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360 degree feedback for the Dev's.


Ad-Astra

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Start - More class story quests integrated into the faction quests (about 3 to 5 per expansion would be ideal).

 

Stop - waiting until the last minute to communicate what's coming up in more detail in the game.

 

Continue - Pushing Story as the main pillar of the game, and 12x xp please!

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Start - Nightmare mode Flashpoints, with bigger challenges and bigger rewards

 

Stop - Goldsellers (assemble a firing squad, then take them out behind the chemical shed and shoot them)

Edited by Kjetil
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Wouldn't starting a thread about 360 Degree Feedback mean you are giving feedback about yourself and not the devs?

 

Dude!!! Do you seriously have to be the logical machine here? :D

 

As for the topic, what i want them to do is : take a couple of step back from developing new content and go full on ahead with engine upgrade, we need a very big client optimization, directx 11 and 64-bit client. i hope people won't be offended by the term "we" since i am more than sure those above i asked for will more than beneficial for everyone playing the game.

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Start: Adding a Shadow Realms (4v1) option for PVP. Surely some of the resources from that can be both recouped and integrated into SWTOR

Stop: Taking so much feedback from the forums and acting on it... (except for this)

Continue: Developing difficult and punishing operations at all tiers.

Edited by Declan_Vee
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Start: Work on expanding companion stories, especially romance-ables and those of high interest like Lord Scourge and Zenith. <3

 

Stop: Wasting time and money flying about the world with cantina tours that don't give the answers people need anyways.

 

Continue: Working on finding ways to keep the Individual Class stories coming, and giving us even more where class stories are concerned. Also keep the housing and decorations coming. :)

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[quote=

As for the topic, what i want them to do is : take a couple of step back from developing new content and go full on ahead with engine upgrade, we need a very big client optimization, directx 11 and 64-bit client. i hope people won't be offended by the term "we" since i am more than sure those above i asked for will more than beneficial for everyone playing the game.

 

this is what i'd like to see started, continued and finished *points to the above quote*:rak_06:

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Wouldn't starting a thread about 360 Degree Feedback mean you are giving feedback about yourself and not the devs?

Its supposed to be, we give them feedback on what's proposed, being worked on, is currently in game and things we would like them to stop. Start and continue, they then give us feedback on the things we've said or suggested. It opens up two way continuous dialogue. This way both parties benefit on how we want the game to shape up. Not wanting to put a dampener on your reply, thanks btw.

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Start - A new expac that includes a decent amount of class story.

Start - Work on new races, I would gladly pay for more races.

Start - Going back and making the old FP (and maybe even OPs) have a solo mode so single player story players can see the story non-grouped.

Start - Working on making the datacron bonuses sharable over your Legacy (and more Legacy unlock in general)

Start - Working on a toggle so people who don't want XP multiplication don't get it (on x2 XP weekends)

Start - More unique events

Stop - Continually releasing the same clothing over and over again with just slight changes.

Stop - Releasing everything in gambling packs and start releasing outfits/gear/mounts on pay for what you get basis

Stop - Recycling the same 3 events over and over until they are so boring it's not fun.

Continue - New content

Continue - SoR style expacs with the only slight change of adding more class story into it.

Continue - x2 XP weekends.

Edited by Arlon_Nabarlly
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Start: Dedicating more time and manpower to correcting issues, bugs, exploits in game currently. - I have another Thread on this HERE

 

Start: Legacy Datacrons...While you're at it, double the stats on all Datacrons. Give players a reason to get them all.

 

 

Stop: Credit Farmers - Put a team together (They don't have to work at Bioware Austin, we live in the internet era) and stop credit farmers at their source. Give them the resources to investigate, use in game reporting, and dish out proper actions on credit farmers and their customers. - Where do I apply??

 

Stop: x12 EXP gains. we already level up too fast as is. when I create a new character, im through class missions and leveled up too much for current planet stories. I skip past most of the content in the game due to the speed at which a sub can level up. absolutely no need for a x12 EXP gain. F2P?? sub up and get your EXP bonus. its a perk for being a sub. $15 for 30 days really isn't much and you can cancel at the end of the month and stay F2P status but now Preferred status!! Double XP Weekends: with double xp weekends and xp boosts you can lvl up from 10 - 50 in as little as 9 hours. the next 10 levels just add in another 4 hours. (with a lvl 60 helper walking you through planetary missions) x12 XP I was grinding out 1-55 in as little as 6 hours. this is crazy for an MMO with limited end game content

 

 

 

Continue: Creating new content driven to story, pve, pvp and rp communities. Feed the mouth that pays you!!

 

 

.

Edited by Liquor
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Wouldn't starting a thread about 360 Degree Feedback mean you are giving feedback about yourself and not the devs?

 

It would actually be devs giving feedback on other devs.

 

At least if you use the Human Resources definition of "360 Degree Feedback". Its basically a way of letting employees review and give feedback on other employees in their department, work area, or similar position if I'm remembering correctly.

 

Its one of those fancy buzz words people with MBAs like to use.

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Start: Expanding on stronghold functionality, adding new ones, actually fixing maras/sents

 

Continue: Keeping the servers up and killing bugs, I guess.

 

Stop: Communicating. Entirely. I would rather just not know a thing about the next update until it hits than listen to Eric say nothing in 200 words on a biweekly basis.

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