LordVega Posted December 3, 2014 Share Posted December 3, 2014 "The Imperial Agent base class will see quite a few changes with the 3.0 update. Fragmentation Grenade is now a single target ability, which allows it to deal more damage. " Frag Gernade = a single target ability. You guys should of just removed it. Its completely useless now and the oxymoron of having a "single target grenade" "Shatter Shot no longer has a cooldown and no longer reduces the target’s armor." Well, now under the "Virulence Tree" (aka Lethality) I have no way of bursting Juggs down. Its taken me 3+ months to PVP my way to level 42. I don't like MM, its boring, and stationary and single target based. So I (believe it or not) self-discovered a Lethality/Engineer build that met my playstyle. I used AoE and Dots. I move around ALOT, hardly ever used Cover and did quite well. Now my build/character is obligated to go from 3 DoTs, 2 AoE's, + Burst poential to ... 2 dots and a channeled Aoe which is useless and my burst potential is horrible. Its like building something for 3 months and somebody comes along and breaks it and then gives you a lesser version of what they broke. The play style is completely gone. Its now, dot everybody, cry when i see groups of people that i cant frag nade, and slowly and pathetically burst fire people with Cull or Series of Shots - Knowing that my team will kill so its pointless. "Gunslingers and Snipers will likely first notice that being in cover is no longer a requirement for many of the abilities that previously required it, but also that being in cover is advantageous" Being in cover... Its literally like Tanking now, I had 5-6 people on me while in cover and i was fine for 15 secs. So they nerfed our dmg, and made us a tank. fun... They also nerfed our dots, my dots use to tick at 800-900 now they tick at 400 So u killed my burst, u killed my AoE poential, and nerfed my dots. *** is the point in my character now? Here's another problem, The ability points are aimed towards MM, They have nothing to do with the Eng or the Leth tree. I look at these things and i'm like *** do i need any of these things for? Least they could of done is made Disciple oriented ability points... They've taken a beautiful pvp system, a beautiful class system, and dumbed it down to a preschool level that would be compatiable to something found in an X-box game where "premade classes" are already built. IE HEAL, TANK, WIZARD, PALA. You guys have devolved MMORPG's with this crap. You've literally backtracked 5-10 years. Character Trees and the ability to customize abilities, skills, and advancement is an evolution to gaming.\ SWTOR Had advanced PvP. It was a rich and complex system that catered to a very deprived MMORPG PvP community and with this 3.0 you've killed it. I'm sorry but its just a matter of time when there are just 4 classes being played for PvP. Its going to come down with which classes had trees that didn't need to be hybrid to be sufficient to make a difference in a game. Veng jugg = u could load all your pts on that tree and be fine. Well Leth Sniper = not so much, Eng Sniper = not so much, Together = a good meal, however. "Now a not so much" Tree, is deprived of its only viable AoE = Frag Gernade. The whole sniper tree has just taken a low blow. the only thing i do in this game is PvP. I find PvE, eh time consuming and it makes me sleepy to be honest. When i was younger PvE was the market for me but i'm older now and PvP is more exciting. My character, due to having less abilities, essentially does less, thus Its not non stop action, thus, i get sleepy now, and bored, that's the word, bored. I already unsubbed, just saying. I hate that there will be a bunch of forum trolls saying bad stuff below but as a gamer, as a swtor pvp enthusiasts and promoter; i just wanted to express myself. SWTOR 3.0 is a devolved version of SWTOR 2.9 Did Anybody else experience anything like this? do you feel deprived of what u once had? PVP personal only please. PvE = irrelevant Link to comment Share on other sites More sharing options...
Zoom_VI Posted December 3, 2014 Share Posted December 3, 2014 [color="GreenWell, now under the "Virulence Tree" (aka Lethality) I have no way of bursting Juggs down. Last time I checked Dots specs are not supposed to be bursting anything. .... hardly ever used Cover... I'm pretty sure this is hurting your ability to enjoy the class more than anything bioware could do. They also nerfed our dots, my dots use to tick at 800-900 now they tick at 400 They literally said multiple times that 55s would be dealing less damage post 3.0 than 55s did before They've taken a beautiful pvp system, a beautiful class system, and dumbed it down to a preschool level that would be compatiable to something found in an X-box game where "premade classes" are already built. IE HEAL, TANK, WIZARD, PALA. I literally cannot come up with a single spec that is simpler now than it was before 3.0. The specs themselves are more complex than they ever where in 2.x. Character Trees and the ability to customize abilities, skills, and advancement is an evolution to gaming. Don't ever go into game development. Skill trees are archaic, inflexibile, and simply inferior. Not only that but skill trees where never designed to go beyond 50 levels, the fact they managed to bandaid them to work at 55 was a miracle in and of itself. The only problem with disciplines is that the game didn't launch with them in place. Link to comment Share on other sites More sharing options...
VlatkoTrbovic Posted December 3, 2014 Share Posted December 3, 2014 LordVega I know how you feel mate I got no will to play pvp too. They ruined it. I was playing Sniper on engineering and now it is worthless too. Funny thing is, plasma probe cant stun (so it is worthless) to fight signle enemy, they removed ambush from my abilities so now I bassicly got NO ATTACK ABILITIES. If I come across enemy that got skill and purge/remove my explosive probe from himself there is NOTHING I CAN DO, only thing I can use is low dmg snipe abiltiy and... rifle shots :S My sub expiers in few days and I wont subscribe, I find pve boring and pvp sh*t so no reason for me to pay for not having fun,, Link to comment Share on other sites More sharing options...
xX-Archangel-Xx Posted December 3, 2014 Share Posted December 3, 2014 LordVega I know how you feel mate I got no will to play pvp too. They ruined it. I was playing Sniper on engineering and now it is worthless too. Funny thing is, plasma probe cant stun (so it is worthless) to fight signle enemy, they removed ambush from my abilities so now I bassicly got NO ATTACK ABILITIES. If I come across enemy that got skill and purge/remove my explosive probe from himself there is NOTHING I CAN DO, only thing I can use is low dmg snipe abiltiy and... rifle shots :S My sub expiers in few days and I wont subscribe, I find pve boring and pvp sh*t so no reason for me to pay for not having fun,, Maybe you will enjoy more another class, u cant play setor as a sniper, i mean, u must be very particular to even try at it xD Link to comment Share on other sites More sharing options...
NightWalker-- Posted December 3, 2014 Share Posted December 3, 2014 (edited) Maybe you will enjoy more another class, u cant play setor as a sniper, i mean, u must be very particular to even try at it xD I hate that post... why someone telling me what class i must play??? Ps. unsubbed too. Edited December 3, 2014 by NightWalker-- Link to comment Share on other sites More sharing options...
SOULCASTER Posted December 3, 2014 Share Posted December 3, 2014 This new disciplines system will allow the devs to tweak and alter individuals classes (and more importantly, individual trees) as they see fit. This is just the beginning for their class changes, I have no doubt. I'm sure you will see tweaks, updates and nerfs down the road. The whole point of the 12x experience for the past few months was also to help you grind other characters that maybe you'd enjoy when 3.0 launched...in case you didn't like the changes to your main class. I guess I'm fortunate enough to enjoy almost all of the classes (except sniper/slinger, ironically. I hate that class and play style), but I still enjoy all of the other classes even after 3.0. Link to comment Share on other sites More sharing options...
Technohic Posted December 3, 2014 Share Posted December 3, 2014 (edited) This new disciplines system will allow the devs to tweak and alter individuals classes (and more importantly, individual trees) as they see fit. This is just the beginning for their class changes, I have no doubt. I'm sure you will see tweaks, updates and nerfs down the road. The whole point of the 12x experience for the past few months was also to help you grind other characters that maybe you'd enjoy when 3.0 launched...in case you didn't like the changes to your main class. I guess I'm fortunate enough to enjoy almost all of the classes (except sniper/slinger, ironically. I hate that class and play style), but I still enjoy all of the other classes even after 3.0. I'm not so sure. I just posted a long post in the GS/Sniper forum on eng/sab 3.0 and long story short, it is going to parse very well on a stationary target or NPC that doesn't move out of AOEs. They will not have the metrics and I have little faith in them doing any adjustments on common sense. As far as DF goes? I think the look at them as sustained damage so while I am not sure yet on where that spec is, I have a feeling it might be where they want it as well, and sustained usually doesn't work that great in PvP either. I do have other classes, but I am looking at sharpshooter and I think they did get that right. Have to spec it to confirm. Edited December 3, 2014 by Technohic Link to comment Share on other sites More sharing options...
Lhancelot Posted December 3, 2014 Share Posted December 3, 2014 Of all the classes, the one that I noticed most being changed was ops/scoundrels. I do not play the class. I do face them though, a lot as a healer. And, they really seem ineffective now. I can heal through their damage, and manage them as i would a fly buzzing around my head. They are just an annoyance now. I don't like this, because I actually like challenges in pvp. They should pose more threat in a warzone imo. They seem to do lackluster damage with their hits, and have no burst at all. (They never hit very hard anyway... did their damage really need to be crimped even more?) Now, it seems they are really impotent. No idea why. I do not have a dps ops/scoundrel over lvl 30 and have not played mine for ages. My opinion is unbiased on this, I just would like to see some balance across the boards. It's almost as if the dps ops/scoundrels are being punished for all the OP'd crap we had to put up with from their healing counterparts for the last year. As for the healing ops/scoundrels, may you burn in hades you bastards, and suffer indefinately from gigantic, stifling nerfs. You deserve the nerfs for playing the most POS overpowered, bull**** class of the game. I see ops/scoundrels healing and still putting up high numbers, just not as many of them are putting up the huge numbers. I assume this is because they actually have to work at it now. Maybe things will show differently once everyone is 60 also. I consider this too. No matter what though, the dps ops/scoundrels should be viable in lower lvl pvp, for those who will say "Oh, well at lvl 60 they are fine". Why should a class be total crap in pvp until lvl 60? That's not fair either. Link to comment Share on other sites More sharing options...
NightWalker-- Posted December 3, 2014 Share Posted December 3, 2014 sage/sorc ranged dps with 4 stun skills, bioware you are *********** imbecyle Link to comment Share on other sites More sharing options...
Trevor_the_Bruce Posted December 3, 2014 Share Posted December 3, 2014 sage/sorc ranged dps with 4 stun skills, bioware you are *********** imbecyle I thought you were unsubbibing soon? Maybe since you need to learn to play, pvp was too much for you. If you get stun killed, your the idiot, not bioware. Link to comment Share on other sites More sharing options...
Jadescythe Posted December 3, 2014 Share Posted December 3, 2014 sage/sorc ranged dps with 4 stun skills, bioware you are *********** imbecyle List the 4 stuns they have and I'll listen to what you have to say. Link to comment Share on other sites More sharing options...
kvandertulip Posted December 3, 2014 Share Posted December 3, 2014 The Leth/Engi hybrid was the single worst pvp spec in the game. Bioware did you a favor by getting rid of it. Link to comment Share on other sites More sharing options...
JeffrenBrek Posted December 3, 2014 Share Posted December 3, 2014 (edited) I thought you were unsubbibing soon? Maybe since you need to learn to play, pvp was too much for you. If you get stun killed, your the idiot, not bioware. I disagree with his point, but your point is just as idiotic. Edited December 3, 2014 by JeffrenBrek Link to comment Share on other sites More sharing options...
Gigabolt Posted December 3, 2014 Share Posted December 3, 2014 i logged onto my scoundrel, and there's missing abilities honestly, yesterday i watched guardians of the galaxy. Normally if I had free time I would %100 be on swotor, but this 3.0 has actually hurt my enthusiasm for the game. The class feels like its been marginalized. Then i go into a warzone and yep you guessed right . root root root root root cos 100 consular/inqs. Grossly op class got a buff and Im just sitting there thinking, cos my root breaker on cd. *** is this ****? Link to comment Share on other sites More sharing options...
DomiSotto Posted December 3, 2014 Share Posted December 3, 2014 By whatever reason it always makes me sad when people get that upset about the changes. I guess, it helps to be a sucky player in that respect, cause I just... don't notice those things and move on. If they say rebuild, I rebuild, if I don't like the spec, I change it, if I don't go anywhere with the char, I put it on the backburner. I am probably at the most useless on the character I really like personality wise, and I have been obtuse about changing the spec.... I am sorry it did not work out, but I am sure there will be class changes. Link to comment Share on other sites More sharing options...
Capt_Beers Posted December 3, 2014 Share Posted December 3, 2014 If you like to move around and AoE DoT people maybe you should give Sorc a try. Sounds more like your thing. And 3 months to get to what, 42? I don't think BW is going to be racing to make any changes for someone who plays 1 WZ a day. Link to comment Share on other sites More sharing options...
BadHoneyBadger Posted December 3, 2014 Share Posted December 3, 2014 If you like to move around and AoE DoT people maybe you should give Sorc a try. Sounds more like your thing. And 3 months to get to what, 42? I don't think BW is going to be racing to make any changes for someone who plays 1 WZ a day. Talking from a lowbie standpoint before this update I played a couple dozen 10-29 scound and ops in lethality tree and I have to say for 10-29 it was way overpowered at 22+ after you got cloak out ability. (my actual 55 op I healed until yesterday) only job that could come close was a sorc that usually did 1/2 my damage (PoT5 if you have lowbied in the last month I was lethalityagent or spaceherpies). I pulled over 950k dmg in a civil war and voidstars were poison grenade, frag, guickdraw x2, and repeat. That being said I did try lethality on my 55 today and was impressed for 2 reasons: 1) new ability gives tactical advantage 2) Cull was never down longer than a second (maybe a boost to see more DPS op in ops groups?) With the adjustments made to madness I saw a pve dmg increase from my assassin. Going to check out PT, GS, Sage, Mara, and Jug tonight. Link to comment Share on other sites More sharing options...
NightWalker-- Posted December 3, 2014 Share Posted December 3, 2014 (edited) I thought you were unsubbibing soon? Maybe since you need to learn to play, pvp was too much for you. If you get stun killed, your the idiot, not bioware. You dont even know who i am mate... i play pvp since beta so dont tell me "learn to play" Edited December 3, 2014 by NightWalker-- Link to comment Share on other sites More sharing options...
Capt_Beers Posted December 3, 2014 Share Posted December 3, 2014 You dont even know who i am mate... i play pvp since beta so dont tell me "learn to play" PvPing a long time =/= knowing how to play. Just saying. Link to comment Share on other sites More sharing options...
Technohic Posted December 3, 2014 Share Posted December 3, 2014 PvPing a long time =/= knowing how to play. Just saying. This is amplified by 3.0. I got owned on my slinger yesterday on Oricon. Sure, I got attacked as I ended an NPC fight and had a quarter of my health or so down to start, but I have never lost like this in a random OWPvP encounter. Link to comment Share on other sites More sharing options...
Capt_Beers Posted December 3, 2014 Share Posted December 3, 2014 This is amplified by 3.0. I got owned on my slinger yesterday on Oricon. Sure, I got attacked as I ended an NPC fight and had a quarter of my health or so down to start, but I have never lost like this in a random OWPvP encounter. Well you're doing less damage now (if you are still under 60). Damage at 55 will be lower so that it will be the same at 60. I guess BW forgot to tune the old end game areas to compensate for this. Link to comment Share on other sites More sharing options...
Technohic Posted December 3, 2014 Share Posted December 3, 2014 Well you're doing less damage now (if you are still under 60). Damage at 55 will be lower so that it will be the same at 60. I guess BW forgot to tune the old end game areas to compensate for this. I get that, but so was the other player. It's no big deal as I sat there and right away started looking at why I was beat so bad. There were things that I knew and could have done better, and some of that is getting used to what the new stuff is and when to use it, and then there was some shortcomings of the discipline I went with that I probably should have predicted, which ultimately I need to be aware of as to not let myself fall vulnerable to them so easily. It was definitely that I need to L2P again. Link to comment Share on other sites More sharing options...
funkiestj Posted December 3, 2014 Share Posted December 3, 2014 can I have your stuff? Link to comment Share on other sites More sharing options...
Technohic Posted December 3, 2014 Share Posted December 3, 2014 can I have your stuff? If you are talking to the OP, he probably doesn't have much since he is level 42 after 3 months of PvPing. Speaking of which, I do not know how he ever enjoyed the hybrid without all the skill points you need at 55. Guess sniper/slinger always was pretty good in lowbies so maybe you could get away with it? Link to comment Share on other sites More sharing options...
KingKalbo Posted December 3, 2014 Share Posted December 3, 2014 I'm 58 now and enjoying Sabo on Gunslinger. Being able to do better damage and move and kite just feels like a gunslinger should. I cant speak for snipers; sitting in cover does seem logical for them I guess. It's a huge but welcome change. Sabo Charge on the move; and using the hot pursuit utility to pop your contingency charges will go a long way to helping you get used to the new freedom. That's from my PVP perspective. Running the missions on Rishi I usually roll Hunker Down>flyby>IG>SGunfire and everything dies. Things will probably change at 60 no doubt; but most complaints I'm reading about sabo stems from proccing yur 2 sec stun................. It's a friggin 2 sec stun, that so many classes have been given immunities to. Why worry for now? By the time you pve types get into new OPS The devs should be looking hard into all classes and what is making/breaking their rotations. Link to comment Share on other sites More sharing options...
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