Jerba Posted March 18, 2015 Share Posted March 18, 2015 Hi everyone, I wrote a guide on how positioning works in SWTOR and which kind of AoE effects there are, specifically when it comes to 3D. If you are interested in game mechanics or just want to know more about the game, feel free to read it. You can find it on Dulfy here: http://dulfy.net/2015/03/17/positioning-aoe-attacks/ Let me know if you have any questions about it! Link to comment Share on other sites More sharing options...
FerkWork Posted March 18, 2015 Share Posted March 18, 2015 (edited) Awesome guide! Never knew about the AOE and Max range difference mostly because I play meele. I do have one question: How do they calculate Carbine burst and its conal? It seems like no matter how close I am it seems like a crap shoot every time whether I hit something lol. Edited March 18, 2015 by FerkWork Link to comment Share on other sites More sharing options...
Loufu Posted March 18, 2015 Share Posted March 18, 2015 (edited) Most of the combat articles have always been about crunching numbers and getting the best out of your characters via gears, but this is not. This is one of the examples that you can improve your play without actually improving your characters. Great read, very informative and new things have been learnt. Thank you Theho for sharing this with us. Edited March 18, 2015 by Loufu Link to comment Share on other sites More sharing options...
Jerba Posted March 18, 2015 Author Share Posted March 18, 2015 (edited) I do have one question: How do they calculate Carbine burst and its conal? It seems like no matter how close I am it seems like a crap shoot every time whether I hit something lol. I know that feeling. Whenever I hit Blaster Volley (the Smuggler equivalent) while moving, it won't hit any mobs. I believe that when you hit the ability while moving, it will fire off in the wrong direction, even when you hold the right mouse button to point toward the mobs. Therefore, I now always stand still when hitting Blaster Volley, that way it is guaranteed that you hit the mobs. Most of the combat articles have always been about crunching numbers and getting the best out of your characters via gears, but this is not. This is one of the examples that you can improve your play without actually improving your characters. So true. Most players don't look at the fights with such a close detail but they are just as important as having the right gear. You can definitely kill the bosses without it but then you will always have the situations where the boss does something strange and wipes you because you don't know what went wrong. Edited March 18, 2015 by Jerba Link to comment Share on other sites More sharing options...
Izisvi Posted March 18, 2015 Share Posted March 18, 2015 I know that feeling. Whenever I hit Blaster Volley (the Smuggler equivalent) while moving, it won't hit any mobs. I believe that when you hit the ability while moving, it will fire off in the wrong direction, even when you hold the right mouse button to point toward the mobs. Therefore, I now always stand still when hitting Blaster Volley, that way it is guaranteed that you hits the mobs. So true. Most players don't look at the fights with such a close detail but they are just as important as having the right gear. You can definitely kill the bosses without it but then you will always have the situations where the boss does something strange and wipes you because you don't know what went wrong. The problem comes with what direction you're facing. If you turn/strafe at all, your character is no longer pointing in the same direction as your camera. It's a unique problem for scoundrel/operative (although to a lesser extent with overload on inquisitors/consulars) since you're really the only mobile cone. Link to comment Share on other sites More sharing options...
Skondy Posted March 19, 2015 Share Posted March 19, 2015 I didn't really expect to learn much based on the title, but I did learn quite a bit. Thanks much! Link to comment Share on other sites More sharing options...
DarthExkarn Posted March 19, 2015 Share Posted March 19, 2015 n1 Thread! bumbs up! Link to comment Share on other sites More sharing options...
EranofArcadia Posted March 20, 2015 Share Posted March 20, 2015 I generally avoid guides on Dulfy since they seem to involve lots of number-crunching to get the most out of BiS gear, or strategies for things I will never have the chance to do, but this has something for pretty much everyone. Link to comment Share on other sites More sharing options...
ChroniKill Posted March 21, 2015 Share Posted March 21, 2015 How does TOR work for conal AoE channels, specifically of the pulse cannon/flamethrower variety? Does it create a at the tick cone and take a snapshot of where it is (meaning between ticks it can be repositioned), or does it fix the position at the initial channel. Just interested as I've not played the pt/mando much at all Link to comment Share on other sites More sharing options...
Izisvi Posted March 21, 2015 Share Posted March 21, 2015 (edited) How does TOR work for conal AoE channels, specifically of the pulse cannon/flamethrower variety? Does it create a at the tick cone and take a snapshot of where it is (meaning between ticks it can be repositioned), or does it fix the position at the initial channel. Just interested as I've not played the pt/mando much at all Damage is calculated at the tick. So you can turn the cone to follow a moving target and still hit it. Flamethrower has a very slight delay from the 'travel time' of the flame but it's minimal. Edited March 21, 2015 by Izisvi Link to comment Share on other sites More sharing options...
Pirana Posted March 22, 2015 Share Posted March 22, 2015 (edited) Great guide. I put this on our guild website for people to peruse. I always assumed people knew this... wrong. This is excellent for people not in the know, or for some new to the game. Edited March 22, 2015 by Pirana Link to comment Share on other sites More sharing options...
Hikaru_Kuma Posted March 22, 2015 Share Posted March 22, 2015 10/10, very informative. Thank you. Link to comment Share on other sites More sharing options...
TheNavalJedi Posted October 1 Share Posted October 1 I would really love a google doc of this guide since dulfy went poof. Alot of great info that could really benefit the newer generation of raiders, and me reciting off memory dosent do it very much justice Link to comment Share on other sites More sharing options...
ThanderSnB Posted Friday at 05:07 AM Share Posted Friday at 05:07 AM On 10/1/2024 at 2:36 AM, TheNavalJedi said: I would really love a google doc of this guide since dulfy went poof. Alot of great info that could really benefit the newer generation of raiders, and me reciting off memory dosent do it very much justice Fortunately, you can still find it in the Wayback Machine: https://web.archive.org/web/20201111232333/http://dulfy.net/2015/03/17/positioning-aoe-attacks/ You can use the "print to PDF" function to save a copy of it. I don't know if that will include all the images. Another option would be taking a screenshot of the webpage. Some browsers have this feature built-in (scrolls through the page and makes an image of it). Other browsers will require installing an extension or plugin that adds that feature. 1 Link to comment Share on other sites More sharing options...
TheNavalJedi Posted 7 hours ago Share Posted 7 hours ago On 10/4/2024 at 12:07 AM, ThanderSnB said: Fortunately, you can still find it in the Wayback Machine: https://web.archive.org/web/20201111232333/http://dulfy.net/2015/03/17/positioning-aoe-attacks/ You can use the "print to PDF" function to save a copy of it. I don't know if that will include all the images. Another option would be taking a screenshot of the webpage. Some browsers have this feature built-in (scrolls through the page and makes an image of it). Other browsers will require installing an extension or plugin that adds that feature. You my good gentlemen, are a true hero of the internet ❤️ Link to comment Share on other sites More sharing options...
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