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Posted (edited)
On a PvE server, there should be only 2 ways to get flagged for PvP - Entering a PvP area/activity, and pressing the "Yes, I want to engage in some Player-vs-Player combat, please!" button. You shouldn't be able to attack another player if you aren't flagged yourself. Right-clicking the wrong pixel at the wrong time shouldn't flag you, especially with this game's huge collision boxes. That "Look, I'm dead and have loot, lol" recharge animation was a stroke of brilliance in that regard... Edited by Mornyr
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Posted
On a PvE server, there should be only 2 ways to get flagged for PvP - Entering a PvP area/activity, and pressing the "Yes, I want to engage in some Player-vs-Player combat, please!" button.

You mean like TARGET and ATTACK?!

Posted
I have commented before on this issue, and I will again.

 

Yes, the person at fault is the one that attacks the flagged player. That much is obvious. If you are careful you can avoid this mistake.

 

THAT SAID, something needs to be done to cater to those players that do not wish to engage in PVP unless they directly choose to do so. This is what I suggest....

 

Disable PVP toggle. This forces a player to manually toggle their flag to attack a flagged player or factional NPC. NOTE: if you have this enabled you will not be able to attack flagged NPCs...but they can attack and kill you. Players can not. You would still receive an automatic flag if you enter a PVP zone.

 

This toggle would obviously only work on PVE servers.

 

If this is done, it does not matter what a player does to try and pull a flag....it will be impossible to pull a flag on a player that has this toggled in a non-PVP area.

 

This is the way to stop this from happening.

 

I like this post. Even though I agree that it is the OPs fault for attacking the flagged player, I believe more measures such as this could be implemented to reduce non-intentional PvP on PvE servers.

Posted (edited)
This is just ridicolous.

I also play EVE Online, over there I know that I log in > bang I'm pvping... everything there is destructible and hence you need to be careful.

...

But to blame me for being griefed into pvp? that is pure joke.

I played Eve for about six years. I got pretty burnt out with the changes to capital jump range, etc.

 

As a fellow Eve player...really? You're upset about dying in a game where you can respawn and lose absolutely nothing? Furthermore, you call that griefing? Surely you have seen what real griefing looks like in Eve.

 

I actually started playing this game for the PVE (huge KOTOR fan) and I thought that the pvp was kind of dumb. I still think that the pvp in this game is kind of dumb (and definitely neglected quite severely), but it's fun in a COD / BF first person shooter kind of way. Anyway, the point is, give it a try. Run some warzones, stockpile comms, and get a pvp gear set at 60. Then go do the SoR story in the pvp gear. Then pwn the dudes that try to "grief" you. Problem solved, and you can actually enjoy yourself in the way that the game design intended. Simply refusing to ever engage in pvp is a recipe to get yourself ganked.

Edited by teclado
Posted (edited)

Obviously the best process to resolve this is:

 

1. Wear a full/aug'd PVP set and gear HK-51 with one too

3. When a silly griefmonkey opens on you hit Unity and Heroic Moment

4. lel in /say while they wonder wth is happening and HK rolls around talking **** and hits them with Assassinate

5. CC them so they can uselessly watch you kill their companion

6. Finish them off and spam deploy pet on their head

7. Fire your CE flare gun and ride off into the sunset

Edited by Joesixxpack
Posted
Not for "some reason", there's literally a setting called "auto target closest enemy".

 

 

 

I haven't tested this on players, but TAB won't cycle to yellow NPCs unless you have no red targets in view.

 

I was on Yavin and a flagged player got selected in my TAB......actually he was lucky I noticed. My Gear is pretty good, 50k and my companion has 48k. He would have gotten a pretty good fight although I for some reason looked at the name and noticed it wasn't an NPC.

 

And yes, on Yavin when doing dailies a lot of times I'm just TABing and killing everything before other people get it. There is sooooo many people doing the same missions you have to be quick. My guess is people are trying to take advantage of the lag along with the competitive nature of the missions to get people to fight them by mistake. Of course the guy noticed my HP and got on his speeder and left.

Posted
I was on Yavin and a flagged player got selected in my TAB......actually he was lucky I noticed. My Gear is pretty good, 50k and my companion has 48k. He would have gotten a pretty good fight although I for some reason looked at the name and noticed it wasn't an NPC.

 

And yes, on Yavin when doing dailies a lot of times I'm just TABing and killing everything before other people get it. There is sooooo many people doing the same missions you have to be quick. My guess is people are trying to take advantage of the lag along with the competitive nature of the missions to get people to fight them by mistake. Of course the guy noticed my HP and got on his speeder and left.

 

His hit points would be lower if he is wearing PvP gear and his 2018 expertise would have cut down your 50k in a few hits.

Posted
Well, he did pay attention - he logged in onto a PvE server. There shouldn't be any PvP gankers on that server.

That's where PvP gankers go, so they don't have to deal with players who take PvP more seriously.

Posted
Obviously the best process to resolve this is:

 

1. Wear a full/aug'd PVP set and gear HK-51 with one too

3. When a silly griefmonkey opens on you hit Unity and Heroic Moment

4. lel in /say while they wonder wth is happening and HK rolls around talking **** and hits them with Assassinate

5. CC them so they can uselessly watch you kill their companion

6. Finish them off and spam deploy pet on their head

7. Fire your CE flare gun and ride off into the sunset

 

Lol, you win best post so far :cool:

Posted
That's where PvP gankers go, so they don't have to deal with players who take PvP more seriously.

LOL! Those are just called "gankers" though...please don't associate what they do as "PvP"...that's unfair.

Posted
For no reason, if you aren't flagged, should you be interacted with in pvp. And there are pvp areas where you get auto flagged, like The Outlaws Den.

 

Except he attacked a flagged player, that other "little" reason :p

Posted
Except he attacked a flagged player, that other "little" reason :p

Exactly!!! Even if it was unintentional, he still instigated it...which is why my suggestion that he pay closer attention was valid.

Posted
I meant while he plays....and PvE doesn't mean PvP free. Players on PvE servers enjoy PvP too.

 

People like him, who freely spam buttons without looking at what they're targeting, are exactly why these griefers exist. If players played less sloppy and denied them their "fun", they'd go away...instead, players defend the OP who carelessly targets and attacks...giving these d-bags exactly what they're looking for. Don't defend the OP...educate him. The problem will solve itself when you PvEers learn to pay attention.

 

So you were there when the OP was playing? Or is this a case of because I think it is so it must be so. Since SOR went live there has been no bugs or glitches so that couldn't be it.

Posted

To my fellow eve player,

that;s the point.

 

in EVE every action has consequences, somone podding you and popping your ship having good laugh and killmail. in SWTOR there is no pvp per say... it's just useless mode without any consequences.

You die, respawn 200 meters away with all your gear and everything like nothing happened.... there is no point in that.. useless!

 

I like swtor for the story and pve aspect, doing some mission where I need to kill a boss which respawn on open world area and while I need to compete with other people I may need to spam AOEs or constatnly R click on his spawn point..

guess what? some shadow\sin will be waiting there flagged for pvp and removing his stealth moment boss spawn to trick me into clicking on him.

 

Having to constantly teleport to safe spot and unflag myself (5 mins wait each time) is annoying after first couple of times. Yavin 4 is first planet that no matter how much I try to avoid attacking flagged players I just can't. It's bad game design and archaic which needs to be addressed.

 

Some people here keep saying "watch out and pay attention" but how can you pay attention while mobs killing you and u need to strike them back and having L or R click on them is hard due to the griefer bunny jumping around you or tabbing which will select the griefer as well. Also Server lag and ability delay on Yavin 4 is horrible many times your ability won't work and while you take damage you tend to jump around and try to spam anything that will just work but then again griefer bunny will hop around to flip you.

Posted (edited)
You mean like TARGET and ATTACK?!

 

No, I mean a button whose sole, unambiguous purpose is to change your PvP flag. Even with auto-target disabled it's still possible to get flagged by accident. I had a couple of griefers follow me around on Yavin and doing the "play dead" recharge thing on top of the mobs I killed to lure me into clicking them. It didn't work, but it was extremely annoying, and should not be possible. I shouldn't be extra-careful and adjust my own play style when it's incredibly, unbelievably simple to make this issue disappear.

Edited by Mornyr
Posted
Exactly!!! Even if it was unintentional, he still instigated it...which is why my suggestion that he pay closer attention was valid.

As someone cant' stand PvP, I also feel little sympathy for those who can't be bothered to pay attention to their surroundings. Sure, it'd be nice if they added a "no PvP whatsoever under any circumstances" option, but unless and until they do, playing by means other than rolling a tennis ball across the keyboard will be necessary.

Posted

I have noticed somethign the last few days. I will have the PVP indicator lit on my character icon. Thsi of course indicates that I am open to PVP. So when I toggle it, I am then told I just toggled it on instead of off. So then I have to go back, toggle it off again and wait 5 mins at base.

 

This only recently started happening. As much as a week back I could toggle it off, and it stayed off. Now when I log in to Yavin 4, the first thing I do is toggle the PVP button simply because I don't know its status because it now seems to give a false positive.

Posted
As someone cant' stand PvP, I also feel little sympathy for those who can't be bothered to pay attention to their surroundings. Sure, it'd be nice if they added a "no PvP whatsoever under any circumstances" option, but unless and until they do, playing by means other than rolling a tennis ball across the keyboard will be necessary.

 

Point is due to lag, ability delay, game mechanics and worse by "emotes" and other players abilities if somone wish to flag you for pvp it's very easy.

 

Yavin 4 is one volatile place for this kind of thing any my point is,

This is a blasted PVE server, not PVP... PVE.

Why for god sake there is flag system installed in first place? just create pvp areas on each planet with flagging in them and disable companions like in WZs.

If it's so easy to flag people into PVP and disturbing them for no point why there is server separation in first place?

Posted
Point is due to lag, ability delay, game mechanics and worse by "emotes" and other players abilities if somone wish to flag you for pvp it's very easy.

Only time I have been "accidentally" flagged recently was when I threw a snowball at a flagged player and immediately did a "Doh!" I could see the name was green and it just didn't register in time.

 

So I am not buying the implication that it's rampant (my word, not yours).

Posted
So you were there when the OP was playing? Or is this a case of because I think it is so it must be so. Since SOR went live there has been no bugs or glitches so that couldn't be it.

What?! I don't believe I was there, unless the OP is on a PvP server and he ran into me this weekend?! But I was not knowingly there. Were you? 3.0 has a lot of issues...but the AOE issue seems to have been fixed for good. The issue these days is player carelessness.

 

No, I mean a button whose sole, unambiguous purpose is to change your PvP flag. Even with auto-target disabled it's still possible to get flagged by accident. I had a couple of griefers follow me around on Yavin and doing the "play dead" recharge thing on top of the mobs I killed to lure me into clicking them. It didn't work, but it was extremely annoying, and should not be possible. I shouldn't be extra-careful and adjust my own play style when it's incredibly, unbelievably simple to make this issue disappear.

Don't get frustrated by these guys...beat em at their own game like you did. Sit back and enjoy the fact that YOU are smarter than they are and you're not going to waste your time giving them what they want. I'm glad you did it like you did...I hope they wasted a ton of time trying to goad you into clicking on them in vein. If more players were as astute as you are, these guys would all give up their silly game and go back to the PvP server they likely came from.

 

I'm fine with you requesting a button that does that, I support that request...and I'm not tying to say "don't ask for it", I just think that until it's implemented, the only thing you can do is pay attention (like you did).

Posted
Why for god sake there is flag system installed in first place? just create pvp areas on each planet with flagging in them and disable companions like in WZs.

If it's so easy to flag people into PVP and disturbing them for no point why there is server separation in first place?

Because PvE doesn't mean PvP'less. PvP can (and does) still occur on PvE servers.

 

And it's easy if you are mindlessly clicking away...instead, take your time...there's no rush to end game here.

Posted
As someone cant' stand PvP, I also feel little sympathy for those who can't be bothered to pay attention to their surroundings. Sure, it'd be nice if they added a "no PvP whatsoever under any circumstances" option, but unless and until they do, playing by means other than rolling a tennis ball across the keyboard will be necessary.

Geezus...we agree :) You're getting soft in your old age Bran ;)

Posted
Some people here are like those blaming sexually abused women they walked out provocatively and made some mentally ill person to sexually abuse them.

 

let's start with location..

 

Yavin.... 4....

 

now what do we have there? lag and ability lag.

 

one moment I target a mob and use an ability then... whoops... I'm suddenly shooting flagged player.

system auto select targets for some reason... TAB will select flagged targets as well for some reason.

 

When I enlisted into the PVE server I knew I won't be forced into pvp unless I chose it hence the description but now with ability delay, lag and tiny areas which are shared by both faction it's damn hard to avoid this issue.

 

Bottom line,

you want to pvp all the time? play on pvp server. you want to pvp on pve server? either use the pvp wz\gsf\owpvp areas or just flag yourself but don't jump like a bunny around non flagged players in hope they'll get flagged.

 

It's not even competitive... I mean... level 60 players in pvp gear with 50k hp vs level 57-59 with mere level 55 gear there is no way to beat them even if you get flagged by mistake.

Worse are those moving in packs... you fight 1 strong mob then 3 flagged players in a group will bounce around and it's extremely difficult to avoid them.

 

Don't force non-flagged players into pvp the behavior of bouncing near ppl fighting to flip them was worse before when AOEs were auto hitting flagged players... it's so hard to lock pvp flag until someone flag himself?

 

just as a reminder if you do get flagged against your will, just que up for a wz and when it pops you can quit out and your flag will be gone.

Posted

from game help pages: http://www.swtor.com/support/helpcenter/5660

 

What is PvE?

Player-vs-Environment (PvE) servers can be considered representative of the standard play style and rule set. The focus on PvE servers is on experiencing the story and working with friends against non-player enemies in the game world.

 

and: http://www.swtor.com/support/helpcenter/1887

 

What are the different Server Types I can choose from?

When selecting a server, you are free to choose between multiple server types either within your own region or in another region.

These server types include Player versus Environment (PvE), Player versus Player (PvP), Role-Playing (RP) and Role-Playing Player versus Player (RPPvP).

 

Please be aware that not all server types are available in all regions, and that playing in a region other than the one you are located in may have an impact on the game's performance.

 

If you select a PVP server you will see a pop-up message warning you that other players can (and will) engage you in combat while you are out in the world. If you select an RP or RP-PvP server, you will receive a pop-up on-screen explaining the generally accepted play-style for that particular server type. Based on the information from the pop-ups, you can choose to play on that server or to pick another server with a play-style that better suits you.

 

Please note that while our PvP, RP and RP-PvP servers all have pop-ups advising you of the preferred play-style of the majority of players on the server, no play-style is considered mandatory. We would ask you to please understand that complaints about adherence to an RP play-style, or complaints about PvP engagements on a PvP server will not be enforced by the Star Wars™: The Old Republic™ Customer Service team.

 

this is same as in game description, as you can see no where they state I must pvp, they don't even show it as an option on PVE servers. hence why I'm disappointed by this griefing behavior which is difficult to avoid on yavin 4.

Posted
this is same as in game description, as you can see no where they state I must pvp, they don't even show it as an option on PVE servers. hence why I'm disappointed by this griefing behavior which is difficult to avoid on yavin 4.

You don't have to. You need to flag yourself OR attack a flagged player. The griefing is another issue...report it and move on. Until Bioware takes action against this type of player, play smarter.


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