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PVP - Lethality Discipline Utilities Questions


Mel_the_Jedi

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For PvP.

 

So what Utilities are you picking? I am pretty upset by the point restrictions to access masterful and heroic utilites.

 

I picked Nanotech Suit, Infiltrator, and Slip Away for Skillful utilities.

 

I am having to decide between Pin Down, Advanced Cloaking and Sedatives in Masterful. Currently I have skipped AC because I loved Pin Down when I was Concealment. Sedatives just seems to powerful to pass up. Will have to play a bit to see how much it helps as Lethality.

 

In Heroic I am torn between Imperial Tactics, Evasive Screen, Evasive Imperative and Revitalizers. Using Imperial Tactics currently because the 10m TA is nice, but at 60 I have no idea which of the other 3 I will pick.

 

How are you guys faring and what choices did you make?

Edited by Mel_the_Jedi
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For PvP I don't see how you pick anything except Evasive Screen and Evasive Imperative. In a world of every DOT being uncleansable you just can't pass up a faster cleanse, plus a free second cleanse when you combat stealth. I don't like it much since Concealment loses Jarring Strike and Revitalizers from their tree, and Lethality loses Augmented Shields and Escape Plan from their tree, and it hurts not being able to put them back.

 

I'll probably stick with Pin Down and Advanced Cloaking for mid tier. Sedatives sounds great in regs where you regularly get to get back in stealth and sap someone out of combat. Maybe I'll swap them depending on what I'm doing.

Edited by BobaFaceroll
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For PvP I don't see how you pick anything except Evasive Screen and Evasive Imperative. In a world of every DOT being uncleansable you just can't pass up a faster cleanse, plus a free second cleanse when you combat stealth. I don't like it much since Concealment loses Jarring Strike and Revitalizers from their tree, and Lethality loses Augmented Shields and Escape Plan from their tree, and it hurts not being able to put them back.

 

I'll probably stick with Pin Down and Advanced Cloaking for mid tier. Sedatives sounds great in regs where you regularly get to get back in stealth and sap someone out of combat. Maybe I'll swap them depending on what I'm doing.

 

Well I do only play regs because the 8 man matches are so much better than the arenas, IMO. I would definitely pick ES and EI if I was concealment, but I don't see the need for them in Lethality since I am rarely in stealth or trying to get back in stealth. Might drop Sedatives for that reason, too.

 

Thanks for the reply! :)

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I'm leery of dropping points in the Sever Tendon ability, since Crippling Strike does an immobilize out of the box. Sure, Sever is 10 m, but it still feels silly since we have that immobilizer.

 

Is the augmented shields worth picking up? Not sure if 30% is a big boost or not (tooltip is helpful and doesn't say how much damage it absorbs from the start). I could see dropping that and going for the health boost on collapse in heroic.

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I'm leery of dropping points in the Sever Tendon ability, since Crippling Strike does an immobilize out of the box. Sure, Sever is 10 m, but it still feels silly since we have that immobilizer.

 

Is the augmented shields worth picking up? Not sure if 30% is a big boost or not (tooltip is helpful and doesn't say how much damage it absorbs from the start). I could see dropping that and going for the health boost on collapse in heroic.

 

Crippling Slice is for Conc only and this thread is for Lethality. Having the root has been nice for me in that I can use it to gain distance or close distance. Pretty fun, actually.

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Crippling Slice is for Conc only and this thread is for Lethality. Having the root has been nice for me in that I can use it to gain distance or close distance. Pretty fun, actually.

 

Yeah, my bad, sorry. Still getting settled on who has what in the new setup. My Scrapper is pretty keen on some of the goodies dirty/lethal types used to only get (lower recharge on dirty kick, etc.). I would think the Tendon Slice is a nice thing to have now for the lethality types.

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