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Posted

This is not a basic question about how the rotation works. I am confused on how to the spec is supposed to perform currently. The spec supposedly revolves around ravage, yet its damage is so lackluster, that almost every time I use it I ask myself, "is it worth it?" For a 3 sec stationary skill that is a bad question. Overhead slash and dispatch pack some punch, but nm otherwise. The dots are fairly weak.

 

To conclude, am I supposed to focus on spreading dots? They are too weak to pose any threat. Sustained damage is not that great, and burst is non-existent. How and what is the spec expected to perform?

Posted
This is not a basic question about how the rotation works. I am confused on how to the spec is supposed to perform currently. The spec supposedly revolves around ravage, yet its damage is so lackluster, that almost every time I use it I ask myself, "is it worth it?" For a 3 sec stationary skill that is a bad question. Overhead slash and dispatch pack some punch, but nm otherwise. The dots are fairly weak.

 

To conclude, am I supposed to focus on spreading dots? They are too weak to pose any threat. Sustained damage is not that great, and burst is non-existent. How and what is the spec expected to perform?

 

For PVP, the dotspread is crucial, we're actually one of the best damage specs ingame when it comes to pressure purely due to dotspread, and it's not just fluff. We're in a similar place to OG Smash Mara except less bursty and more... underhanded.

 

Ravage is only for control.

Posted
For PVP, the dotspread is crucial, we're actually one of the best damage specs ingame when it comes to pressure purely due to dotspread, and it's not just fluff. We're in a similar place to OG Smash Mara except less bursty and more... underhanded.

 

Ravage is only for control.

So at one time, Vigilance/Vengeance was a dueling BEAST. How do you feel the spec holds up against other classes 1v1 - particularly Operatives and Assassins?

 

Oh, and can you kill a healer in the new meta as Vig/Veng?

 

Thanks in advance!

 

:)

Posted
I see no reason to use ravage in current meta as vengeance. BW nerfed it's damage many times and now it hits pretty weak for an ability with 3 sec cast time. Besides, in pvp it's nearly impossible to see the 3d tick. If you need filter, you can use slash or just make first 2 hits with ravage.
Posted
What i have been doing is Jumping in and hitting shatter first followed by Force scream or Sundering Assault depending on if I'm the only one attacking and I think I have time to setup to pop the auto crit for impale stacked with the debuff from Sundering Assault. . Then I will impale followed by Vengeful Slam. I tend to launch Vicious Throw anytime its up and ever really use ravage to control or when its my only option.
Posted
I like to use ravage/blade dance (lame) right after a leap to try to instigate an early knock back attempt..followed by sundering strike, plasma brand and then when they try to force speed, roll away use blade dance again followed by overhead slash,blade storm, and then DoT spread smash. Getting them to waste a knock back/stun right after leap seems to help me burn em down easier.
Posted
So at one time, Vigilance/Vengeance was a dueling BEAST. How do you feel the spec holds up against other classes 1v1 - particularly Operatives and Assassins?

 

Oh, and can you kill a healer in the new meta as Vig/Veng?

 

Thanks in advance!

 

:)

 

Operatives wreck you unless they are terribad, Assassins, depends on the sin, slight bias towards Jugg. Maras are about even with Juggs when played well, but depends on statting.

Posted
Operatives wreck you unless they are terribad, Assassins, depends on the sin, slight bias towards Jugg. Maras are about even with Juggs when played well, but depends on statting.

So operatives actually counter Veng/Vig harder than assassins these days? Very interesting.

 

Not to bother you further, but how does Rage/Focus fare against operatives?

 

Thanks for the reply, Bud! :)

Posted (edited)
Not to bother you further' date=' but how does Rage/Focus fare against operatives?([/quote']

 

Rage eats Operatives for breakfast, lunch and dinner. Except the one that dots you up and runs like a *****. But everyone loses to those guys 1v1

Edited by Plicitous
Posted

Tried vengeance for the first time since early access.

 

Rape.

 

Bloody Murder.

 

Vengeance is so freaking strong, it's absurd. I'll be saving it exclusively for my alts, for times when I need a quick lawlfix.

Posted
I guess, you are talking about pvp? In pve the jug/guardian is weak and not viable for nim anymore. it's a shame what they have done to my main char. The char balancing is the worst i have seen, since i play this game, and that's a while now.
Posted
I guess, you are talking about pvp? In pve the jug/guardian is weak and not viable for nim anymore. it's a shame what they have done to my main char. The char balancing is the worst i have seen, since i play this game, and that's a while now.

 

Yeah pvp.

 

Vengeance is the defining spec for jugs right now, and is also the easiest to play. I love rage, but the durability of vengeance cannot be ignored.

 

But for example running star fortress heroic solo?(gosh darn I've made millions off that place), You should be able to drop mobs a bit quicker. Irrelevant anyways.

 

Rage spec is for the elite, and requires more skill.

Posted

Rage spec is for the elite, and requires more skill.

 

Whoa..

 

Been playing off and on since 1.6, and never did I EVER think I would see or hear anyone say that Rage takes more skill than Veng. Back in my prime, Rage/Focus was THE spec, similar to how AP PT is now. Everyone was drinking dat cool-aid and getting them 8k AoE auto crits.

 

As with any game, specs come and go. Jugg stayed on top for a long long time. Perhaps now the diehard jugg fans will be able to have a legit sense of pride, since 2.7 kinda made them ridiculously OP and too easy to play.

 

I cannot speak on behalf of all, but this gives me some reason to set my PT aside, and return to my favorite class in the game.

Posted
Whoa..

 

Been playing off and on since 1.6, and never did I EVER think I would see or hear anyone say that Rage takes more skill than Veng. Back in my prime, Rage/Focus was THE spec, similar to how AP PT is now. Everyone was drinking dat cool-aid and getting them 8k AoE auto crits.

 

As with any game, specs come and go. Jugg stayed on top for a long long time. Perhaps now the diehard jugg fans will be able to have a legit sense of pride, since 2.7 kinda made them ridiculously OP and too easy to play.

 

I cannot speak on behalf of all, but this gives me some reason to set my PT aside, and return to my favorite class in the game.

 

 

Everything changed hardcore in 3.0. Now, even more with 4.0. Still, it's a perspective of damage output vs survivability, and both pt's and rage jugs have always gotten the sh*tty end of the stick as far as staying alive are concerned. The differences now are mobility. We both can technically avoid a lockdown much better, and have greater damage potential, but the extent of which truly remains in the hands of the crafty players.

 

Where as with vengeance, which I'd rate as one of the easiest specs in the game to play, well...it's a freaking powerhouse now, filled with strong passives, and overpowered durability buffs. Vengeance *used* to be the difficult spec to play *effectively*, but now the developers have made it the go-to spec for beginners and slam fans. However, vengeance is still damn fun to play.

 

Check out the Rage Jug thread, and help contribute with ideas and experiences. In arenas, jugs will either get raped, or freaking annihilate everything in its path. Rage spec is the adrenaline spec. It's both the most damaging and the most vulnerable, and to achieve good results in arenas, it's 100% correct when I say those results can only be attained by intuitive and resourceful players. Vengeance can simply barge in and button mash to achieve results...it's really *that* simple.

Posted
Vengeance *used* to be the difficult spec to play *effectively*, but now the developers have made it the go-to spec for beginners and slam fans. However, vengeance is still damn fun to play.

 

Agreed 100%. I'm enjoying Vengeance for the dailies and leveling experience. Rage will be my end game dps spec, however, Immortal is going to be where I focus my time and energy into.

Posted

I just came back after a long hiatus and it has taken me some time to get back into the swing of the Veng rotation. I mostly play PvE, so what would everyone say the focus should be as far as rotation? It seems Ravage has lost a little bit of its importance, but for single target dps it still seems to me to be pretty integral to our rotation. Am I maybe going about it incorrectly here?

 

What I have had to get use to is the DoT spread. I have been trying to train myself to attack the stronger mobs first rather than the weaker ones, and use our DoT spread to AoE the weaker mobs. I have to admit I am surprised to see how extremely effective Veng Juggs have become with AoE damage. The spec definitely does seem easier to play then it ever has been before.

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