Doublegdog Posted October 26, 2015 Posted October 26, 2015 Morning everyone. With the new expansion I've noticed that the level-syncing feature doesn't actually scale down your stats depending on the level of the world, instead it caps your stats, like mastery, endurance, and power, at a certain limit. This makes your stats relatively useless, and puts you on the same level with others who do not have the same gear as you. Since Endurance is limited, everyone has the same base health. That includes tanks who rely on the increased Endurance. Since Mastery is capped, people who have augmented in Mastery now receive no benefit from doing so, same with Power. (Aka min-maxing and augmenting is pointless unless you do warzones.) And that's perfectly fine, except when it comes to dueling. I understand the intended benefit, but this gives burst classes an advantage when it comes to dueling on level-synced worlds. So I propose either Level-Sync be removed during duels, or have level-sync scale your stats in duels instead of max-ing them at a certain point. To counter the claim that doing so would let others sit in the 'dueling' status and being able to lord over others on the world with their changed stats, I also propose that those in duels should be unable to attack players that are not in the duel. Let me know your thoughts.
Ycoga Posted October 26, 2015 Posted October 26, 2015 I shall relish standing back and watching this thread die.
Doublegdog Posted October 26, 2015 Author Posted October 26, 2015 I shall relish standing back and watching this thread die. I know, and I weep.
Draqsko Posted October 26, 2015 Posted October 26, 2015 Let me know your thoughts. No, people actually have a shot at beating me in duels now. Makes it interesting when I win with less than 5% hp instead of winning with 50% hp.
Cretinus Posted October 26, 2015 Posted October 26, 2015 No, people actually have a shot at beating me in duels now. Makes it interesting when I win with less than 5% hp instead of winning with 50% hp. Everybody had a huge shot at beating you before and everybody has a huge shot at beating you now. The reason for the sync is that people now have a small chance to beat me. This said, nerf operatives please.
Technohic Posted October 26, 2015 Posted October 26, 2015 Just put in an option to turn it off. Of course would be more complex than just that as they have to make sure you get no quest experience while off or while dueling.
Iserahn Posted October 26, 2015 Posted October 26, 2015 No, people actually have a shot at beating me in duels now. Makes it interesting when I win with less than 5% hp instead of winning with 50% hp. of course my lord, level sync will remain as you command.
Draqsko Posted October 26, 2015 Posted October 26, 2015 Just put in an option to turn it off. Of course would be more complex than just that as they have to make sure you get no quest experience while off or while dueling. Or duel in strongholds, no sync there.
Draqsko Posted October 26, 2015 Posted October 26, 2015 Everybody had a huge shot at beating you before and everybody has a huge shot at beating you now. The reason for the sync is that people now have a small chance to beat me. This said, nerf operatives please. That actually made me laugh Cretinus. Oh and just operatives, scoundrels are fine the way they are. Except roll back the knockdown on shoot first so I can go scrapper again... so miss that move.
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