Deyl Posted November 4, 2015 Posted November 4, 2015 hello! where can i find cartel market certificate ? I want to buy an item near a cartel reputation marchant , and it require 3 certificate. thanks !
Anaesha Posted November 4, 2015 Posted November 4, 2015 hello! where can i find cartel market certificate ? I want to buy an item near a cartel reputation marchant , and it require 3 certificate. thanks ! Cartel Packs is where they come from. You can't get them any other way that I'm aware of
lymphangioma Posted November 4, 2015 Posted November 4, 2015 My question is, what will happen to many of these Vendors (and the items they're selling) once most of the "older" Cartel Packs (pre 4.0 update) start getting phased-out in the coming year? Besides the 'Contraband Slot Machine', these older Packs are the ONLY avenue to acquire these Certificates. Granted, some of these Vendors (especially those residing in the Cartel Bazaar) also require "Reputation" alongside the Cartel Certificates, but some also don't. For example, the Stronghold Vendors on the Fleet sell some pretty cool stuff (Personnel to adorn your Homestead) - so, will many of these items simply be procured through "in-game credits' perhaps? Inquiring Minds wanna know...
Pietrastor Posted November 5, 2015 Posted November 5, 2015 My question is, what will happen to many of these Vendors (and the items they're selling) once most of the "older" Cartel Packs (pre 4.0 update) start getting phased-out in the coming year? Besides the 'Contraband Slot Machine', these older Packs are the ONLY avenue to acquire these Certificates. Granted, some of these Vendors (especially those residing in the Cartel Bazaar) also require "Reputation" alongside the Cartel Certificates, but some also don't. For example, the Stronghold Vendors on the Fleet sell some pretty cool stuff (Personnel to adorn your Homestead) - so, will many of these items simply be procured through "in-game credits' perhaps? Inquiring Minds wanna know...Slot machine is absolutely useless for Certificates now thanks to community whining. Average win rate what people tested post-nerf is 1 cert per million of tokens spent. Waste of time and not feasible at all. As soon as the last of the old Packs are phased out, the situation will get ridiculous.
xxNurkxx Posted November 5, 2015 Posted November 5, 2015 (edited) My question is, what will happen to many of these Vendors (and the items they're selling) once most of the "older" Cartel Packs (pre 4.0 update) start getting phased-out in the coming year? Besides the 'Contraband Slot Machine', these older Packs are the ONLY avenue to acquire these Certificates. Inquiring Minds wanna know... There was something I read that stated the older packs would pop up at random times for purchase again but I can't find the source sadly, so take it as simple hearsay. I imagine though they will do this route otherwise they would need to rework the whole system for it. Edited November 5, 2015 by xxNurkxx
lymphangioma Posted November 5, 2015 Posted November 5, 2015 Slot machine is absolutely useless for Certificates now thanks to community whining. Average win rate what people tested post-nerf is 1 cert per million of tokens spent. Waste of time and not feasible at all. As soon as the last of the old Packs are phased out, the situation will get ridiculous. Thanks for the info buddy - good to know. I have a 'Contraband Slot Machine' residing in each of my Strongholds... which still get some action from time-to-time. Anyhow, I recall winning a "few" (at most) Cartel Market Certificates as a prize through this Interactive Slot, but that was probably shortly after these were introduced. Needless to say, with all the controversy surrounding that item, it doesn't surprise me the devs scaled-back the overall winnings / win percentage. There was something I read that stated the older packs would pop up at random times for purchase again but I can't find the source sadly, so take it as simple hearsay. I imagine though they will do this route otherwise they would need to rework the whole system for it. Huh, very interesting. Considering the older Cartel Packs have been around for years and have become so ingrained into the SWTOR universe, it would almost seem like a shame to completely NIX them all-together. After all, if they can STILL serve some useful purpose, while garnering enough interest for players to open-up their wallets, why shouldn't they be "occasionally" released into the wild once again? Sheesh, I'd still buy a Hypercrate or two of these older Packs. In regards to your "re-working" the whole system (comment) to accommodate this potential change - what in your opinion could possibly replace the current set-up?
xxNurkxx Posted November 5, 2015 Posted November 5, 2015 Thanks for the info buddy - good to know. I have a 'Contraband Slot Machine' residing in each of my Strongholds... which still get some action from time-to-time. Anyhow, I recall winning a "few" (at most) Cartel Market Certificates as a prize through this Interactive Slot, but that was probably shortly after these were introduced. Needless to say, with all the controversy surrounding that item, it doesn't surprise me the devs scaled-back the overall winnings / win percentage. Huh, very interesting. Considering the older Cartel Packs have been around for years and have become so ingrained into the SWTOR universe, it would almost seem like a shame to completely NIX them all-together. After all, if they can STILL serve some useful purpose, while garnering enough interest for players to open-up their wallets, why shouldn't they be "occasionally" released into the wild once again? Sheesh, I'd still buy a Hypercrate or two of these older Packs. In regards to your "re-working" the whole system (comment) to accommodate this potential change - what in your opinion could possibly replace the current set-up? Perhaps events to gain rep? Like bounty week but less often. I mean the rewards behind the certificates/crate rep would need something more limited than say a daily quest hub for rep. They could maybe try something with the alliance system as well since that whole deal is open to a lot of options for different quests/events. Maybe let the certificates/rep tokens drop from the boxes at rank 20 with a low chance? Idk just tossing out some ideas that don't seem too simple for the rarity of the goods in questioned. Have you any thoughts?
lymphangioma Posted November 5, 2015 Posted November 5, 2015 Perhaps events to gain rep? Like bounty week but less often. I mean the rewards behind the certificates/crate rep would need something more limited than say a daily quest hub for rep. They could maybe try something with the alliance system as well since that whole deal is open to a lot of options for different quests/events. Maybe let the certificates/rep tokens drop from the boxes at rank 20 with a low chance? Idk just tossing out some ideas that don't seem too simple for the rarity of the goods in questioned. Have you any thoughts? The implementation of more "events" (to gain rep) is a very good idea and with anything SWTOR related, a welcomed addition. Without drifting too far off topic, I'm kind of an advocate for making 'Bounty Contract Week' and the 'Nar Shaddaa Nightlife' (for example) permanent fixtures, rather than merely popping-up every so often. Anyhow, I've yet to dabble with the Alliance System in any way, so it's difficult for me to comment on how that could play a role. Otherwise, I suppose they could always drop the rep and certificates for these merchants, and simply make the items purchasable through in-game credits or even Cartel Coins? I dunno... one thing's for certain however, this issue will DEFINITELY need to be addressed in the coming future - possibly sooner than later. I mean, I basically used-up my remaining dozen (or so) Cartel Market Certificates before the update dropped - so if I plan on buying anything from these vendors, gambling on older packs (from GTN) to receive hard-to-find certificates (and even rep) is going to be problematic and darn EXPENSIVE.
MeNaCe-NZ Posted November 6, 2015 Posted November 6, 2015 My question is, what will happen to many of these Vendors (and the items they're selling) once most of the "older" Cartel Packs (pre 4.0 update) start getting phased-out in the coming year? Besides the 'Contraband Slot Machine', these older Packs are the ONLY avenue to acquire these Certificates. Granted, some of these Vendors (especially those residing in the Cartel Bazaar) also require "Reputation" alongside the Cartel Certificates, but some also don't. For example, the Stronghold Vendors on the Fleet sell some pretty cool stuff (Personnel to adorn your Homestead) - so, will many of these items simply be procured through "in-game credits' perhaps? Inquiring Minds wanna know... I've got just over 200 certs so I'm hoping to time the dry up eriod between them adding in more or doing away with the vendors to buy up the non rep items you can sell on the GTN with them ( decos ) for mad profit. Wonder what the Jawa Vendors n Twilek Dancers are going for currently ...
wolfyde Posted November 6, 2015 Posted November 6, 2015 (edited) Without drifting too far off topic, I'm kind of an advocate for making 'Bounty Contract Week' and the 'Nar Shaddaa Nightlife' (for example) permanent fixtures, rather than merely popping-up every so often. I fully support this idea, the casinos are there anyway, so why not let the slot machines be there permanently, it gives people who like the activity another choice to spend their time in-game. Same for the bounty hunter 'event', it returns every month anyway, so might as well make it permanent. As for the Certificates, they should just put a vendor in the Bazaar area that lets you exchange crystals for them, and offer them as purchasable on event vendors. Again, more choice for the players on where to spend their excess currencies. Edited November 6, 2015 by wolfyde
Mowermanx Posted November 6, 2015 Posted November 6, 2015 There was a post about this before. The last line is the main part, and It's safe to assume the certs will be in those as well. Hey folks, Based on a lot of the feedback we have been seeing I noticed I missed a few details in the blog. - Any existing pack in your bank/inventory will not be affected by any of these changes. - Armor Sets from the Monthly Cartel Packs will come in 3 lootboxes (Upper, Lower, Auxiliary). - Bronze, Silver, and Gold Armor Packs will contain full armor sets. - The new Shipment will not have a reputation associated with it. - Any item that was specific to a reputation (aka not available in a pack) will continue to be available for purchase from the associated Reputation vendor. - Reputations from previous Shipments will still be made available through the packs on the GTN and Grand Shipment Packs that will return the the market from time to time. Dan Bunten Cartel Market Producer
xxNurkxx Posted November 6, 2015 Posted November 6, 2015 There was a post about this before. The last line is the main part, and It's safe to assume the certs will be in those as well. That's the line I read and couldn't find, thank you so much for posting it here! As for the Certificates, they should just put a vendor in the Bazaar area that lets you exchange crystals for them, and offer them as purchasable on event vendors. Again, more choice for the players on where to spend their excess currencies. Hmm I don't think crystals would be a good idea for currency to buy the certificates simply because it takes very little effort to max crystals out. I suppose this is countered by not having the rep to purchase stuff from the vendor but I'm not sure a direct purchase of the certificates is the right direction to go, at least if the currency in question is the crystals. Anyhow, I've yet to dabble with the Alliance System in any way, so it's difficult for me to comment on how that could play a role. Otherwise, I suppose they could always drop the rep and certificates for these merchants, and simply make the items purchasable through in-game credits or even Cartel Coins? The alliance system is set up with ranks for the specialists (generals?) of your base. By doing the planet heroics/star fortress weekly and other related quests, you get locked boxes to turn into these specialists for rep (ranks) and also get an orange shell piece of gear + one or two companion gifts (typically 1). So I thought maybe if they went the route in game to get them the certificates could come from those boxes upon hitting max rank, with a % chance of course. It would keep the "pack opening" mini game feel to the concept but without the need to drop cc on crates to hope for a certificate. At any rate I hope they find some interesting and fun things for us to do regarding these reputations going forward. It would be a shame to have the boxes that come about rarely be the only source for the rep/certificate again. Let's hope they don't miss an opportunity.
wolfyde Posted November 6, 2015 Posted November 6, 2015 Hmm I don't think crystals would be a good idea for currency to buy the certificates simply because it takes very little effort to max crystals out. I suppose this is countered by not having the rep to purchase stuff from the vendor but I'm not sure a direct purchase of the certificates is the right direction to go, at least if the currency in question is the crystals. Why not? They can make them fairly expensive if perceived rarity is somehow important. And I didn't just mean the crystals, but putting them on every event vendor, so you can choose what to buy them for. For example if someone wants nothing/has everything from the Gree event, but there's certificates to be had in exchange for helixes, it could incentivize that player to partake in the event when it's live.
xxNurkxx Posted November 6, 2015 Posted November 6, 2015 Why not? They can make them fairly expensive if perceived rarity is somehow important. And I didn't just mean the crystals, but putting them on every event vendor, so you can choose what to buy them for. For example if someone wants nothing/has everything from the Gree event, but there's certificates to be had in exchange for helixes, it could incentivize that player to partake in the event when it's live. The event currency I could see working, as you suggested the Gree stuff. However if it was simply crystals there would be nothing stopping someone from farming enough crystals on multiple characters to simply purchase the certificates to inflate the market. This is of course assuming the certificates would still be legacy bound. The other side of the coin is the outrage from consumers that spent the money to get the certificates the old way might feel betrayed(?) if someone could just come along and farm certificates to gain access to something that use to be rare. Then comes into play what if the certificates were tradeable then the whole new set of farmers comes into ruin events such as the Gree ones to gain enough to supply the demand or heroics in the open world become impossible due to crystal farmers. Granted both of these examples are more than likely far more extreme than what would happen, but I feel there still would be these problems cropping up if the certificates were simply something one could purchase and potentially resell. I think the event currencies like you mentioned could work, but the chance it would go out of hand in the wrong way is still there sadly. This is all up in the air though and only my personal views.
heythereqt Posted November 6, 2015 Posted November 6, 2015 Glad I stocked up on a handy supply of Cartel Certs. These bad boys could bring in a fortune as they start getting more and more rare. But in all seriousness, I hope another way to loot them is introduced into the game in the near future. (somewhere, deep down....I'm still hoping they rollback the nerf on the contraband slot machines...even just a little bit...)
MeNaCe-NZ Posted November 6, 2015 Posted November 6, 2015 Glad I stocked up on a handy supply of Cartel Certs. These bad boys could bring in a fortune as they start getting more and more rare. But in all seriousness, I hope another way to loot them is introduced into the game in the near future. (somewhere, deep down....I'm still hoping they rollback the nerf on the contraband slot machines...even just a little bit...) I know. Risk vs reward though because they could bring in another means to get them that completely devalues them like the slot machine in it's original, flawed iteration. Likewise they might remove items/vendors and make the certs worthless that way. I don't plan on holding on to mine beyond the next major update because that's often when things could get stealth nerfed.
Icestar Posted November 6, 2015 Posted November 6, 2015 I hope they keep the certificates in future packs and create more vendors with items and decorations.
vobcathero Posted November 24, 2015 Posted November 24, 2015 I bought a hypercrate 30x Alliance pack today and not one certificate, not one xp boost. but lots of the same mounts and the same armor packs, and same companion gifts over and over again. It is not worth buying.
Beohbe Posted November 24, 2015 Posted November 24, 2015 (edited) I bought a hypercrate 30x Alliance pack today and not one certificate, not one xp boost. but lots of the same mounts and the same armor packs, and same companion gifts over and over again. It is not worth buying. They don't come from post-4.0 hypercrates. That said, I bought a pre-4.0 hypercrate 2 weeks ago and got 6 certs from it. Paid 8.2 mil for the crate, so if you're getting 1 per mil worth of slot tokens, it seems to me that the slot machine is still the better payout. Edit: if you're buying crates purely for certs, that is. Which no one does, so whatevs... Lol. Edited November 24, 2015 by Beohbe
MishaCantu Posted December 19, 2015 Posted December 19, 2015 Sorry to necro this thread, but, I just came back to the game in September and am working on my strongholds. It seems very odd to me that there is a Cartel Certificate vendor in the stronghold section of fleet that sells items for a now defunct currency. What about new players that want these items or personnel to put into their strongholds that recently went on sale for 4 credits? There is no where else to get the bartender or the waitress or dancers. And I also have to question why the red rug and canopy are not available for the crafted prefab turn ins while their identical blue counterparts are? I guess I will just have to wait and see if they truly will resurrect the old packs from time to time. I will give kudos for the fireplace deco though. Been wanting a fireplace for a while now.
Drakkenfeur Posted January 8, 2016 Posted January 8, 2016 So basically I'm to understand this currency is killed?
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