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Suggestion to improve crafting


Taw_Kobalt

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I have a suggestion to improve crafting that will also make it so that materials are not gouged excessively on the GTN.

 

Make the green, blue, and purple jawa trading material instead act as universal materials, and make any items made with those items bind on legacy.

 

This would let you sell packs of crafting materials on the Cartel Store, it would let players level up crafting and build items for themselves without needing to worry about materials, and it keeps jawa materials (pay to win) and the items you get with them, seperate from crew mission items.

 

This would also let a hardcore conquest person make themselves an upgrade once or twice a week, without letting them benefit unfairly economically against players and guilds that can not compete.

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