TheSupaCoopa Posted December 10, 2014 Share Posted December 10, 2014 I'm not very happy about the changes to Group Finder at level 60. I just don't like being forced to do the "new content" and nothing else. The lack of content for level 60's to que for is saddening compared to what 50 and 55s can que for. Please, just add all the group finder content back, put it in drop-down menus: Story Mode Operations: -Level 50(KP, EV, EC), 20 Elite Comms -Level 55(TFB, SnV, DF, DP), 20 Ultimate comms -Level 60(RVG, ToS), 40 Ultimate Comms Hard Mode Flashpoints: -Level 50, 15 Basic Comms -Level 55. 15 Elite comms -Level 60, 15 Ultimate comms Tactical Flashpoints: -Level 55, 15 Basic comms -Level 60, 15 Ultimate comms Random: -Random Flashpoint, 20 Elite comms -Random Operation, 20 Ultimate comms Nightmare Flashpoint: -Level 60(Changes weekly), 40 Ultimate comms Miscellaneous: -Tobboro's Courtyard(8-man, level 55+), 20 elite comms -Heroic Missions(Random Heroic Mission in the level 10-20, 30-40, 50-55 ranges), 10 basic comms -Daily Areas(Ransom daily area in level ranges of 50-60. Bolsters players who are an insufficient level), 20 Basic Comms upon completion of all dailies in the area. Change the [Weekly] missions to: -[Weekly] Galactic Conflicts I(Complete 5 level 50 Hard Mode FPs), 20 Basic comms, 10 Elite -[Weekly] Galactic Conflicts II(Complete 3 level 55 HM FPs), 20 Elite comms, 10 ultimate -[Weekly] Galactic Conflicts III(Complete 3 Level 60 HM FPs), 25 Ultimate comms -[Weekly] Tactical Flashpoints I(Complete 5 Level 55 Tactical FPs), 20 Basic comms, 10 Elite -[Weekly] Tactical Flashpoints II(Complete 3 Level 60 Tactical FPs), 20 Elite Comms, 10 Ultimate. -[Weekly] Classic Operations I(Complete 3 HM or NiM Level 50 Ops), 25 Elite comms -[Weekly] Classic Operations II(Complete 3 HM or NiM level 55 ops). 40 elite comms, 20 Ultimate comms. -[Weekly] Reinforcements Required(Complete 5 Random Operations), 25 Ultimate comms -[Weekly] Reinforcements Requested(Complete 5 Random Flashpoints), 25 Elite comms -[Weekly]Galactic Hero(Complete 7 Heroic Missions through Group Finder), 15 Elite Comms Link to comment Share on other sites More sharing options...
PhoenixFlood Posted December 12, 2014 Share Posted December 12, 2014 I'd like to bump this thread because I agree. There's a lot of content that I have yet to fully experience because I simply cannot find a group for it. Group finder was a great tool for this, and now that I'm 60 and I'm again limited to experiencing it. Link to comment Share on other sites More sharing options...
shosei Posted December 12, 2014 Share Posted December 12, 2014 I'm level 57 and I can't use group finder for HM maelstrom prison for my last HK part, so it would be nice to have it added back to the que Link to comment Share on other sites More sharing options...
Halinalle Posted December 12, 2014 Share Posted December 12, 2014 I'm level 57 and I can't use group finder for HM maelstrom prison for my last HK part, so it would be nice to have it added back to the que You can probably solo it already. Or level to 60 and take almost no damage (only bosses are able to hurt you depending on your discipline and gear of course). Link to comment Share on other sites More sharing options...
arunav Posted December 12, 2014 Share Posted December 12, 2014 (edited) I'm not very happy about the changes to Group Finder at level 60. I just don't like being forced to do the "new content" and nothing else. The lack of content for level 60's to que for is saddening compared to what 50 and 55s can que for. Please, just add all the group finder content back, put it in drop-down menus: Story Mode Operations: -Level 50(KP, EV, EC), 20 Elite Comms -Level 55(TFB, SnV, DF, DP), 20 Ultimate comms -Level 60(RVG, ToS), 40 Ultimate Comms Hard Mode Flashpoints: -Level 50, 15 Basic Comms -Level 55. 15 Elite comms -Level 60, 15 Ultimate comms Tactical Flashpoints: -Level 55, 15 Basic comms -Level 60, 15 Ultimate comms Random: -Random Flashpoint, 20 Elite comms -Random Operation, 20 Ultimate comms Nightmare Flashpoint: -Level 60(Changes weekly), 40 Ultimate comms Miscellaneous: -Tobboro's Courtyard(8-man, level 55+), 20 elite comms -Heroic Missions(Random Heroic Mission in the level 10-20, 30-40, 50-55 ranges), 10 basic comms -Daily Areas(Ransom daily area in level ranges of 50-60. Bolsters players who are an insufficient level), 20 Basic Comms upon completion of all dailies in the area. Change the [Weekly] missions to: -[Weekly] Galactic Conflicts I(Complete 5 level 50 Hard Mode FPs), 20 Basic comms, 10 Elite -[Weekly] Galactic Conflicts II(Complete 3 level 55 HM FPs), 20 Elite comms, 10 ultimate -[Weekly] Galactic Conflicts III(Complete 3 Level 60 HM FPs), 25 Ultimate comms -[Weekly] Tactical Flashpoints I(Complete 5 Level 55 Tactical FPs), 20 Basic comms, 10 Elite -[Weekly] Tactical Flashpoints II(Complete 3 Level 60 Tactical FPs), 20 Elite Comms, 10 Ultimate. -[Weekly] Classic Operations I(Complete 3 HM or NiM Level 50 Ops), 25 Elite comms -[Weekly] Classic Operations II(Complete 3 HM or NiM level 55 ops). 40 elite comms, 20 Ultimate comms. -[Weekly] Reinforcements Required(Complete 5 Random Operations), 25 Ultimate comms -[Weekly] Reinforcements Requested(Complete 5 Random Flashpoints), 25 Elite comms -[Weekly]Galactic Hero(Complete 7 Heroic Missions through Group Finder), 15 Elite Comms I agree with your post, but not the commendation rewards. This early in the expansion cycle, it would be foolish to award that many elite and ultimate commendations for completing even old content. As the months pass, it will get easier to gear your characters in higher rated equipment. As for options, I completely agree that the level 60 group-finder options are terrible. I can't believe that the team at BW hasn't learned the lessons of launch and the lack of endgame content for PVE even 3 years later. There's plenty of things to do, please put them back in the group-finder... Edited December 12, 2014 by arunav Link to comment Share on other sites More sharing options...
Muljo_Stpho Posted December 12, 2014 Share Posted December 12, 2014 (edited) Interesting thoughts / ideas in general there, but here's one thing that stuck out at me: -Heroic Missions(Random Heroic Mission in the level 10-20, 30-40, 50-55 ranges) Easy access to groups for heroics in your level range = good idea. What's up with the gaps in coverage though? This says: Between 10 and 20 we can queue for Dromund Kaas + Imp. Balmorra / Coruscant + Rep. Taris, then between 20 and 30 this queue does not exist, then between 30 and 40 we can queue for Imp. Taris + Hoth / Rep. Balmorra + Hoth, then between 40 and 50 this queue does not exist again, then between 50 and 55 (not up to 60?!) we can queue for Ilum, Section X, Black Hole, and Makeb. (And maybe hopefully repeatable versions of the seeker droid / macrobinocular heroics as well?) Those gaps leave out options for heroics on Tatooine, Alderaan, Belsavis, Voss, and Corellia. (In the end, I think what's really being asked here is that: 1) people actually start using the "planetary destinations" queue in group finder, 2) That selection randomly selects a heroic on the selected planet and offers a port directly to the mission pickup instead of doing what it currently does which (as I've heard) is to just form a group and give you no indication of why you're grouped.) Edited December 12, 2014 by Muljo_Stpho Link to comment Share on other sites More sharing options...
NSaynKnutt Posted December 12, 2014 Share Posted December 12, 2014 I was trying to do the Czerka weekly and, nope, no group finder. Tried soloing it, but I was toast from the first boss fight (why can't you use healing stations if you're alone?). Give us 60 hard modes! Something! Or let us queue for the old stuff with minimal rewards. Link to comment Share on other sites More sharing options...
htoncic Posted December 12, 2014 Share Posted December 12, 2014 I approve of this. Link to comment Share on other sites More sharing options...
NeoNSoNicXJR Posted December 12, 2014 Share Posted December 12, 2014 I was going to make a post about exactly the same thing so I hope the devs add the 50 - 55 flashpoints to the 60 rotation sometime in the future. Link to comment Share on other sites More sharing options...
Jerba Posted December 12, 2014 Share Posted December 12, 2014 (edited) Not sure if I agree. I can imagine that there will be a lot of grieving if you put level 60 players in a level 50 flashpoint. Already, some groupfinder runs fail when you get a mix of progression and casual players, or players who've seen the stories 100 times and players who are here for the first time. At level 60, anyone can rush through the flashpoint and solo it without waiting for the group, and I don't think this would be a good experience for the new players. The best way to experience those FPs would be to solo them, or find a group in chat of like-minded players where you don't have those problems. 55 HM flashpoints are a different cattle of fish of course, because they still require a trinity group. I'm fine with putting those in the group finder, provided the rewards are somewhat balanced and don't provide too many comms. Edited December 12, 2014 by Jerba Link to comment Share on other sites More sharing options...
TheSupaCoopa Posted December 12, 2014 Author Share Posted December 12, 2014 Interesting thoughts / ideas in general there, but here's one thing that stuck out at me: Easy access to groups for heroics in your level range = good idea. What's up with the gaps in coverage though? This says: Between 10 and 20 we can queue for Dromund Kaas + Imp. Balmorra / Coruscant + Rep. Taris, then between 20 and 30 this queue does not exist, then between 30 and 40 we can queue for Imp. Taris + Hoth / Rep. Balmorra + Hoth, then between 40 and 50 this queue does not exist again, then between 50 and 55 (not up to 60?!) we can queue for Ilum, Section X, Black Hole, and Makeb. (And maybe hopefully repeatable versions of the seeker droid / macrobinocular heroics as well?) Those gaps leave out options for heroics on Tatooine, Alderaan, Belsavis, Voss, and Corellia. (In the end, I think what's really being asked here is that: 1) people actually start using the "planetary destinations" queue in group finder, 2) That selection randomly selects a heroic on the selected planet and offers a port directly to the mission pickup instead of doing what it currently does which (as I've heard) is to just form a group and give you no indication of why you're grouped.) Pretty much. I said "levels 50-55" because there's no Level 60 heroics. It doesn't mean they can't que for it. Link to comment Share on other sites More sharing options...
TheSupaCoopa Posted December 12, 2014 Author Share Posted December 12, 2014 Not sure if I agree. I can imagine that there will be a lot of grieving if you put level 60 players in a level 50 flashpoint. Already, some groupfinder runs fail when you get a mix of progression and casual players, or players who've seen the stories 100 times and players who are here for the first time. At level 60, anyone can rush through the flashpoint and solo it without waiting for the group, and I don't think this would be a good experience for the new players. They best way to experience those FPs would be to solo them, or find a group in chat of like-minded players where you don't those problems. 55 HM flashpoints are a different cattle of fish of course, because they still require a trinity group. I'm fine with putting those in the group finder, provided the rewards are somewhat balanced and don't provide too many comms. I was thinking that maybe doing level 50 content would downgrade you to a similar power of a level 55. Having a down-scale/up-scale mechanic is something I'd like to see in the future. Link to comment Share on other sites More sharing options...
Andrellma Posted December 12, 2014 Share Posted December 12, 2014 While I understand not being able to Queue for the lower operations (after all, EV, KP, and EC came off rotation at 55 before, as well), not being able to queue for at least the 55 FPs is stupid. At 55 we could queue for 50 HMs. Let us Queue for 55 HMs at 60, I'd even be fine with completely removing the daily GF reward from them in doing so. Just let us use it. Link to comment Share on other sites More sharing options...
Orizuru Posted December 12, 2014 Share Posted December 12, 2014 (edited) I like the idea of getting the old stuff put back in the Group Finder, but I think the comms rewards you are suggesting are way too high. I know everyone wants to shorten grinds as much as possible to avoid burn-out, but even Bioware has stated they wanted to slow down the comms train in 3.0. If people gear up too quickly though, they get bored and the end result is about the same as the burn-out from a grind that is too long. Edited December 12, 2014 by Orizuru Link to comment Share on other sites More sharing options...
Zilik Posted December 12, 2014 Share Posted December 12, 2014 Not even going to read other replies, i would love to do these older things again. Give me a "reverser bolster" mechanic and let me run all of the older content back to level 1. By locking you out of them in GF its just limiting what people are willing to do unless you want to stand around fleet LFG. Link to comment Share on other sites More sharing options...
Orizuru Posted December 12, 2014 Share Posted December 12, 2014 Given the way Basic comms are the gold-standard for content at all levels I think a Level Sync feature similar to what Final Fantasy 14 has would be great for old Heroic, Flashpoints, and Operations. Link to comment Share on other sites More sharing options...
The-Kaitou-Kid Posted December 12, 2014 Share Posted December 12, 2014 This definitely needs to happen at some point. Was one of the worst things I noticed when I hit 60. There's only 2 operations, 2 tactical flashpoints, and 4 HM flashpoints to choose from which leaves you with little content to do through GF. At least give us the 55 HM FPs back since HM 50s were available to 55s. Link to comment Share on other sites More sharing options...
Fangor_Straywolf Posted December 12, 2014 Share Posted December 12, 2014 I also have been disappointed with lack of endgame in gf. Maybe operations will have new mode at 60, but I dont want to restrain characters from leveling to do earlier stuff. i didnt have good PC, so operations were horrible for me. Now when Im able to play them I can not level some of my characters on Rishi and Yavin, because I must do storylines of operations firstly. :/ Link to comment Share on other sites More sharing options...
monster_cody Posted December 12, 2014 Share Posted December 12, 2014 it does need to happen that lvl 60 players can do lvl 55 tacticals/hardmodes as a lvl 55 player myself *did not get the expansion* i suddenly have a much longer time getting a group for a tactical it sucks even as dps the wait time for a tactical is to long Link to comment Share on other sites More sharing options...
TUXs Posted December 12, 2014 Share Posted December 12, 2014 Agreed. The removal of rewarding content for 60's, shocked me. Link to comment Share on other sites More sharing options...
Heezdedjim Posted December 12, 2014 Share Posted December 12, 2014 (edited) People are going to keep asking for this, and I am going to keep /signing off on it, until we get it. Also, the particular suggestion in the OP is a really well thought out proposal for fixing group finder generally, and particularly as it appears now at level 60. Edited December 12, 2014 by Heezdedjim Link to comment Share on other sites More sharing options...
DawnAskham Posted December 12, 2014 Share Posted December 12, 2014 Removing access to content which is already in the game and thus does not require additional development resources has to be one of the dumbest things I've seen with 3.0. The developers should be doing everything they can to encourage and provide access to as much content as possible, not restricting / removing / making totally unrewarding large chunks of existing content. Link to comment Share on other sites More sharing options...
Beltane Posted December 12, 2014 Share Posted December 12, 2014 Yes, please bring this back! As others have said, at 55 you could do 50 content for lower rewards... so please let us do the same at 60, with 55 flashpoints. I would like to see the 50 HM flashpoints come back too, perhaps as weeklies that only award credits and a few basic comms? Anything. Right now, that level 50 content is going to dry up and nobody's going to do it, which is really a shame. Link to comment Share on other sites More sharing options...
Gerudan Posted December 12, 2014 Share Posted December 12, 2014 I don't know what you want. On level 60 you now have the choice between 2 half assed tactitcal fps designed for lower levels and 4 hard mode fps that are just changed (as in horribly bugged) versions of tactical fps you played like 100 times already with level 55. How can that not be enough content? Geez, it's almost like you people actually paid money for the expansion or something. Link to comment Share on other sites More sharing options...
Heezdedjim Posted December 12, 2014 Share Posted December 12, 2014 (edited) We are going to be making 55 Hard Mode and Tactical Flashpoints available in Group Finder for level 60 players in 3.0.2. Thanks, Tait Your wish is somewhat granted. Edited December 12, 2014 by Heezdedjim Link to comment Share on other sites More sharing options...
Recommended Posts