Daezihang Posted December 7, 2014 Share Posted December 7, 2014 Yea... I expect some clever person to say "Well, don't do dailies." I need the money But I can't, because for some inexplicable reason my XP bar is going up beyond 55, and I assume it'll cap at the end and not allow me to actually get to 56. This is not a good thing, I don't want to waste a whole level of XP doing stupid old game daily quests. Link to comment Share on other sites More sharing options...
Suromir Posted December 7, 2014 Share Posted December 7, 2014 why would it matter? Oh that's right it doesn't. What an asinine thing to complain about. Guess you missed threads where people say that you don't quite hit 60 on the new quests...and even if you did/do...one level isn't going to make a difference now is it? lol I swear you people will cry and whine about ANYTHING, no matter how stupid. Link to comment Share on other sites More sharing options...
JainiaDral Posted December 7, 2014 Share Posted December 7, 2014 Had this happen to my trooper-- you gain XP until you're one point below 56, then XP gain stops. The problem is you don't earn credits for clearing bonuses on Ilum anymore-- just useless XP rewards. I think Section X still gives you credits for extra kills. Link to comment Share on other sites More sharing options...
Drudenfusz Posted December 7, 2014 Share Posted December 7, 2014 (edited) Quite a few people did old content, like the forged alliance, which would bring you also to level 56 alone. I really don't see what the issue is, there are even people who like it that way, and turning in plenty of missions after the uptade to get a head start as much as possible. There is no advantage in not acumulating already XP, so what is the issue? I remember that with 2.0 the patch hit on a theusday but the early access only started thursday, and I enjoyed tegging my characters then to one pooint below level 51, and I was by far not the only one who liked that. Edited December 7, 2014 by Drudenfusz Link to comment Share on other sites More sharing options...
LordArtemis Posted December 7, 2014 Share Posted December 7, 2014 I was under the impression that cash payouts are not effected, only XP when you outlevel dailies.....is that wrong? Link to comment Share on other sites More sharing options...
Max_Killjoy Posted December 7, 2014 Share Posted December 7, 2014 How do you "waste" a level of XP? Link to comment Share on other sites More sharing options...
JainiaDral Posted December 7, 2014 Share Posted December 7, 2014 The final cash payouts for completing the daily quests are the same, but you used to receive bonus credits in most of the level 50 areas if you completed the bonus quests. Not sure about the Black Hole, but on Ilum in the turret/bomb area, there used to be a credit reward for killing 15 Imperial troops on the Republic side. Now it's an XP reward only. Link to comment Share on other sites More sharing options...
LordArtemis Posted December 7, 2014 Share Posted December 7, 2014 The final cash payouts for completing the daily quests are the same, but you used to receive bonus credits in most of the level 50 areas if you completed the bonus quests. Not sure about the Black Hole, but on Ilum in the turret/bomb area, there used to be a credit reward for killing 15 Imperial troops on the Republic side. Now it's an XP reward only. Ah, I see. Yes, it it adds a bit of coin. I know the Voss dailies do not pay out much for the bonuses. But I did confirm the cash payouts are the same as they are if they are not grey. So now I see what you mean. Link to comment Share on other sites More sharing options...
Darth_Wicked Posted December 7, 2014 Share Posted December 7, 2014 The final cash payouts for completing the daily quests are the same, but you used to receive bonus credits in most of the level 50 areas if you completed the bonus quests. Not sure about the Black Hole, but on Ilum in the turret/bomb area, there used to be a credit reward for killing 15 Imperial troops on the Republic side. Now it's an XP reward only. I am fairly sure that you never received extra credits for completing the bonus missions on Ilum; Not sure on Belsavis. You do on Section X however. Link to comment Share on other sites More sharing options...
Daezihang Posted December 7, 2014 Author Share Posted December 7, 2014 (edited) This is a game, not an XP-race simulator. Or did I miss something? Levelling is a progression that goes hand in hand with story, or, well, THE GAME. It is not an opinion that levelling games are DESIGNED for you to be a given set of levels in specific zones. Just think for a moment, what it means is that you're progression to 60 (which you payed for) is now shortened because a certain amount of that progression has been used up in old content. Guess what, some people LIKE the idea of that levelling again when new content arrives; and indeed it is nice for that to continue for as long as possible. Yes, DO WHAT YOU WANT: I know well that many people just want to get to the level cap ASAP. But don't think you can come here and try and shoot down my very sensible attitude to this. It's not my fault you don't understand my view; even though I understand your opinions on the matter. ... and to you Suromir since you decide to be so explicitly annoying: it's rather often the case that things seem 'stupid' to those with their more-than-fair share of ignorance. There should be the option to lock XP for those who have yet to buy/have the expansion. Edited December 7, 2014 by Daezihang Link to comment Share on other sites More sharing options...
MaximusRex Posted December 7, 2014 Share Posted December 7, 2014 This is a game, not an XP-race simulator. Or did I miss something? Levelling is a progression that goes hand in hand with story, or, well, THE GAME. It is not an opinion that levelling games are DESIGNED for you to be a given set of levels in specific zones. Just think for a moment, what it means is that you're progression to 60 (which you payed for) is now shortened because a certain amount of that progression has been used up in old content. Guess what, some people LIKE the idea of that levelling again when new content arrives; and indeed it is nice for that to continue for as long as possible. Yes, DO WHAT YOU WANT: I know well that many people just want to get to the level cap ASAP. But don't think you can come here and try and shoot down my very sensible attitude to this. It's not my fault you don't understand my view; even though I understand your opinions on the matter. ... and to you Suromir since you decide to be so explicitly annoying: it's rather often the case that things seem 'stupid' to those with their more-than-fair share of ignorance. There should be the option to lock XP for those who have yet to buy/have the expansion. Since the new level cap is 5 levels higher, assuming you are 55, it won't be possible to out level the content. In fact, if you go straight into the new content (assuming you ahve already completed "Forged Alliances" even with XP boosters it is very possible to run out of content about half a level before you hit level cap at 60. You getting to 1 point of 56 doing dailies doesn't really have much of any impact on the story or the leveling curve, or anything else for that matter. Really the biggest impact I have seen so far is between my toons who haven't done Forged Alliances, and those who have. Link to comment Share on other sites More sharing options...
Bearitt Posted December 7, 2014 Share Posted December 7, 2014 This is a game, not an XP-race simulator. Or did I miss something? Levelling is a progression that goes hand in hand with story, or, well, THE GAME. It is not an opinion that levelling games are DESIGNED for you to be a given set of levels in specific zones. Just think for a moment, what it means is that you're progression to 60 (which you payed for) is now shortened because a certain amount of that progression has been used up in old content. Guess what, some people LIKE the idea of that levelling again when new content arrives; and indeed it is nice for that to continue for as long as possible. Yes, DO WHAT YOU WANT: I know well that many people just want to get to the level cap ASAP. But don't think you can come here and try and shoot down my very sensible attitude to this. It's not my fault you don't understand my view; even though I understand your opinions on the matter. ... and to you Suromir since you decide to be so explicitly annoying: it's rather often the case that things seem 'stupid' to those with their more-than-fair share of ignorance. There should be the option to lock XP for those who have yet to buy/have the expansion. I totally get what you are saying but going through the 2 new planets will not get you from level 55-60, I think people were saying it gets you to level 57-58 so gaining an extra level while you wait is not going to ruin anything. I am in the same boat, I missed the first pre-order date so have to wait til Tuesday for the xpac but I am happy that I am basically level 56 already, especially because you need level 56 to access the new crafting levels. Link to comment Share on other sites More sharing options...
zechio Posted December 7, 2014 Share Posted December 7, 2014 I totally get what you are saying but going through the 2 new planets will not get you from level 55-60, I think people were saying it gets you to level 57-58 so gaining an extra level while you wait is not going to ruin anything. I am in the same boat, I missed the first pre-order date so have to wait til Tuesday for the xpac but I am happy that I am basically level 56 already, especially because you need level 56 to access the new crafting levels. Interesting. I had the opposite experience. I hit 60 almost before Yavin. I did have 2 1 hour xp boosts early on, but it didn't get me that far. I did also have to do FA though. 55-58 made almost no difference on my Sorc btw. 59 Was a decent level, and then 60 was good plus the gear. So, if you can just keep from hitting 60, the content will remain pretty much equally challenging. Link to comment Share on other sites More sharing options...
Max_Killjoy Posted December 7, 2014 Share Posted December 7, 2014 I've held off hitting any new content until the next patch hits, at least, to hopefully clear up some of the reported bugs... have been doing solo Prelude and dailies for credits instead. The two characters I've been doing this with are at levels 58 and 59. Both will probably be at 60 before I touch SoR missions. And I'm fine with that. I do not at all mind being over-leveled. Link to comment Share on other sites More sharing options...
Tsillah Posted December 7, 2014 Share Posted December 7, 2014 This is a game, not an XP-race simulator. Or did I miss something? Levelling is a progression that goes hand in hand with story, or, well, THE GAME. It is not an opinion that levelling games are DESIGNED for you to be a given set of levels in specific zones. Just think for a moment, what it means is that you're progression to 60 (which you payed for) is now shortened because a certain amount of that progression has been used up in old content. Guess what, some people LIKE the idea of that levelling again when new content arrives; and indeed it is nice for that to continue for as long as possible. Yes, DO WHAT YOU WANT: I know well that many people just want to get to the level cap ASAP. But don't think you can come here and try and shoot down my very sensible attitude to this. It's not my fault you don't understand my view; even though I understand your opinions on the matter. ... and to you Suromir since you decide to be so explicitly annoying: it's rather often the case that things seem 'stupid' to those with their more-than-fair share of ignorance. There should be the option to lock XP for those who have yet to buy/have the expansion. I'm afraid you've got it wrong here. If you level on without using xp boosts from level 55, you will finish all of it before hitting level 58 pretty much. Then you to do whatever to fill the gap. My guess is that BW assumes that people do other stuff like dailies etc. I make sure I am level 57 before I go onto Rishi. Doing the pre-stuff helps but some of my characters already did the pre-stuff before. But yeh starting at 56 with the new content and using xp boosts will likely get you to 59 maybe...then you still have a level to go. So if you want a leveling experience as you say, just don't use xp boosts. In the end the level cap raise is 5 more levels so you will get xp for it no matter what. What will happen is that if you are higher level, doing the content will actually give you less xp so time wise it might make very little difference at all. I think you grossly overestimate the impact of this. Link to comment Share on other sites More sharing options...
Daezihang Posted December 7, 2014 Author Share Posted December 7, 2014 Well, I know precisely the impact. It means I won't be doing dailies, which is unfortunate as I could use the money. I think it makes a lot of sense to want to 'spend' the new levels 55-60 in the new zones. Of course, people can do what they want; but what is unquestionable is the levelling process in the new zones is shorter if you only have to do 3 or 4 levels, instead of 5. The actually levelling itself matters more to some than others, usually because most people just want to cap as soon as they can; whereas others enjoy the journey more. It's also the case that levelling is rather an integral element to these games, it isn't just a side thing. Link to comment Share on other sites More sharing options...
Max_Killjoy Posted December 8, 2014 Share Posted December 8, 2014 If you want to grind cash but don't want to gain a lot of XP, do lower-level dailies. Link to comment Share on other sites More sharing options...
OddballEasyEight Posted December 8, 2014 Share Posted December 8, 2014 (edited) OP: Trust me on this, ok? The quests are so easy that it won't make a difference if you're 55 or 60 when doing them. You'll still feel like you are overleveled if you're playing as a 55. Feel free to do those dailies without worrying about leveling up. (Just don't buy any skills since those will be free from tuesday) Edited December 8, 2014 by OddballEasyEight Link to comment Share on other sites More sharing options...
MaximusRex Posted December 8, 2014 Share Posted December 8, 2014 Interesting. I had the opposite experience. I hit 60 almost before Yavin. I did have 2 1 hour xp boosts early on, but it didn't get me that far. I did also have to do FA though. Having to run through FA makes a HUGE difference. On my Main I used XP boosts the whole way, but he didn't have to do FA, and I ran out of quests to do to get to 60, and had to go back and do CZ-198. On my first Alt I brought up, he had to do FA and used only 1 3hr boost, and almost hit 60 before getting to Yavin 4. Link to comment Share on other sites More sharing options...
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