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Working demolish into hatred


Daxy

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I have them both on my bars. When I want to burst someone down, I'll get a raze proc somewhere else early on, and when it is about to expire use it Demo the designated target. Then the next or the 2nd next GCD get another raze proc and use CrD with that.

 

That way I can have both dots rolling on a single target.

 

However if neither DoT is up, Demo ALWAYS takes the priority.

Edited by Evolixe
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I have them both on my bars. When I want to burst someone down, I'll get a raze proc somewhere else early on, and when it is about to expire use it Demo the designated target. Then the next or the 2nd next GCD get another raze proc and use CrD with that.

 

That way I can have both dots rolling on a single target.

 

However if neither DoT is up, Demo ALWAYS takes the priority.

 

having not preordered in time, glad to know that when they say demolish "replaces" CrD, it didn't actually "replace" it. It's cool we get both. We proc raze far more often then CrD cools, especially now that we can spread our DoT's around, so it's nice to know I don't have to wait to use the proc once I get demo on my bar.

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I can only presume that this is *not* working as intended. From what I understood, and from what I've observed with other 'replacement' abilities, is that *both* abilities should go on CD for their full duration (15/9s? in this case) whenever either is used. You shouldn't be able to swap between them to get 2 DoTs. Edited by Okod
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If I get this right they do share a CD but of course wrath resets it...the question is do the 2 dots stack or refresh? And would that outweigh the loss of DMG from demolish to crushing. I find that hard to believe and would guess you don't need crushing anymore. But someone could do the math. Edited by vladunk
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Caveat. I've not ben testing it on my shadow.

 

I think what Evo is referring to are situations where "Raze" resets the cooldown, while Demolish DOT's are still ticking. Then applying Crushing Darkness ticks (For the stacking) makes sense instead of either letting Demolish ticks run out or refreshing Demolish's ticks. It's likely an oversight on Biowares behalf. I cannot imagine that they intended for them to stack.

Edited by vennian
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They shouldn't stack as, unless I'm missing a +duration talent somewhere, the duration is 6s (going from the Dulfy Calc, as I'm at work, so might be off), with Raze having a 9s ICD. So you shouldn't be able to stack them in any way. I'm guessing the ICD is somehow applying to each ability individually, and as mentioned I can't see this as being 'working as intended'.

 

I never noticed it myself, taking the old ability off when I got the new, but will try to have a play around on the weekend.

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They shouldn't stack as, unless I'm missing a +duration talent somewhere, the duration is 6s (going from the Dulfy Calc, as I'm at work, so might be off), with Raze having a 9s ICD. So you shouldn't be able to stack them in any way. I'm guessing the ICD is somehow applying to each ability individually, and as mentioned I can't see this as being 'working as intended'.

 

I never noticed it myself, taking the old ability off when I got the new, but will try to have a play around on the weekend.

 

If you get the proc and wait about 8 seconds to apply the demolish DoT, you can immediately reset the cooldown and apply CD concurrently.

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I can only presume that this is *not* working as intended. From what I understood, and from what I've observed with other 'replacement' abilities, is that *both* abilities should go on CD for their full duration (15/9s? in this case) whenever either is used. You shouldn't be able to swap between them to get 2 DoTs.

 

The proc resets the cooldown. Hence.

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They shouldn't stack as, unless I'm missing a +duration talent somewhere, the duration is 6s (going from the Dulfy Calc, as I'm at work, so might be off), with Raze having a 9s ICD. So you shouldn't be able to stack them in any way. I'm guessing the ICD is somehow applying to each ability individually, and as mentioned I can't see this as being 'working as intended'.

 

I never noticed it myself, taking the old ability off when I got the new, but will try to have a play around on the weekend.

 

9 sec icd = 7,5 seconds after first proc you use Demo. Then 1 melee ability after demo's GCD will proc Raze again. And you can now Ally CrD while Demo is still ticking.

 

especially now that we can spread our DoT's around, so it's nice to know I don't have to wait to use the proc once I get demo on my bar.

 

I'm pretty sure DoTspread only works on Discharge and Creeping. Not on CrD or Demo.

If it would, that would be beyond insane.

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9 sec icd = 7,5 seconds after first proc you use Demo. Then 1 melee ability after demo's GCD will proc Raze again. And you can now Ally CrD while Demo is still ticking.

 

Aha, I had misunderstood how it was working then. I'll have a play around later, though not sure how reliant I want to get on it, for it to be patched out later!

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They are probably too lazy to fix it tbh.

 

Does demolish and crushing darkness place two separate dots on the same target or does one refresh the other?

 

If one dot refreshes the other then meh but if it's two separate dots, then it would need to be addressed and fixed immediately. No other class gets the benefit of using both their old and replacement ability. That would be akin to a PT shooting someone with magnetic blast and flame burst in the same CD for twice the damage or a jugg tank following up an aegis strike with a sunder for twice the rage.

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Does demolish and crushing darkness place two separate dots on the same target or does one refresh the other?

 

If one dot refreshes the other then meh but if it's two separate dots, then it would need to be addressed and fixed immediatel.

 

They are two seperate DOT's otherwise Evo's trick would be moot. It is very likely a bug. File a bug report.

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They are two seperate DOT's otherwise Evo's trick would be moot. It is very likely a bug. File a bug report.

 

In all honesty this is something that is VERY hard to "fix", just think about it for a second and then you realize that it is technically working as intended with the cool down reset. The only way to fix it would probably be that raze's ICD starts after the proc is used but other than that I can't think of anything

 

-Edit-

 

Also, evo you sly bastard you ;)

Edited by Adovir
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In all honesty this is something that is VERY hard to "fix"

 

I don't care if it's "hard to fix". That is the dev's problem. I care if it's INTENDED. I doubt that it is intended, hence I tell people to file a bug report. If nothing happens, nothing happens. Stunbubble (that wasn't intended) did stay around a long time too before it got fixed :D

 

If it become a large problem, every 'sin will just spec hatred and people will reroll to 'sin to join in. This will surely get the dev's attention ;)

Edited by vennian
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In all honesty this is something that is VERY hard to "fix", just think about it for a second and then you realize that it is technically working as intended with the cool down reset. The only way to fix it would probably be that raze's ICD starts after the proc is used but other than that I can't think of anything

 

That would be the biggest nerf in MMO history.

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In all honesty this is something that is VERY hard to "fix", just think about it for a second and then you realize that it is technically working as intended with the cool down reset. The only way to fix it would probably be that raze's ICD starts after the proc is used but other than that I can't think of anything

 

Attach a effect to the level 59 skill box that causes raze to no longer affect Crushing.

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I don't care if it's "hard to fix". That is the dev's problem. I care if it's INTENDED. I doubt that it is intended, hence I tell people to file a bug report. If nothing happens, nothing happens. Stunbubble (that wasn't intended) did stay around a long time too before it got fixed :D

 

If it become a large problem, every 'sin will just spec hatred and people will reroll to 'sin to join in. This will surely get the dev's attention ;)

 

I wouldn't count on it becoming a big problem. I doubt you'll even see many sins do it since it's quite a hassle.

Plus extra keybind, way too MLG :p

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