Neptunius Posted November 3, 2015 Posted November 3, 2015 Hi. I been on a break from the game, but, i kept my paying sub and now after i loged in, i wanted to help some low level friend and what did i find out. They dont want people to help other players any more, our high levels gets nerfed down levels to match the levels on that planet. Why is this made? Now i understand why people are saying it's hard to get any help at all when they wanna do the harder quest.
Malastare Posted November 3, 2015 Posted November 3, 2015 No... they do want you to help lower level players. Now you can help them and still get worthwhile rewards, and they don't have their XP gimped because you joined them. The fact that your level is dropped just means that you actually have to do something to kill mobs. At higher levels, simply rolling your face across the keyboard is good enough. Some random abilities will fire and you'll kill whatever you're aiming at. Even at lower levels, the difficulty is a joke. Anyone who has finished the game once will have absolutely no problem playing on a low-level planet while synced to 18 or 22 or whatever.
Drudenfusz Posted November 3, 2015 Posted November 3, 2015 Actually, the level sync makes me hang out even more on the low level worlds, and I enjoy far more grouping now with low level players, since they get nevertheless their XP and I get my alliance supply crates (or also XP if it is still a chracter I level but that would normally no longer get XP on that world). Also, sure your level gets reduced, but you still will be rather powerful, and thus capable of making a difference, only now in a way that other players still can feel like they are also contributing and not just watch you faceroll everything (even though this is still what can happen, it just feels not as obvious any longer).
Turshek Posted November 3, 2015 Posted November 3, 2015 There's a difference between helping and carrying someone...
Spyderwoman Posted November 3, 2015 Posted November 3, 2015 There's a difference between helping and carrying someone... This. Helping someone is doing just that helping. POWERLEVELLING or Just doing all the work teaches a player NOTHING about their character.
Bobs_YourUncle Posted November 3, 2015 Posted November 3, 2015 Basically, they incentivized helping players on low level planets by giving relevant rewards. Even level synced you can walk through the mobs. The only difference is it might take 5 hits instead of 1. You are only right in the sense that you are not allowed to put your friend in your pocket while one shotting the whole quest for him. That's not help, that's just doing it for them altogether.
ImmortalLowlife Posted November 3, 2015 Posted November 3, 2015 Yea....you can STILL help, get useful rewards based on your lvl, & not affect their xp gains. Only difference is now you might have to activate that AoE attack twice....
Mallagant Posted November 3, 2015 Posted November 3, 2015 Personally, I think the complete opposite. I love the level sync when it comes down to playing with my wife, since she has all low level toons. I can use a main and make it worth my while, and also let her get a general idea of what the game is about, rather then just running in, Slamming, and killing everything in one shot. It got old having to remake a new toon everytime a friend started playing and wanted me to run with them. Now, I can, on any of my toons, and its not just a lolstomp, with zero rewards, and powerleveling them passed the point of a learning curve.
Starleash Posted November 3, 2015 Posted November 3, 2015 OP, high levels pretty much don't have to help anymore. Our companions are so tough, they can keep us alive in almost all situations (of course, don't expect to solo champions or some other crazy stuff). I mean, my healer companion's health is twice as much as mine right now as I am leveling through chapter 2 of my class story (level 40ish).
Neptunius Posted November 3, 2015 Author Posted November 3, 2015 There's a difference between helping and carrying someone... What if I WANTED to do that? Then im not allowed to do this any more? And the main reason i like the old way so much better, is because, the old way people couldnt mess up your game, this new way, if the people your trying to help gets over loaded with pulls, then EVERYONE gets screwed. Oh and dont forget, then if some randem nut runs through with a "train", then who do you think gets screwed first? Yep, the guy who wanted to help... I guess, my playing days are pretty much over, since i dont like playing at end level and now i cant help others.
GelstonJ Posted November 3, 2015 Posted November 3, 2015 You'll still be wrecking stuff even with your level synced down.
Drudenfusz Posted November 3, 2015 Posted November 3, 2015 I get the feeling OP sucks at playing the game and thus only seeked validation by killing mobs for others they could not even be remotely a challenge. Anyway, if you see someone running through all the mobs and thus pulling them, vanish (if you play a stealth class) and make your way in the opposite direction as fast as you can get, idiots don't deserves to get carried through the game, so if you want to quit, everybody will be thankful for that, since that means the others of us will see less idiots who can't play then in the elder game content.
MillionsKNives Posted November 3, 2015 Posted November 3, 2015 What if I WANTED to do that? Then im not allowed to do this any more? And the main reason i like the old way so much better, is because, the old way people couldnt mess up your game, this new way, if the people your trying to help gets over loaded with pulls, then EVERYONE gets screwed. Oh and dont forget, then if some randem nut runs through with a "train", then who do you think gets screwed first? Yep, the guy who wanted to help... I guess, my playing days are pretty much over, since i dont like playing at end level and now i cant help others. Helping a lower level character is still carrying them in this new system. You still do ridiculous amounts of damage, and there is no worry about taking too many mobs, because not only are you ridiculously overpowered, his companion is overpowered, and your companion is even more overpowered. So have a blast. And don't worry about dying, because you can't. Also, the only way you'll get aggro on that guy's "train" as he runs past is if you attack them. Just because you're nearby as they run past doesn't mean they're just going to start attacking you. Even if he dies, they'll get rubberbanded back to their original spot.
TUXs Posted November 3, 2015 Posted November 3, 2015 I guess, my playing days are pretty much over, since i dont like playing at end level and now i cant help others. They get full XP for your kills now...they didn't before. Run some Heroics and power level your friend...you're more of a help now than you have ever been.
VanorDM Posted November 3, 2015 Posted November 3, 2015 Then im not allowed to do this any more? You can still help people in fact you can help them better now then you could before. It may not be quite as easy, they may have to actually attack stuff themselves now instead of just standing there. But you can still wreck stuff with ease even with the lvl sync. You are now a demi-god instead of a full blown god. But honestly if the other weren't getting involved in the fights you weren't really helping them, you were playing the game for them.
Jerqa Posted November 3, 2015 Posted November 3, 2015 Hi. I been on a break from the game, but, i kept my paying sub and now after i loged in, i wanted to help some low level friend and what did i find out. They dont want people to help other players any more, our high levels gets nerfed down levels to match the levels on that planet. Why is this made? Now i understand why people are saying it's hard to get any help at all when they wanna do the harder quest. This was done so that people could help friends and others out without one shotting, and face rolling, the content along the way. Now everyone gets appropriate exp and rewards. It's a great change and one that I fully support.
Malastare Posted November 3, 2015 Posted November 3, 2015 (edited) What if I WANTED to do that? Then im not allowed to do this any more? No. You're not allowed to walk around as a god among peasants while still getting rewards and running quests that aren't balanced for you. And the main reason i like the old way so much better, is because, the old way people couldnt mess up your game, this new way, if the people your trying to help gets over loaded with pulls, then EVERYONE gets screwed. Right... but in the mean time, you were walking around screwing up everyone else's game by pulling-and-ignoring mob groups or steal-and-solo'ing world bosses or harvesting materials while ignoring mob groups or decimating quest areas leaving others searching for mobs to kill. While you personally might not have done those things, lots of high level characters were doing them, and that was why Bioware couldn't make high level quests on low level planets. Oh and dont forget, then if some randem nut runs through with a "train", then who do you think gets screwed first? If by "train" you mean someone running from mob pulls, the answer is: "Not You". If the mobs are trailing someone else, they won't aggro on you... unless you trigger them to. I guess, my playing days are pretty much over, since i dont like playing at end level and now i cant help others. You can help others. Here's an example of how this goes down. My wife wanted to play a low level Imperial, but she really wanted to play with my Operative who --through a bunch of random side questing (bounties, WZs, FPs) is level 26 while still on DK. Her Assassin is just Level 16. In the old system, if I join her, I one-shot nearly everything with AoE grenades. I get no useful rewards and neither of us get XP for anything we kill. None of the missions give me XP. In the new system, if I join her, I can one-shot weak mobs, but Strongs take a couple shots. I get nice rewards off Heroics and Exploration missions, and both of us get moderate XP off of mobs. Playing through a lot of DK on Sunday, we were cruising about with virtually no significant opposition. We managed to take on double-pulls of mob groups even in the Sithspawn area (meaning: 2-4 golds, and 2-4 silvers). And that was just with a 16 and 26. WIth a Level 65 character or even a Level 55 it would be even easier. If you need to be horrendously, ridiculously overpowered just to stay alive while helping a lower level character, then I would suggest that the problem isn't level sync, but a lack of familiarity with the game. That will change as you play a bit more. I understand that some players have issues when they are first playing through, and younger players who don't have experience with RPG gaming can find the style confusing, but the learning curve is pretty gentle and you'll figure it all out if you just get a bit more practice. Edited November 3, 2015 by Malastare
Infernixx Posted November 3, 2015 Posted November 3, 2015 Just my two cents here... Level sync doesn't seem to keep my char from facerolling whole groups on any and every planet that I visit while doing Heroics. I think I've died 'once' in the last week after doing the Weekly Heroics...all of them except Makeb...on three different characters. Just sayin.
VanorDM Posted November 3, 2015 Posted November 3, 2015 (edited) Level sync doesn't seem to keep my char from facerolling whole groups on any and every planet that I visit while doing Heroics. Honestly if anyone can't faceroll stuff even with the level sync, they have to be pretty bad at the game given the current power level of the companions. I've been back to a few since 4.0 and while you can't one shot a whole spawn with a single AoE any more, but you're still way more powerful than if you were actually that level. I honestly have to wonder how many people have actually tried it, vs just complaining about it based on what they've heard. It's like the people complaining about getting knocked off their speeder. I seriously think most people are either outright lying about it, or are withholding enough information to make it a lie. Because I've been though a number of heroic areas and have yet been knocked off my speeder. Edited November 3, 2015 by VanorDM
Niliu Posted November 3, 2015 Posted November 3, 2015 Hi. I been on a break from the game, but, i kept my paying sub and now after i loged in, i wanted to help some low level friend and what did i find out. They dont want people to help other players any more, our high levels gets nerfed down levels to match the levels on that planet. Why is this made? Now i understand why people are saying it's hard to get any help at all when they wanna do the harder quest. The level sync doesn't impact your ability to solo heroics what-so-ever. So you can still help your buddy
Niliu Posted November 3, 2015 Posted November 3, 2015 I get the feeling OP sucks at playing the game and thus only seeked validation by killing mobs for others they could not even be remotely a challenge. Anyway, if you see someone running through all the mobs and thus pulling them, vanish (if you play a stealth class) and make your way in the opposite direction as fast as you can get, idiots don't deserves to get carried through the game, so if you want to quit, everybody will be thankful for that, since that means the others of us will see less idiots who can't play then in the elder game content. False, auto 60s
VanorDM Posted November 3, 2015 Posted November 3, 2015 False, auto 60s Auto 60's doesn't mean the person can't play that character. You may find some that can't, but odds are they'd be bad at it even if they leveled from 1st.
Beachdudeca Posted November 3, 2015 Posted November 3, 2015 Players can still solo nearly all of the content now with just a few exceptions , (World Boss) If you want to work with another its in many ways easier then before because the harder heroics got a huge nerf ,
DataBeaver Posted November 4, 2015 Posted November 4, 2015 And the main reason i like the old way so much better, is because, the old way people couldnt mess up your game, this new way, if the people your trying to help gets over loaded with pulls, then EVERYONE gets screwed. Then that will be a learning experience for them. Next time they'll know to avoid pulling too much. It's not like this game requires careful pulling anyway. Groups are spaced so far apart that you can just run straight into one and kill it without attracting others. Well, maybe an occasional patrol if you didn't bother to look around, but in a group of two or more players that shouldn't be an issue.
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