zippypaw Posted November 1, 2015 Posted November 1, 2015 Dear Bioware, Is it to much to ask as a level 65, to have 2 tiers of tactical flashpoints? serious grouping up with level 16-64's is getting old fast, have tanks that have interrupts not hitting because their level is to low, Tanks that have no idea how to tank yet at that level because boss fights are to complex for their abilities on their character, people that dont have the abilities on their character to do the flashpoints that are above their level even though you have them bolstered You should have the flashpoints back to the way they was. the level 10-64 easy modes for those people leveling and the way they are now for level 65's. Bolstering doesnt get a level 16 past bosses on SoR FP's because they dont have the abilities on their character to do such things. I have been in 10 FP's that i cannot complete because of fail mechanics and under level characters that dont have the abilities yet to mitigate damage or interrupt or do the job they qued up for.
Mmurph Posted November 1, 2015 Posted November 1, 2015 I know, it's so annoying when a lv 20 dps, with 4-5 actual abilities, pulls agro off the lv 65 with all their abilities. I hate when that happens, usually because I'm the lv 20ish that ends up with all the agro.
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