NightWalker-- Posted December 4, 2014 Share Posted December 4, 2014 (edited) Like i said biowae give us that immunity and i will buy expansion and will be still subbing. Guardian got our skill everyone know what, now give us they. What do you think guys? Please dont write you are stupi, go cry to mummy etc. Developers if you create stunt war in wz now give us some chance. I have nothing else to say. Edited December 4, 2014 by NightWalker-- Link to comment Share on other sites More sharing options...
nitroyoshi Posted December 4, 2014 Share Posted December 4, 2014 well i mean vengeance got carnage's annoying *** ravage root and a heal to full mara's heal to full was nerfed and they have no stun immunity Link to comment Share on other sites More sharing options...
NightWalker-- Posted December 4, 2014 Author Share Posted December 4, 2014 Well mate im writing about saber throw immobilize effect. They got that skill from sent /maras combat carnage tree. Wz looks for me now like stun...stun...breake stun...and stun again ... then i have resolve bar to full and im dpsing a little, resolve away and stun again... Link to comment Share on other sites More sharing options...
Capt_Beers Posted December 4, 2014 Share Posted December 4, 2014 As long as Carnage has Gore Mara's will never get a CC immunity after leap. Link to comment Share on other sites More sharing options...
Vodrin Posted December 4, 2014 Share Posted December 4, 2014 As long as Carnage has Gore Mara's will never get a CC immunity after leap. Sadly true, even with 3 second gore windows. What I would rather see though is a rework of Undying with root immunity on predation possibly, or if we are going for jug level OPness ability to activate force cammo while stunned. Link to comment Share on other sites More sharing options...
SeanFM Posted December 4, 2014 Share Posted December 4, 2014 As long as Carnage has Gore Mara's will never get a CC immunity after leap. I agree it would be very unbalanced for sents/maras to have cc immunity after leap, especially with combat/carnage. But would it not be possible to have immunity to knockbacks and roots etc for a very short time? It could be a Heroic utility. I don't think it would be overpowered if they kept the duration very short (like 2-3 secs) and would especially help Watchman/Annihilation with the issue of being kited the whole time. Some of the current Heroic Abilities are very weak and could do with tweaking/merging/removing to make place for this root immunity after leap. Also this wouldn't stop people stunning combat/carnage maras during precision master strike (or running away from those crazy enough not to take the master strike root). Link to comment Share on other sites More sharing options...
NightWalker-- Posted December 4, 2014 Author Share Posted December 4, 2014 Guys look now at consulars and inquisitor in this game everything is possible... Link to comment Share on other sites More sharing options...
NogueiraA Posted December 4, 2014 Share Posted December 4, 2014 No, they just need to change Forcecammo to be used while stunned. Link to comment Share on other sites More sharing options...
NightWalker-- Posted December 4, 2014 Author Share Posted December 4, 2014 As long as Carnage has Gore Mara's will never get a CC immunity after leap. So lets devs give us that skill for watchman tree that would be enough to descent play stun war in wz Link to comment Share on other sites More sharing options...
NightWalker-- Posted December 4, 2014 Author Share Posted December 4, 2014 No, they just need to change Forcecammo to be used while stunned. i disagree with that i wanna do dmg not runaway from stunts... Link to comment Share on other sites More sharing options...
Ld-Siris Posted December 4, 2014 Share Posted December 4, 2014 Tho it would be amazing, I don't think maras should get the immunity (I main a mara and that was hard to say). I do think they should get a second leap. Maras play style is to me the massive in your face dmg dealer. We aren't juggs. Link to comment Share on other sites More sharing options...
howieloader Posted December 4, 2014 Share Posted December 4, 2014 The 3 second Gore window is *********** stupid and the dev that thought that up is *********** stupid... You know why the Gore window is 3 seconds??? Because Bioware doesn't want their carebears being globaled in PvP... That's the only reason, they are intentionally neutering Maras for the sake of bads... Link to comment Share on other sites More sharing options...
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