Teymen Posted December 2, 2014 Share Posted December 2, 2014 Okay let me start out by saying i LOVE SWTOR! Now with that stated let me say this. I want my money back. I do not even want to see the new content after what you did to the game. I am so angry about the talent tree i can't even see straight right now. I left WoW when they dummy downed the game. Here pick between this worthless talent or this one. You have to follow this skill path and take these talents. If you wanted this you should have started the game out that way. Half of your discipline skills are worthless and the other half are a waste of time. there is no longer a need to respec the disciplines when you change between trees cause 99% of the time you will not switch the disciplines regardless of what tree you pick. Why you ask? Cause there is no longer a need! I have tried to keep an open mind about this. It has already caused one of my friends to leave the game and very well cause me to leave and take my other friends with me. I hate to sound so whinney! BUT what else is left to do? Leave a game I loved playing or suck it up buttercup and live with the changes that i do not agree with. When i first heard about the disciplines i was hoping it was more along the lines of go out get leveled to 60 and start earning experience towards disciplines. At least then i had a reason to keep playing after i did all end game content and did all the FP to boredom. In closing I am very unhappy and expect this thread will be closed within a few hours of being posted. Is there anyone else as unhappy as me or am i just barking up the wrong tree here? Link to comment Share on other sites More sharing options...
KrullD Posted December 2, 2014 Share Posted December 2, 2014 well seems how theres already lvl 60 players just a few hours after release..some as we speak are probably already halfway done their second lvl 60 character.while the rest of us sit on the fleet with nothing to do until next week; im gunna have to say that this new content wasnt planned out too well, im sure it will look nice, but the joydrop will be lost within a week or two and then its back to the hamster wheel mmo instead of being entertained. a lot of ppl are angry and i dont blame them at all. Link to comment Share on other sites More sharing options...
DeSahd Posted December 3, 2014 Share Posted December 3, 2014 (edited) I hated it when SWG took away all the custom choices. I hated it when WoW took away the customization bad enough that I quit and have no intention of ever going back. And surprise! I hate this proficiencies crap SWTOR has now foisted on us. I enjoy tinkering with split builds to fit my personal play style. After looking at the new trees on my characters I can definitely say I feel totally screwed over. As an example, my sorceror had a split build half heal and half lightning. It was awesome for when I wanted to get on a character to just solo. That's now gone completely. I want my money back! Edited December 3, 2014 by DeSahd Link to comment Share on other sites More sharing options...
Yezzan Posted December 3, 2014 Share Posted December 3, 2014 I think the problem is that as they increase the levels and add skill points people would be able to max out all skill trees eventually. Thats why they did this discipline thing. people are generally resistant to change. Perhaps you should allow yourself to get adjusted to it. I think levleing a toon from 0-60 on this system would give a better feel or whether or not it is a good change. But since most already have a server full of level 55's that's kinda off the table. They did say damage will be reduced and progressivley increase as you level towards 60. So the damage you dealt at level 55 will be the same that you will do at 60. Link to comment Share on other sites More sharing options...
Xavon_Wrentaile Posted December 3, 2014 Share Posted December 3, 2014 I think the problem is that as they increase the levels and add skill points people would be able to max out all skill trees eventually. Thats why they did this discipline thing. Bull. They should have added new options, or expanded the number of points we can put into existing options, to cover the additional skill points. That's how you expand the game and keep people interested. Not by stripping of all choice, and scaling back everything so the new max is roughly the same as the previous max was. Link to comment Share on other sites More sharing options...
helios_Frost Posted December 4, 2014 Share Posted December 4, 2014 (edited) I hated it when SWG took away all the custom choices. I hated it when WoW took away the customization bad enough that I quit and have no intention of ever going back. And surprise! I hate this proficiencies crap SWTOR has now foisted on us. I enjoy tinkering with split builds to fit my personal play style. After looking at the new trees on my characters I can definitely say I feel totally screwed over. As an example, my sorceror had a split build half heal and half lightning. It was awesome for when I wanted to get on a character to just solo. That's now gone completely. I want my money back! i completely agree. I had enjoyed customizing my characters to my own play style through the tree, now, most of the characters i have at 55 are completely out of my area of enjoyment because i can't play how i used to. Edited December 4, 2014 by helios_Frost Link to comment Share on other sites More sharing options...
Phyltr Posted December 4, 2014 Share Posted December 4, 2014 i completely agree. I had enjoyed customizing my characters to my own play style through the tree, now, most of the characters i have at 55 are completely out of my area of enjoyment because i can't play how i used to. So many people in this thread feeling like they are special snowflakes that had figured out something that math didn't. Spec's aren't qualitative, they are measurable in DPS/HPS/survival. They are quantitative and selecting the same options every single time I needed to respec was stupid. Why can't you customize to your playstyle with the utilities? You're just complaining about a perceived removal of choice when, in fact, you have more choices now since the utilities are far more universal. Before you could either spec to do the best DPS/HPS or you could be worse than you could be. Its a ridiculous choice and I'm glad they moved to this system. Link to comment Share on other sites More sharing options...
farleyzero Posted December 4, 2014 Share Posted December 4, 2014 So many people in this thread feeling like they are special snowflakes that had figured out something that math didn't. Spec's aren't qualitative, they are measurable in DPS/HPS/survival. They are quantitative and selecting the same options every single time I needed to respec was stupid. Why can't you customize to your playstyle with the utilities? You're just complaining about a perceived removal of choice when, in fact, you have more choices now since the utilities are far more universal. Before you could either spec to do the best DPS/HPS or you could be worse than you could be. Its a ridiculous choice and I'm glad they moved to this system. Oh really so it was only perceived that I could Hybrid my character with skills from healing and damage you are so smart to point that out to me I never knew I was so wrong thank you for showing me the light and taking the scales from my eyes Link to comment Share on other sites More sharing options...
Phyltr Posted December 4, 2014 Share Posted December 4, 2014 Oh really so it was only perceived that I could Hybrid my character with skills from healing and damage you are so smart to point that out to me I never knew I was so wrong thank you for showing me the light and taking the scales from my eyes Poor little snowflake. Obviously BW doesn't want you to play like that. Link to comment Share on other sites More sharing options...
RanciDapE Posted December 4, 2014 Share Posted December 4, 2014 I am not a fan of the new skill tree set up AT ALL. It seems convoluted, fickle, and unnecessary....Especially since most of us were ok with the way it was before. Change it back. Link to comment Share on other sites More sharing options...
Phyltr Posted December 4, 2014 Share Posted December 4, 2014 I am not a fan of the new skill tree set up AT ALL. It seems convoluted, fickle, and unnecessary....Especially since most of us were ok with the way it was before. Change it back. I don't think you understand what convoluted means. con·vo·lut·ed ˈkänvəˌlo͞odəd/ adjective 1. (especially of an argument, story, or sentence) extremely complex and difficult to follow. The new system is the opposite of convoluted, its slimmed down and easier. You really shouldn't use words you don't understand. You were only "ok" with the way it was before because that's what you knew, now you are faced with change and you're screaming about the sky falling because you are someone who can't cope with change. You're not a special snowflake, you're build wasn't awesome. Link to comment Share on other sites More sharing options...
Ishoam Posted December 4, 2014 Share Posted December 4, 2014 I am not a fan of the new skill tree set up AT ALL. It seems convoluted, fickle, and unnecessary....Especially since most of us were ok with the way it was before. Change it back. I agree completely. The talent trees weren't broken before, so there should be NO reason to change them now. If the devs are smart, or want to at least pretend that they care about customer satisfaction, they'll revert to something that people actually can use effectively, recombine all the skills they stupidly split into two (looking at you Med shot/hammer shot), and just keep the new content with the planets and storyline. Link to comment Share on other sites More sharing options...
AmarantKando Posted December 4, 2014 Share Posted December 4, 2014 I just hope they Will do something about this... They Will disappoint a lot of people of They keep the discipline system. Link to comment Share on other sites More sharing options...
Kilthares Posted December 14, 2014 Share Posted December 14, 2014 R-E-L-A-X!! I know most people are super resistant to change and it always yields very negative reactions. However, I don't think this change is as bad a people are making it. The overall effect of the change is to get certain disciplines in the advanced classes to realize their full potential an unleash the full power of the discipline. Does it take away some customization? YES. Does it make your character play any different or less powerful? NO. There will be some added skills and maybe you have to alter your rotations a bit but it will basically play the same. Does it take away some of the hybrid builds? YES. But the original intent of the devs was not to have a skillion different hybrid builds that are impossible to test and therefore very difficult keep balanced. If the goal is to have something overpowered, which most people do, then keeping the status quo should appeal to you. However, at the expense of others who will whine until the end of time. If your wish is to have a game that is challenging yet balanced, then a change was somewhat needed. One thing to keep in mind is that this game was never really developed to encourage multiple variations of individual uniqueness from one character to another. This is not that game. Although there are some who really try to wish it so. There will be a little customization in the way utilities are chosen but that is about it. Then the question is asked, "why didn't they do this from the beginning?" Well, I don't think they envisioned that there would be the amount of hybrid builds out there that there were. What they DID realized is that because of the "hybrid build" not many were really reach the top of their discipline tree and therefore not unlocking some of it's most powerful spells which in turn defeats the purpose of even having that discipline. Also, having a multitude of hybrid variations makes for a daunting task of testing those builds for balance and keeping any one build from being overpowered. Even with all of this said, not many people are going to like the change. Not for a long while anyway. Link to comment Share on other sites More sharing options...
Xakthul Posted December 14, 2014 Share Posted December 14, 2014 Sure, Proficiencies are dumbed down a bit, but just spec as you did before. We've got more procs and more available rotations... So the problem is that bad hybrid was bad, and you don't like the new system, which actually makes playing hybrid easier? /slowclap Link to comment Share on other sites More sharing options...
Swounds Posted December 16, 2014 Share Posted December 16, 2014 I understand that something needed to be done to make leveling continue to feel relevant for players as they head towards the increased cap. But the effect, for me, has felt the opposite, and, yes, it feels 'dumbed down.' When LOTRO dumbed down their skill system, it was one of several factors that caused me to leave the game. I don't want to leave SWTOR, but between the new system, the blase expansion / lack of more character driven content and the nerfing of my poor healing Scoundrel and Op.... it could happen. Players as a rule want things to be MORE customizable, not less so. I do hope that somehow, our skill system can be salvaged and improved. I'd also like to note that it's kind of infuriating that PVP based skill decisions have to affect PVE (no offense towards PVPers, but face it, it's a whole different game concept) - but, given the open world PVP options in SWTOR, I see no way to segregate them. Link to comment Share on other sites More sharing options...
keetoowah Posted February 28, 2016 Share Posted February 28, 2016 You are absolutely right, and I left WOW for exactly the same reason. It has nothing to do with nobody likes change, give yourself time to adjust to it. It has to do with a bunch of spoiled idiots who want to be able to play a game and not have to put any thought or planning into it. It has to do with DUMBING DOWN a game to accommodate those spoiled idiots. I also am on the verge of quitting this game that I love to play, and like WOW never to return !!!! Link to comment Share on other sites More sharing options...
XiamaraSimi Posted February 28, 2016 Share Posted February 28, 2016 Link to comment Share on other sites More sharing options...
Clone_Enforcer Posted February 28, 2016 Share Posted February 28, 2016 I think combat proficiencies is great. It's simple, and I like the utilities because you can assign some on other roles that could never be used on. And all utilities are good, no matter what they are. Something is wrong with you guys. Link to comment Share on other sites More sharing options...
PorsaLindahl Posted February 28, 2016 Share Posted February 28, 2016 You are absolutely right, and I left WOW for exactly the same reason. It has nothing to do with nobody likes change, give yourself time to adjust to it. It has to do with a bunch of spoiled idiots who want to be able to play a game and not have to put any thought or planning into it. It has to do with DUMBING DOWN a game to accommodate those spoiled idiots. I also am on the verge of quitting this game that I love to play, and like WOW never to return !!!! You are condemned to play for 1 month for every month this thread has been dead (inactive) as payment for your necrotrosities. Link to comment Share on other sites More sharing options...
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