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I love that you're differentiating the important story missions from others, but the color chosen for those mission markers blends in way too much with the blue in the world and mini-maps. I've also noticed that many, if not all, don't light up or otherwise distinguish themselves when you hover over the mission tracker. I've dealt with most other color-blind issues in games without too much difficulty, but this one has proven frustrating.

 

Would you consider changing the map or marker colors a bit so that they use more contrasting colors?

 

Thanks,

TSP

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