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Posted

Ok so Before 4.0 my Sin had 23% defense chance and my jugg had 27%. I enter the game after 4.0 and as i see TONS of defense in items im like "ok i gonna turn to jugg again", but wait! Before 4.0 i stacked defense for jugg and absorb for Sin so... WHY my Sin got 28% defense chance (absorb augs [old]) while my jugg got 27% with old augs for defense?

 

No bolster, yes i got shield on myself, yes i got tank stance/charge, yes i got all 4 buffs on both chars.

 

Jug is 60 and Sin is 65 (all 192/198 old equipment), but 5 lvls doesnt give 5% defense chance, right?

Posted (edited)
Ok so Before 4.0 my Sin had 23% defense chance and my jugg had 27%. I enter the game after 4.0 and as i see TONS of defense in items im like "ok i gonna turn to jugg again", but wait! Before 4.0 i stacked defense for jugg and absorb for Sin so... WHY my Sin got 28% defense chance (absorb augs [old]) while my jugg got 27% with old augs for defense?

 

No bolster, yes i got shield on myself, yes i got tank stance/charge, yes i got all 4 buffs on both chars.

 

Jug is 60 and Sin is 65 (all 192/198 old equipment), but 5 lvls doesnt give 5% defense chance, right?

 

Some abilities were changed for all classes, maybe something was changed in one of their buffs/stances?

Edited by Spyderwoman
Posted

Lol the unnecessary tank stat swap, that based off feel alone seems to be a nerf to tanks(well, not juggs). dunno if there is theory crafted math to prove me wrong yet, but it the change if very noticeable on my sin.

 

check the gear. since when i hit 65 i direct upgraded my tank set with comms mods/enh i cant remember if the enhancements changed with the rest of them(i.e like all the surge spots got swapped to crit), or if they did the change on the ear or implant. so i would check there to see if thats where you are getting your high defense.

 

also, advice for the future, post a question like this in the classes sub forum. you are going to get better responses.

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