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SWTOR turns into another level fest and the pleasure of playing is lost


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Posted

As someone who disappears for a few months then returns to the game, I find that this game has become too easy. Mobs are no longer a challenge. Heroic 2s can be soloed without breaking a sweat and heroic 4s are gone. There's no room for groups any more (no reason to have friends in game) and a couple of heroic 2s will see me level up, which I don't want. I want to enjoy the game slowly (including as many missions as possible) but it's all about getting to 60 or 65. In the rush to get there, the content gets forgotten. I'm even afraid to practise my crafting skills as these give too many XP. I don't know whether I will renew my membership after these next two months are over. I want to role play and immerse myself in the game. Instead, I feel like I'm on a conveyor belt that's moving only in one direction and going too fast.

 

If I have a suggestion it's PLEASE LOWER THE XP FOR EACH MISSION AND FOR CRAFTING. Let people like me play at our own pace or you will end up with only a few hard core players.

Posted
Level sync actually makes all content available regardless of how quickly you level up. You might be 30+ leaving Coruscant/Dromund Kaas and the next planet would still be a challenge.
Posted
Level sync actually makes all content available regardless of how quickly you level up. You might be 30+ leaving Coruscant/Dromund Kaas and the next planet would still be a challenge.

 

I just played Enemies of the Republic and each trio of bad guys were easy to kill. It was like one was geriatric, another had left his favourite weapon at home and was using a borrowed one, and the third was drugged. I also tried the one in Alderaan with the nasty spinning droid that used to kill everyone in a 4-man group at least twice. Now it was sad and pathetic and easy to kill. I felt sorry for it and decided to drop my light sabre and use my bare fists to make the battle between him and Level 29 me less one-sided in my favour.

 

Level sync is a great idea but it needs tweaking. And you should be able to opt out of XP for a mission you've already done. And stop giving me XP for simple crafting.

 

An idea might be to introduce a second type of XP which isn't for levelling but for something else, like getting currency perks. Great game, absolutely love it, but this latest update ain't working.

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