RaiderMid Posted November 6, 2015 Posted November 6, 2015 Title says it all. Please Instance all Heroics. That may not be practical but at least reduce the spawn timers on enemies and objectives. There is massive bottlenecks in non instanced heroics even when you group up with other people to try to save time. Sorry if I'm beating a dead horse here. Just a little frustrated.
JumperPenn Posted November 7, 2015 Posted November 7, 2015 Where possible instances should be used, where not, the requirement to loot X from several mobs should be dropped as they are constantly being farmed. Just change those to interacting with a terminal call it 'slice the computer' but have it work as some objects work where there is no reset and anyone can use it at any time. Those changes should have been made in expectation of how heroics were to be changed.
Nippon Posted November 7, 2015 Posted November 7, 2015 Title says it all. Please Instance all Heroics. That may not be practical but at least reduce the spawn timers on enemies and objectives. There is massive bottlenecks in non instanced heroics even when you group up with other people to try to save time. Sorry if I'm beating a dead horse here. Just a little frustrated. It just goes to show how much thought was put into this update, id say none at all, every player in the game is going to farm these and they leave them at the standard drop , spawn rates, its not going to get any better as more players progress. The only thing they put any thought into was the story, the rest of it, Tac 10-65, HMFP 50-65, all the Heroics is just rushed to give us something to do. I mean who thought that allowing a 162 geared player into HM 65 FP's was a good idea is a moron, I don't care about Bolster, it doesn't work and is not the way it should be. Anyone ever used Bolster to PVP, cos that worked out real well didnt it
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