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these two still most (only) viable?


DqRemains

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Hi there!

 

So im a player who often sticks to one character. I chosed biochem for this toon because of the stims, adrenals u know... Now i created a new toon and im wondering if in 3.0~~ the only 2 viable crew skills are still biochem (stims, andrenals) and cybertech (grenades) or other ones are viable too since 3.0 is on. Is synthweaving or amy other crew skill than biochem/cybertech viable? Tell me what u think about it.

 

Edit: i dont know how this happend but there are two dame threats. How can i delete this one??

Edited by DqRemains
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