanting 105% accuracy...

If your spec uses a good number of attacks that are melee or ranged (opposed to force or tech), you will be relying on accuracy. Since every class has a base 5% defense chance (inquisitor/consular has 10%), you will want 105% accuracy to counter that. If your accuracy is 101% and you are shooting at a sorc, your accuracy will be reduced by 10% from the sorc's defense chance = you have a 9% chance of missing. You could go all out and get 110% accuracy to guarantee that you always hit a sorc (ignoring defensive cooldowns that improve defense chance), but most people that I know don't do that. With 105% acc, you will have a 95% chance of hitting sorcs/assassins, 100% chance of hitting everybody else. The general consensus seems to be that a 95-100% chance of hitting is plenty good enough, and getting that extra 5% for sorc/sin is not worth the loss in other stats.

 

Thank you - that makes sense.

Posted (edited)
I believe that Domi was saying old crit crystals. Crit crystals in a pvp MH/OH = gimped expertise. Since +41 exp is all that you can get for crystals, any +41 exp crystal is the same.

 

A little theory behind wanting 105% accuracy...

If your spec uses a good number of attacks that are melee or ranged (opposed to force or tech), you will be relying on accuracy. Since every class has a base 5% defense chance (inquisitor/consular has 10%), you will want 105% accuracy to counter that. If your accuracy is 101% and you are shooting at a sorc, your accuracy will be reduced by 10% from the sorc's defense chance = you have a 9% chance of missing. You could go all out and get 110% accuracy to guarantee that you always hit a sorc (ignoring defensive cooldowns that improve defense chance), but most people that I know don't do that. With 105% acc, you will have a 95% chance of hitting sorcs/assassins, 100% chance of hitting everybody else. The general consensus seems to be that a 95-100% chance of hitting is plenty good enough, and getting that extra 5% for sorc/sin is not worth the loss in other stats.

 

But but everyone want to hit a sorc, that's the objective of pvp, no? Where else will you get 26k ambush on full exemplar gear?

 

On serious note, what he said :).

Edited by MusicRider
Posted
You need 2018 expertise, this is essential at lvl 65... As for accuracy, as a sniper I would have atleast an extra 5%, but you could go to 10%... Crit and power are essential, but unlike fast casting and more instant abilities on some other classes, missing with your sniper is bad... So make sure you don't replace your accuracy enhancements...

I actually did that with my Jugg and replaced them with crit and some alacrity, in the past that is what we did as we could afford to lose the accuracy... I actually saw about a 15-20% drop in damage... I put 5% accuracy back in and my numbers went back up.... So the old paradigm of zero accuracy isn't true anymore for certain classes...

On top of that, certain classes have utilities that will reduce your accuracy significantly, most melee do and we know when to trigger them while attacking snipers... But you also have to remember there needs to be balance... Snipers are the hardest single ability hitters in the game... If we didn't have ways to negate the amount of damage you can inflict you would be stupidly OP

As far as augments go, I would add maybe one or two accuracy and then mostly crit

 

^icykill_ as always- has very good posts. I agree having 2 power/acc enhancements is ideal for a lot of dps classes! 104.9x acc helps a lot! At least for my fury and rage spec warriors, i never want to miss any attack since my crit rate is already pretty high! With a 40% crit, even small attacks can help my burst in the small window i have before a healer can bring my target back to full.

Posted (edited)

I ended up going 104.8% Acc 37.73% crit with 69% surge and the rest in power (2815) seems to make the things alot better. Thanks for the help guys.

 

P.S also removed all non exp. Crystals from all my toons that did not yet get those. Did almost 3k DPS (2919) with my sorc on a first trial game.

This system seems to be ****ed up and not enough information out there . All those Youtube video with guys owning don't really help if they don't take 5 sec at the start of a vid to press "c" and let us see their fine tuning.

Edited by Equilibrio
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