Maxibo Posted November 16, 2014 Share Posted November 16, 2014 I recently had this post in another section so I thought I'd move it. I would love to know how you base your decision on placing the season 3 ranked warzone tiers at; Tier 3: <1300 Tier 2: 1300-1649 (349 rating from tier 2 to 1?!) Tier 1: !650+ Lowering the reward-ceiling by 4% whilst losing 50% of the participants for soloqueue between season 2 and 3 seems very odd. You have to wait around 20 minutes to get a pop on Tomb of Freedon Nadd when queueing solo ranked, and you end up with trolls who go in without any gear on, or leave just when the warzone starts more often than you end up with geared people. Unless you're very lucky with people or the other team is unlucky - in terms of getting the trolls - it's near impossible to reach 1650 rating. Considering the amount of people queueing now compared to previous seasons, having tier 1 at 1500, 1550 or even 1600 seems much more appropriate. Also, why has the Unique armor reward been placed in Tier 1 all of the sudden? To post some solid statistics, I'll refer to this link previously posted by another player; http://www.swtor-mined.com/ I would love to get some answers on this. Link to comment Share on other sites More sharing options...
-Holmes Posted November 16, 2014 Share Posted November 16, 2014 Unless you're very lucky with people or the other team is unlucky - in terms of getting the trolls - it's near impossible to reach 1650 rating. The leaderboards would like to have a chat with you. http://www.swtor.com/leaderboards/class/undefined/tomb-of-freedon-nadd Link to comment Share on other sites More sharing options...
Coloneli Posted November 16, 2014 Share Posted November 16, 2014 Pops on TOFN are pretty fast around 5 mins in que as healer before i get pop usually. But yeah, no idea why BioWare chose 1650 rating. Link to comment Share on other sites More sharing options...
SenatorPalpaTANG Posted November 16, 2014 Share Posted November 16, 2014 (edited) My guess is they set it at 1650 because they gave us an extra month of notice this time around. Not that I agree with that line of thinking, but it's the only thing that comes to mind. Ideally we should know exactly what's expected of us and exactly what we're even competing for at the start of the season... Honestly, I don't know why they don't just do it by percentage. Like top X% per server gets tier 1, whatever they want X to be. It seems simple to me. Make it so transferring servers wipes rating, ONLY if you're over 1200. That would prevent people from grinding up characters on high pop realms and transferring to servers with lower overall rating just to get T1, while also preventing people from abusing the system to reset bad records/ratings. Edited November 16, 2014 by SenatorPalpaTANG Link to comment Share on other sites More sharing options...
Evolixe Posted November 16, 2014 Share Posted November 16, 2014 Make it so transferring servers wipes rating, ONLY if you're over 1200. That would prevent people from grinding up characters on high pop realms and transferring to servers with lower overall rating just to get T1 Lol, people are doing this? Link to comment Share on other sites More sharing options...
Maxibo Posted November 16, 2014 Author Share Posted November 16, 2014 (edited) The leaderboards would like to have a chat with you. http://www.swtor.com/leaderboards/class/undefined/tomb-of-freedon-nadd There are currently 73 people between rank 3 and 261 out of 17645 above tier one which was my entire point. Edited November 16, 2014 by Maxibo Link to comment Share on other sites More sharing options...
Maxibo Posted November 16, 2014 Author Share Posted November 16, 2014 My guess is they set it at 1650 because they gave us an extra month of notice this time around. Not that I agree with that line of thinking, but it's the only thing that comes to mind. Ideally we should know exactly what's expected of us and exactly what we're even competing for at the start of the season... Honestly, I don't know why they don't just do it by percentage. Like top X% per server gets tier 1, whatever they want X to be. It seems simple to me. Make it so transferring servers wipes rating, ONLY if you're over 1200. That would prevent people from grinding up characters on high pop realms and transferring to servers with lower overall rating just to get T1, while also preventing people from abusing the system to reset bad records/ratings. ^ This right here is a good answer. Link to comment Share on other sites More sharing options...
ronniehenlau Posted November 16, 2014 Share Posted November 16, 2014 http://www.swtor-mined.com/ That link wont work anymore (gonna set up a redirect from it), new url is http://www.swtor-arenas.com :-) Also, bear in mind that the numbers on my site / on the leaderboards arent 100% accurate, since they will only give an indication of current rating - if you drop below 1650, you wont show up on my list. I still think it's fairly indicative of how many will get the T1 rewards, but I'd add a couple % on it to get a more accurate number. By my numbers, 1.1% from group ranked participants will get the reward (so presume 1.3-1.5%, or 150-170 players), and 1.2% (so presume 1.4-1.6%, or ~300-320 players) from yolo ranked. Those are terribly low numbers imo, considering they aimed for the top 5% in season 1 iirc. Link to comment Share on other sites More sharing options...
SirMannii Posted November 16, 2014 Share Posted November 16, 2014 I recently had this post in another section so I thought I'd move it. I would love to know how you base your decision on placing the season 3 ranked warzone tiers at; Tier 3: <1300 Tier 2: 1300-1649 (349 rating from tier 2 to 1?!) Tier 1: !650+ Lowering the reward-ceiling by 4% whilst losing 50% of the participants for soloqueue between season 2 and 3 seems very odd. You have to wait around 20 minutes to get a pop on Tomb of Freedon Nadd when queueing solo ranked, and you end up with trolls who go in without any gear on, or leave just when the warzone starts more often than you end up with geared people. Unless you're very lucky with people or the other team is unlucky - in terms of getting the trolls - it's near impossible to reach 1650 rating. Considering the amount of people queueing now compared to previous seasons, having tier 1 at 1500, 1550 or even 1600 seems much more appropriate. Also, why has the Unique armor reward been placed in Tier 1 all of the sudden? To post some solid statistics, I'll refer to this link previously posted by another player; http://www.swtor-mined.com/ I would love to get some answers on this. This is the OP guys. Read it, then look at how many people already 2000+. 1650 is not hard. You're just not good enough or you have played way too few games. Or you could be a dps Merc, Sniper or Operative, Link to comment Share on other sites More sharing options...
-Holmes Posted November 17, 2014 Share Posted November 17, 2014 There are currently 73 people between rank 3 and 261 out of 17645 above tier one which was my entire point. I don't understand how that proves your point. 74 people with T1 rating on TOFN ALONE, which according to your original post, You have to wait around 20 minutes to get a pop on Tomb of Freedon Nadd when queueing solo ranked, and you end up with trolls who go in without any gear on, or leave just when the warzone starts more often than you end up with geared people. Not to mention you said it was near impossible to reach T1 rating. Does this mean that 73 people did the "nearly impossible" to reach said rank? Did you think that having T1 was gonna be a walk in the park? Just queue up a few times and bam, you're T1? It's the top tier for a reason, and that's because you need to work for it. It's right there on the leaderboards. Those elites who can get T1, WILL get T1. Those who cannot, will make a thread about it. Link to comment Share on other sites More sharing options...
smuldro Posted November 17, 2014 Share Posted November 17, 2014 t1 rating was pretty easy Link to comment Share on other sites More sharing options...
Maxibo Posted November 17, 2014 Author Share Posted November 17, 2014 (edited) I don't understand how that proves your point. 74 people with T1 rating on TOFN ALONE, which according to your original post, Not to mention you said it was near impossible to reach T1 rating. Does this mean that 73 people did the "nearly impossible" to reach said rank? Did you think that having T1 was gonna be a walk in the park? Just queue up a few times and bam, you're T1? It's the top tier for a reason, and that's because you need to work for it. It's right there on the leaderboards. Those elites who can get T1, WILL get T1. Those who cannot, will make a thread about it. I never said it proves my point. I said my point was that 73 people out of that number of players means it is near impossible statistic-wise to reach the top tier. Especially compared to previous seasons if you look at the number of participants overall. Season 2 had 50% more people playing than season 3 and the top tier rating was still lower than in this season. And the purpose of my thread was that I wanted to know on what statistics bioware base the decisions to place the tier ratings at their current level when the number of players participating has dropped consistently. So there's no reason to throw mild insults in this thread. Edited November 17, 2014 by Maxibo Link to comment Share on other sites More sharing options...
-Holmes Posted November 17, 2014 Share Posted November 17, 2014 I never said it proves my point. I said my point was that 73 people out of that number of players means it is near impossible statistic-wise to reach the top tier. Especially compared to previous seasons if you look at the number of participants overall. Season 2 had 50% more people playing than season 3 and the top tier rating was still lower than in this season. And the purpose of my thread was that I wanted to know on what statistics bioware base the decisions to place the tier ratings at their current level when the number of players participating has dropped consistently. So there's no reason to throw mild insults in this thread. Sure, statistically speaking, out of the thousands of players that have been in ranked, 73 people is a small amount, but you're delusional if you think that reflects an accurate number. Out of those thousands of people. how many have done more than one ranked match? How many have done more than 10. How many of them were fully geared and weren't just PvE players wanting a shot at that T3 reward? T3 is a participation award. T2 is being an okay PvP player. T1 is being a good PvP player. Again, I'm speaking in general, because out of those 73 T1 players, I'm sure a few might have cheated their way to the top. So in order to determine how statistically impossible reaching T1 actually is, you'd need to look at the active ranked player base, people who actively play ranked throughout a season, and not just for the 10 games it takes to qualify for T3 rewards. Do you think that TOFN has more that 500 active ranked players? Maybe even 1000, to be generous. Link to comment Share on other sites More sharing options...
Maxibo Posted November 17, 2014 Author Share Posted November 17, 2014 (edited) Sure, statistically speaking, out of the thousands of players that have been in ranked, 73 people is a small amount, but you're delusional if you think that reflects an accurate number. Out of those thousands of people. how many have done more than one ranked match? How many have done more than 10. How many of them were fully geared and weren't just PvE players wanting a shot at that T3 reward? T3 is a participation award. T2 is being an okay PvP player. T1 is being a good PvP player. Again, I'm speaking in general, because out of those 73 T1 players, I'm sure a few might have cheated their way to the top. So in order to determine how statistically impossible reaching T1 actually is, you'd need to look at the active ranked player base, people who actively play ranked throughout a season, and not just for the 10 games it takes to qualify for T3 rewards. Do you think that TOFN has more that 500 active ranked players? Maybe even 1000, to be generous. Well they all must have done more than one match in order to get a rating. Yes I agree and understand that 10 games wont do ****, you need to be active consistently but you also just said something which I originally stated as a problem that ruins it for people who actually do participate throughout the season. There are so many players who are now trying to get the T3 reward which means there will be ungeared people in arenas (more than the usual amount). And yes, this might always be a problem and BW needs to sort that out, but it doesn't make it any easier when you're trying to up your rating and you have to carry another player and the oposite team has 4 fully geared players. I have no idea how many active ranked players my server really has, but I know there are plenty of trolls and pve conquest people around. Edited November 17, 2014 by Maxibo Link to comment Share on other sites More sharing options...
-Holmes Posted November 17, 2014 Share Posted November 17, 2014 (edited) Well they all must have done more than one match in order to get a rating. Yes I agree and understand that 10 games wont do ****, you need to be active consistently but you also just said something which I originally stated as a problem that ruins it for people who actually do participate throughout the season. There are so many players who are now trying to get the T3 reward which means there will be ungeared people in arenas (more than the usual amount). And yes, this might always be a problem and BW needs to sort that out, but it doesn't make it any easier when you're trying to up your rating and you have to carry another player. I have no idea how many active ranked players my server really has, but I know there are plenty of trolls and pve conquest people around. You don't need more than one match to gain rating. You need 10 to qualify for T3. Example given: http://www.swtor.com/leaderboards/character/4611687879597150576 Sure, Conquest farmers and trolls have been an issue, and it may have become a bit more annoying, but those are the perils of starting ranked late just because the rewards are good this time. However, I stand by my argument, Out of the 1000(I'm willing to be that it's less than 500, but for the sake of the argument we'll use the bigger number) active ranked players that I believe TOFN has, 73 people is a fair number to reach T1, through trolls and conquest farmers. That number will increase by next week for sure, as it has already increase to 74 today. Also, on TOFN in S2, only 102 players reached 1650 rating. Considering that ranked dropped in activity over all servers in S3, 74 people with the season still on-going is still fairly good. Edited November 17, 2014 by -Holmes Link to comment Share on other sites More sharing options...
Maxibo Posted November 17, 2014 Author Share Posted November 17, 2014 You don't need more than one match to gain rating. You need 10 to qualify for T3. Example given: http://www.swtor.com/leaderboards/character/4611687879597150576 Sure, Conquest farmers and trolls have been an issue, and it may have become a bit more annoying, but those are the perils of starting ranked late just because the rewards are good this time. However, I stand by my argument, Out of the 1000(I'm willing to be that it's less than 500, but for the sake of the argument we'll use the bigger number) active ranked players that I believe TOFN has, 73 people is a fair number to reach T1, through trolls and conquest farmers. That number will increase by next week for sure, as it has already increase to 74 today. Also, on TOFN in S2, only 102 players reached 1650 rating. Considering that ranked dropped in activity over all servers in S3, 74 people with the season still on-going is still fairly good. Take into consideration that season 2 didn't have the 1650 requirement for T1 tho. Link to comment Share on other sites More sharing options...
Jadescythe Posted November 17, 2014 Share Posted November 17, 2014 Their tier system is based on a percentage of players. If they want the top 2% to be in tier 1, then 2% of players are above 1650. I honestly don't remember what the percentages they gave were, so you'll have to find that dev post yourself. You don't have to like it, but that's the reason. Link to comment Share on other sites More sharing options...
ronniehenlau Posted November 17, 2014 Share Posted November 17, 2014 Their tier system is based on a percentage of players. If they want the top 2% to be in tier 1, then 2% of players are above 1650. I honestly don't remember what the percentages they gave were, so you'll have to find that dev post yourself. You don't have to like it, but that's the reason. They said 5%, but atm it's much lower. Link to comment Share on other sites More sharing options...
foxmob Posted November 17, 2014 Share Posted November 17, 2014 not that I think I'm the 2nd best pyro PT on my server, but...last I checked, there was only one person even over 1600 and for a brief moment, I was the only other one over 1500. so...no PTs/VGs will get 1650 on my server. that's kinda funny. the ratings are useless across servers when your only competition is restricted to your server. there are other issues, but I thought this one was funny. and for the record, I get in between 5 and 15 games per day when I queue. so even though the population may be small, the available games is just fine. Link to comment Share on other sites More sharing options...
Zoom_VI Posted November 17, 2014 Share Posted November 17, 2014 not that I think I'm the 2nd best pyro PT on my server I'm pretty sure there are a number of powertech/vangaurds that would disagree with that assessment. Also it varies by server, on Ebon for example the second and third highest rated players on the server are both powertechs. Link to comment Share on other sites More sharing options...
MASOLIZ Posted November 17, 2014 Share Posted November 17, 2014 Didn't plenty if ppl say 1500 rating was too low for the S1 mutant rancor? Didn't read whole thread cuz reasons but maybe they're increasing I every season.....if there's still PvP after the expac:rak_01::p:rak_04: Link to comment Share on other sites More sharing options...
Zoom_VI Posted November 17, 2014 Share Posted November 17, 2014 Didn't plenty if ppl say 1500 rating was too low for the S1 mutant rancor? Didn't read whole thread cuz reasons but maybe they're increasing I every season.....if there's still PvP after the expac:rak_01::p:rak_04: 1500 was too low for season 1 because season 1 lasted almost 6 months, there where people running around with 3k+ ratings. In season 2 and 3 2k rating in considered extremely high. Link to comment Share on other sites More sharing options...
ronniehenlau Posted November 17, 2014 Share Posted November 17, 2014 Season 1 Tier1: 879 + 1282 = 2161 (group + ranked) or 4.6002% from group, and 3.6987% from yolo Season 2 Tier1: 143 + 502 = 645 (group + ranked) or 1.2510% from group, and 1.5571% from yolo Season 3 Tier1: 133 + 269 = 402 (group + ranked) or 1.1798% from group, and 1.2964% from yolo. Naturally, this is based off of current rating, but I still think it gives a solid picture of how very few gets the Tier1 rewards. If Tier1 rating requirement was the same in s1 as it is in s3, the numbers are very different - 224 from group and 311 from yolo. Numbers /o/ \o\ \o/ Link to comment Share on other sites More sharing options...
EnzoForMe Posted November 17, 2014 Share Posted November 17, 2014 1650 so hard. Please. Link to comment Share on other sites More sharing options...
foxmob Posted November 21, 2014 Share Posted November 21, 2014 1650 so hard. Please. it is hard when you don't q-dodge. not the "bad" kind of q-dodge. but...I did lose 150 rating in one day this week simply b/c I kept Qing when I knew I was getting bad matchups (there were a lot of sorcs in queue but no heals and then there was a large disparity in the quality of healers and tanks). if I was very serious about my rating, i'd have stopped Qing after a few games, but...since you have to win 2:1 just to tread water, I do think it's hard to move up unless you're judicious about when you Q -- being the difference between 1400 and 1650. Link to comment Share on other sites More sharing options...
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