jeveuxjeje Posted February 26, 2015 Share Posted February 26, 2015 First round; defender Enemies successfully destroyed the first door, and open the bridge down, but our team managed to hold them on the 2nd stage until the time went 0. Second round; attacker Our team successfully destroyed the first door, and lower the bridge down. Game still has like 3:40 something time left, and guess what happened, my team got DEFEATED right after the bridge got lowered down. Is this a glitch? Our team still has 3 mins and 40 seconds, why the game stopped? If it's because of medal numbers, why are we not allowed to continue the game when the bridge down? Link to comment Share on other sites More sharing options...
DiasKull Posted February 26, 2015 Share Posted February 26, 2015 Sometimes when there aren't enough people on one side or the other it ends the WZ. I -think-, someone correct me if I'm wrong, that when the WZ ends early it just randomly chooses the winner as if it were a tie. Link to comment Share on other sites More sharing options...
FrostySicko Posted February 26, 2015 Share Posted February 26, 2015 That is strange. If you held them to 0:00 you should get the full 7:30 to break through all 3 doors,not sure why you'd be defeated with over 3 minutes left.... Link to comment Share on other sites More sharing options...
Saikochoro Posted February 26, 2015 Share Posted February 26, 2015 The game is buggy sometimes. I was in a Huttball where my team scored 7 times. It wasn't one of the never ending matches. The game ended immediately after 7 scores and the scoreboard with all the results showed 7 scores. Probably just a bugged out match. Link to comment Share on other sites More sharing options...
emeraldon Posted February 26, 2015 Share Posted February 26, 2015 (edited) It's not something that happens at random or in a "buggy" way. It's always like that. If your team holds the first door for 3 minutes and then hold the bridge for another 3 minutes, YOUR team will win in round 2 if you manage to get both the first door and bridge capped within 6 minutes, regardless of whether or not you get a plant on the second door. Something that does absolutely bug out sometimes are arenas though; you enter a match with 8 people. It's 0:0 score. Yet, after the first round is over, the winning team of that round gets an additional win counted on top to an instant 0:2 and game over. After just one round. Edited February 26, 2015 by emeraldon Link to comment Share on other sites More sharing options...
JouerTue Posted February 26, 2015 Share Posted February 26, 2015 i always thought that if you defend first round and then you do the same result attacking you win.. so ties are decided by who attacked first. Link to comment Share on other sites More sharing options...
emeraldon Posted February 26, 2015 Share Posted February 26, 2015 i always thought that if you defend first round and then you do the same result attacking you win.. so ties are decided by who attacked first. Whoever is faster. It's a bit of a screw up though, considering if you hold the game for x amount of time in round 1, you should be able to have the full, same time when going round 2. However, as I mentioned earlier, this is not the case. If you are faster to cap a certain point (door 1 and bridge for instance) you win automaticly. Link to comment Share on other sites More sharing options...
GrimRita Posted February 26, 2015 Share Posted February 26, 2015 Did you see the text 'warzone will end in 30 seconds unless more players join'? - Traditionally, if the attacking team fails to make any progress, some, not all, players will leave. But given Biowares track record, this probably is a bug. I was in my first game of Huttball for 8 days(!) when throwing the ball, would score a goal. I fell off my chair laughing. Link to comment Share on other sites More sharing options...
Jaden_Antilles Posted February 26, 2015 Share Posted February 26, 2015 It might be buggy this week. In my case today in back to back voidstar's the match started 4 v 8 and we got stomped hard each time. Our team never had more than 4 players and they had 8. The stupid part about this is it was a pub vs pub match both times. I recall this happening once before in like 2.1 or thereabouts. Link to comment Share on other sites More sharing options...
emeraldon Posted February 26, 2015 Share Posted February 26, 2015 Did you see the text 'warzone will end in 30 seconds unless more players join'? - Traditionally, if the attacking team fails to make any progress, some, not all, players will leave. But given Biowares track record, this probably is a bug. I was in my first game of Huttball for 8 days(!) when throwing the ball, would score a goal. I fell off my chair laughing. That's not what's happening; read my previous posts here. It just gives the victory to the attacking team if they cap a point faster. Link to comment Share on other sites More sharing options...
jeveuxjeje Posted February 27, 2015 Author Share Posted February 27, 2015 Sometimes when there aren't enough people on one side or the other it ends the WZ. I -think-, someone correct me if I'm wrong, that when the WZ ends early it just randomly chooses the winner as if it were a tie. I don't think there wasn't enough people (at least on my team we were full, and our opponents were the same). probably gonna take a screenshot if this occur again later. Link to comment Share on other sites More sharing options...
t-darko Posted February 27, 2015 Share Posted February 27, 2015 First round; defender Enemies successfully destroyed the first door, and open the bridge down, but our team managed to hold them on the 2nd stage until the time went 0. Second round; attacker Our team successfully destroyed the first door, and lower the bridge down. Game still has like 3:40 something time left, and guess what happened, my team got DEFEATED right after the bridge got lowered down. Is this a glitch? Our team still has 3 mins and 40 seconds, why the game stopped? If it's because of medal numbers, why are we not allowed to continue the game when the bridge down? Given a tie in Voidstar, at any given door, the deciding factor to my experience, is the amount of time/times you try to plant the bomb on the door!! Link to comment Share on other sites More sharing options...
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