Halaek Posted November 6, 2015 Posted November 6, 2015 Anyone else finding the game far far to easy now? I have to try hard to die now, its even worse if i use my companions!
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IzumiCurtis Posted November 6, 2015 Posted November 6, 2015 Considering that I've managed to die a couple of times, no.
RAVM Posted November 6, 2015 Posted November 6, 2015 (edited) Anyone else finding the game far far to easy now? I have to try hard to die now, its even worse if i use my companions! Is this serious? I'm not sure, but prepare to get a huge amount of flak. The majority of posters on these forums are adamant that all the solo content in this game should be extremely easy and impossible to fail. For some of them, they just want to burn through stuff as fast as possible so they can check things off a list. If you bring up the idea of OPTIONAL solo content that might provide a challenge to geared up people with high influenced companions, many posters will even have a problem with that. Like it burns in their mind that if they think they can't do something, it shouldn't be available for anyone. They'll call you "elitist" for asking for some degree of challenge in a freaking video game. They'll tell you to gimp yourself by wearing crappy gear or not use your companion. That all the stuff you're grinding at end game to improve your character should be discarded in order to artificially increase the difficulty, and to them that's just as good as Bioware providing a natural challenge in which you'd have to USE (you know, make useful) everything you've worked towards and actually TRY. They'll also argue that the solo content in this game was always easy. It's hard to argue with that on the surface, but in past, if you did a same level Heroic 2 solo, it wasn't easy at all. Now we got level sync, but with our awesome companions it's very easy soloing the H2s once you've been at the end game a short while. Edited November 6, 2015 by RAVM
Atalantia Posted November 6, 2015 Posted November 6, 2015 Is this serious? I'm not sure, but prepare to get a huge amount of flak. The majority of posters on these forums are adamant that all the solo content in this game should be extremely easy and impossible to fail. For some of them, they just want to burn through stuff as fast as possible so they can check things off a list. If you bring up the idea of OPTIONAL solo content that might provide a challenge to geared up people with high influenced companions, many posters will even have a problem with that. Like it burns in their mind that if they think they can't do something, it shouldn't be available for anyone. They'll call you "elitist" for asking for some degree of challenge in a freaking video game. They'll tell you to gimp yourself by wearing crappy gear or not use your companion. That all the stuff you're grinding at end game to improve your character should be discarded in order to artificially increase the difficulty, and to them that's just as good as Bioware providing a natural challenge in which you'd have to USE (you know, make useful) everything you've worked towards and actually TRY. They'll also argue that the solo content in this game was always easy. It's hard to argue with that on the surface, but in past, if you did a same level Heroic 2 solo, it wasn't easy at all. Now we got level sync, but with our awesome companions it's very easy soloing the H2s once you've been at the end game a short while. And just how would you go about coding that? Not that I donot disgree, BW doesn't have the team nor do they want to spend the Cash on revamping the entire engine to supply this for what appears to be but might not be a minority of the player base. Would you personally fund this BW if they said they'd do it if they made a headstart thing like the new Camelot did?
RAVM Posted November 6, 2015 Posted November 6, 2015 And just how would you go about coding that? I'm just asking for some areas or missions that are challenging but possible to do solo, even with a strong companion and good gear.
Uruare Posted November 6, 2015 Posted November 6, 2015 Anyone else finding the game far far to easy now? I have to try hard to die now, its even worse if i use my companions! You poor thing. If only there were anything you could do to find the big, rough, tough challenge. It's too bad that this is the only game in the world. I mean... You'd think that with our technology, we could maybe have at least TWO video games, and maybe one could be different from our at least more challenging than the other, but... No. It's sad, you know? So sad. If only there were anything else we could play of we wanted something harder then this. If only there was anything we could do. Wow. Lamentations. Sorrow.
Jerqa Posted November 7, 2015 Posted November 7, 2015 It really depends on the level of experience the person playing has with these type of games, how long they have been playing, their gear, companion role (if using one), knowledge of their character class and abilities... I could go on and on. What is easymode for some people will be difficult for other people. There is no "one size fits all" to this, or any online game honestly. Just my two cents
Djiini Posted November 7, 2015 Posted November 7, 2015 Is this serious? I'm not sure, but prepare to get a huge amount of flak. The majority of posters on these forums are adamant that all the solo content in this game should be extremely easy and impossible to fail. For some of them, they just want to burn through stuff as fast as possible so they can check things off a list. If you bring up the idea of OPTIONAL solo content that might provide a challenge to geared up people with high influenced companions, many posters will even have a problem with that. Like it burns in their mind that if they think they can't do something, it shouldn't be available for anyone. They'll call you "elitist" for asking for some degree of challenge in a freaking video game. This is a very insightful and in no way biased post.
Gorrdan Posted November 7, 2015 Posted November 7, 2015 (edited) I am a casual player. I don't mini max or chase numbers. My life doesn't revolves around the game. My companions are not high levels with loads of influence. So yes i die quite occasionally and still find content challenging.I am not wearing top of the line gear either. I like many other, play the game for stories and i like the pace of the game which makes me feel i am in a movie. Although i can see how no life hard core players might have problem with the new difficulty changes. Edited November 7, 2015 by Gorrdan
Swissbob Posted November 7, 2015 Posted November 7, 2015 And just how would you go about coding that? Not that I donot disgree, BW doesn't have the team nor do they want to spend the Cash on revamping the entire engine to supply this for what appears to be but might not be a minority of the player base. I don't think it needs to be that sweeping of a change to be effective. It could be a debuff/buff to you and your companion that increases enemy damage to you, but increases XP + credits and loot dropped by them (if that's possible). Again though, your point is still valid even if it *was* easy to code. Most people don't care about challenge and want everything easy (I don't understand it, but it is so apparently), so it logically follows Bioware is going to make the game with the (apparent) majority in mind.
Djiini Posted November 7, 2015 Posted November 7, 2015 Again though, your point is still valid even if it *was* easy to code. Most people don't care about challenge and want everything easy (I don't understand it, but it is so apparently), so it logically follows Bioware is going to make the game with the (apparent) majority in mind. We want to have fun. More people find Bioware's storytelling fun than people find their badly balanced 'difficult' content fun. I don't see what's so hard to grasp about that.
Uruare Posted November 7, 2015 Posted November 7, 2015 I'm something of hardcore soloist. I have to end gaming hardware and have fit right in skillwise amongst some of the best raiders and pvpers sound that I've ever been friendly with. I'm not the best at anything, but if I were here for challenge, I wouldn't be here at all for anything. That said, the closest thing to challenge I find on here that I want is when O challenge myself. I can solo H2 star fortresses with ease. Without the buffs and racing against the clock? That's tough. I used to get a kick out of soloing, or trying to solo, FP's and see how few my friends and I could feasibly clear EV and KP with (Answer: Three of us was the sweet spot), but that went away with level sync. And that's OK. Things change and I'm a big fan of making my own fun if that's reasonable for me to do... And it still is. I'm doing more group stuff then has ever been typical for me to bother with. World boss farming, hm fps, GF ops - I haven't been this active in groups in a long time, and since it's so much less a PITA to group for things now, this suits me just fine. But is any of it my idea of hard? Not really. I'm not here for hard though, so... Big whoop.
Swissbob Posted November 7, 2015 Posted November 7, 2015 (edited) I am a casual player. I don't mini max or chase numbers. My life doesn't revolves around the game. My companions are not high levels with loads of influence. So yes i die quite occasionally and still find content challenging.I am not wearing top of the line gear either. I like many other, play the game for stories and i like the pace of the game which makes me feel i am in a movie. Although i can see how no life hard core players might have problem with the new difficulty changes. I believe myself a casual player in many ways. I don't have the time, coordination or gear/skill to participate in high level Ops, flashpoints, or Ranked PvP. In fact, in general I don't have too much time to play these days at all. However when I DO find the time to sit down and play for a little bit, I want the combat to be an interesting and compellingly close fight among an equal adversary, not a boring and uninteresting face roll. I don't understand how you find solo content challenging, as if I put my companions (irrespective of Influence) to heal mode, I can not do anything and still win as my companions take care of everything. How have you managed to die? My curiousity/confusion aside, I don't mean to say I don't believe you or your opinion is wrong. That's why all I think should be implemented is player choice through a more difficult mode. That way, you can be happy, and I can be happy. Win-win, everyone has fun. Edited November 7, 2015 by Swissbob
Gorrdan Posted November 7, 2015 Posted November 7, 2015 (edited) I believe myself a casual player in many ways. I don't have the time, coordination of skill to participate in high level Ops, flashpoints, or Ranked PvP. In fact, in general I don't have too much time to play these days at all. However when I DO find the time to sit down and play for a little bit, I want the combat to be an interesting and compellingly close fight among an equal adversary, not a boring and uninteresting face roll. I don't understand how you find solo content challenging, as if I put my companions (irrespective of Influence) to heal mode, I can not do anything and still win as my companions take care of everything. How have you managed to die? My curiousity/confusion aside, I don't mean to say I don't believe you or your opinion is wrong. That's why all I think should be implemented is player choice through a more difficult mode. That way, you can be happy, and I can be happy. Win-win, everyone has fun. I don't play SWTOR for challenge i play it for the amazing stories Blizzard tells in SW universe. I mentioned this specifically in my last reply. I have a very basic gear and my comps is not very high level. I don't do any kind of grind (for comms or influence) other than taking all my 8 characters through the journey of storylines. Got my BH and Juggernaut to 65 and i intend to do the same with the rest at my own pace which will take me months.I have died many times doing heroics especially on Voss and i got my *** kicked on makeb too. But that is fine by me since for me the real meat is the stories. When i want challenge and mental stimulation. i play chess with my brother. Edited November 7, 2015 by Gorrdan
Nerfington Posted November 7, 2015 Posted November 7, 2015 (edited) I don't play SWTOR for challenge i play it for the amazing stories Blizzard tells in SW universe. I mentioned this specifically in my last reply. I have a very basic gear and my comps is not very high level. I don't do any kind of grind (for comms or influence) other than taking all my 8 characters through the journey of storylines. Got my BH and Juggernaut to 65 and i intend to do the same with the rest at my own pace which will take me months.I have died many times doing heroics especially on Voss and i got my *** kicked on makeb too. But that is fine by me since for me the real meat is the stories. When i want challenge and mental stimulation. i play chess with my brother. But they're asking how do you die? Companions can solo everything up to even champions. It's pretty much impossible to lose right now. This a level 12 companion without all the datacrons, from the rate of influence gain these days they'd be higher than that just from doing their regular personal story conversations. Like, you don't even need to do anything, and you still win combat. If your companion is in DPS spec I guess you could lose against enemies that take too long to kill. Edited November 7, 2015 by Nerfington
RAVM Posted November 7, 2015 Posted November 7, 2015 I am a casual player. I don't mini max or chase numbers. My life doesn't revolves around the game. My companions are not high levels with loads of influence. So yes i die quite occasionally and still find content challenging.I am not wearing top of the line gear either. I like many other, play the game for stories and i like the pace of the game which makes me feel i am in a movie. Although i can see how no life hard core players might have problem with the new difficulty changes. So anyone who doesn't find the game difficult is a "no lifer"? I don't min max either. When I hit 65 I got my PVP gear (it's pretty cheap now), I take the gear exactly as it comes, didn't even have to augment most of it because my old MK9 and 10 augments became the new max level MK8s. My companion started at level 10 and in practically no time at all got that to 20. You don't have to play this game that much to reach the point where things get easy.
Djiini Posted November 7, 2015 Posted November 7, 2015 So anyone who doesn't find the game difficult is a "no lifer"? I don't min max either. When I hit 65 I got my PVP gear (it's pretty cheap now), I take the gear exactly as it comes, didn't even have to augment most of it because my old MK9 and 10 augments became the new max level MK8s. My companion started at level 10 and in practically no time at all got that to 20. You don't have to play this game that much to reach the point where things get easy. Games are supposed to get easier the further along you get? That is the point?
Gorrdan Posted November 7, 2015 Posted November 7, 2015 (edited) So anyone who doesn't find the game difficult is a "no lifer"? I don't min max either. When I hit 65 I got my PVP gear (it's pretty cheap now), I take the gear exactly as it comes, didn't even have to augment most of it because my old MK9 and 10 augments became the new max level MK8s. My companion started at level 10 and in practically no time at all got that to 20. You don't have to play this game that much to reach the point where things get easy. I used no lifer hardcore in same context as 'filthy' casual players which i see thrown around a lot. I don't PVP so you have advantage over me in that in regards of the gear. But i have died in makeb and Voss heroics because my comp couldn't heal me through the damage. All my gear is what i got from my quest which is good enough for story line game play. I am pretty sure i am not in the minority when i say i play SWTOR for its stories. You can have your hardcore game play as an option if you like. Problem is when hardcore try to dictate terms for entire player base. Edited November 7, 2015 by Gorrdan
RAVM Posted November 7, 2015 Posted November 7, 2015 Games are supposed to get easier the further along you get? That is the point? Yes, absolutely, easier, but not faceroll easy. I thought I'd met my desired challenge level when I did a group flashpoint (Directive 7) solo but my companion (tried both tank and heals) finally met her match against Bulwark and it wasn't even close.
Djiini Posted November 7, 2015 Posted November 7, 2015 Yes, absolutely, easier, but not faceroll easy. I thought I'd met my desired challenge level when I did a group flashpoint (Directive 7) solo but my companion (tried both tank and heals) finally met her match against Bulwark and it wasn't even close. Differing values I suppose, but I feel like a Darth now playing on my 65 Sorcerer.
Swissbob Posted November 7, 2015 Posted November 7, 2015 (edited) We want to have fun. More people find Bioware's storytelling fun than people find their badly balanced 'difficult' content fun. I don't see what's so hard to grasp about that. There's nothing hard to grasp about what you said, but for the most part that's not really a response to what I was saying I don't understand. "We want to have fun." Of course. I was never questioning that. I was questioning why people find the easy content fun. "More people find Bioware's storytelling fun than people find their balanced 'difficult' content fun." Okay. I too find the story content more fun than the combat. Does that mean combat should have no entertainment value in favor of getting to the story faster? I think it should complement the story and provide additional entertainment, not just be a tedious barrier to get through to see the next story cutscene. And how do we do this? Well, for me, Inject some compelling challenge into it. Anyway. it seems like what you are saying (correct me if I'm wrong) is that combat is just flat out boring and so the easy, get it over with approach is better because it well.... gets it over with faster. And if that's the case, and the majority of players feel that way.... why even have combat at all? I understand finding combat tedious (and thus wanting to skip it [which could be an option implemented by Bioware, btw!]). And I understand finding challenging combat fun. What I still don't understand is those who find combat that is incredibly easy and almost impossible to lose fun. Edited November 7, 2015 by Swissbob
RAVM Posted November 7, 2015 Posted November 7, 2015 (edited) ...i have died in makeb and Voss heroics because my comp couldn't heal me through the damage. Did you try tank stance for your companion? Edited November 7, 2015 by RAVM
Swissbob Posted November 7, 2015 Posted November 7, 2015 (edited) I am pretty sure i am not in the minority when i say i play SWTOR for its stories. . Oh absolutely you are not. That's the main reason I play SWTOR too. But as I've said, that doesn't mean the combat is worthless. It should complement the story by providing interesting and compelling game play, which the easiest way to achieve is through challenge in my opinion. That said, I'm not advocating for the game to be changed solely to my whim at the expense of everyone who finds combat boring regardless of difficulty. This is why I advocate player choice. Everyone can be happy. Edited November 7, 2015 by Swissbob
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