Chicktopus Posted August 25, 2015 Share Posted August 25, 2015 Alright, I'm going to make this as clear as possible: As a player, I want an option to bind keys to two abilities by using a 'keyHeld' as well as the existing keypress event, in order to reduce the number of quickslots needed and increase the number of keybindings available. Acceptance criteria: - The keypress and keyHeld events may be bound through the existing keybinding menu - The ms delay before the keyHeld ability is triggered is selectable through a dropdown in the controls menu - The quickslot with two bindings is split between the icons for both abilities to indicate it is dual-bound - The keyHeld action should only trigger if the the ms delay chosen from the controls UI is met before the key's keyup event is triggered - Abilities which trigger a quickslot highlight should only highlight the half-icon affected - Controls UI updated to include a 'Key Held' field next to each of the quickslot bindings - KeyHeld bindings should be optional and not assigned by default Link to comment Share on other sites More sharing options...
Recommended Posts