shadowhatter Posted November 14, 2014 Share Posted November 14, 2014 (edited) So I only been doing the 12x class exp leveling for a short period and im wondering how am i spose to keep geared? im constantly out lvling my gear and stay poor from gtn because im trying to keep my gear updated. Does anyone have any adivce for a newb? btw im only on my secound character, its a assassin and it consta-dies on stronges/leets and a 4-5 pack of normals can get me to like 5% HP my gear consists of mainly all tank lvl 29 greens, im lvl 31 in dps spec. i tryed dps gear / dps spec but I was contant dieing on leet mobs. with the tank gear / dpsspec I was getting down to like 5% hp but living. But if no one realy wants to chime in about this then o well, but I would really app atlest another link to follow and maybe learn from there. Thanks in advance Edited November 14, 2014 by shadowhatter Link to comment Share on other sites More sharing options...
Khantalas Posted November 14, 2014 Share Posted November 14, 2014 Do the dailies and weeklies for flashpoints and PvP, and don't try to push forward if you feel undergeared. Instead, switch to another alt and repeat. Link to comment Share on other sites More sharing options...
Cox_The_Beast Posted November 14, 2014 Share Posted November 14, 2014 So I only been doing the 12x class exp leveling for a short period and im wondering how am i spose to keep geared? im constantly out lvling my gear and stay poor from gtn because im trying to keep my gear updated. Does anyone have any adivce for a newb? btw im only on my secound character, its a assassin and it consta-dies on stronges/leets and a 4-5 pack of normals can get me to like 5% HP my gear consists of mainly all tank lvl 29 greens, im lvl 31 in dps spec. i tryed dps gear in dps spec but I was contant dieing on leet mobs. with the tank gear/spec I was getting down to like 5% hp but living. Eh, not much else to do if you don't have the chance to cover the gear issue with your own crafters, I'm afraid. Except buying stuff off the GTN regularly, that is. Tbh, I think 12Exp is good for players with an established legacy, but a pain for everyone else. You will never have enough Planetary Comms to gear yourself and your Comp properly no matter how hard you try, and as such you'll have more chances to struggle than on a normal play through. My suggestion, given your difficult situation, would be to keep an eye on the GTN and outfit yourself in green non-moddable gear close to your lvl or keep a moddable set ready and change the mods regularly with GTN or vendor greens/blues. I wouldn't bother with purple stuff, it gets obsolete so fast, especially with 12Exp, that I find it better and less costly in the long term to stick with greens and blues. Also, if you struggle so much with the class, it may not be the class for you. I found myself frustrated by how Marauder was - personal feeling here, don't rage at me, please - less than optimal to face mobs, in my early days. So I rerolled as Jug instead, and found it more fun, less frustrating and actually harder to be killed by the same enemies that killed me easily on Marauder. Think of it very thoroughly, read some guides on Dulfy (Assassin DPS Guide from Dulfy), polish your rotation and see how it goes. If you keep struggling even after that, that may be the issue, I'm afraid. Still, GL with your play through, hopefully things will become less frustrating as you go. Also, stick to DPS gear if you play a DPS spec, it may seem to you that you are sturdier, while in fact you're doing far less DPS than you should, de facto making the fight harder for yourself. Besides, tanking stats such as Shielding, Absorb and Defence have basically the need to stay in Tanking Stance to be used, which denies the bonus you would get with your spec, making you weaker. Link to comment Share on other sites More sharing options...
shadowhatter Posted November 14, 2014 Author Share Posted November 14, 2014 what if i go and level to the end of the class missions for so called planet, then back tracked and did all the heroics for that planet? would that give me some gear and comms for next planet? Link to comment Share on other sites More sharing options...
Unchosen Posted November 14, 2014 Share Posted November 14, 2014 If you're trying to earn comms then backtracking to early worlds and breezing through heroics and quick side missions is a good idea. Link to comment Share on other sites More sharing options...
Heezdedjim Posted November 14, 2014 Share Posted November 14, 2014 Problem solved. Link to comment Share on other sites More sharing options...
LadyVix Posted November 14, 2014 Share Posted November 14, 2014 So I only been doing the 12x class exp leveling for a short period and im wondering how am i spose to keep geared? im constantly out lvling my gear and stay poor from gtn because im trying to keep my gear updated. Does anyone have any adivce for a newb? btw im only on my secound character, its a assassin and it consta-dies on stronges/leets and a 4-5 pack of normals can get me to like 5% HP my gear consists of mainly all tank lvl 29 greens, im lvl 31 in dps spec. i tryed dps gear / dps spec but I was contant dieing on leet mobs. with the tank gear / dpsspec I was getting down to like 5% hp but living. But if no one realy wants to chime in about this then o well, but I would really app atlest another link to follow and maybe learn from there. Thanks in advance If you already have a 55, why not take 20-30 min and run some quick dailies like black Hole or CZ, then use that to fund your equipment upgrades? Alternately, if you level cybertech, scavenging and underworld trading, you can quickly farm the materials and craft most of your own upgrade components. (You could also scavenge and sell the materials on the GTN) Personally speaking, now that I've completed my 16 advanced classes, I'm going back and playing through some of the classes again. (currently playing a Lv 33 madness spec assassin) Honestly, with level appropriate armorings, mods, etc, she destroys everything in her path, while rarely dropping below 90% HP. Death Field will drop an entire pack of mobs to below 20% in a single shot. If you're struggling with you assassin, try a different spec. Link to comment Share on other sites More sharing options...
Savej Posted November 14, 2014 Share Posted November 14, 2014 (edited) With cybertech it's possible to keep greens in a CM/legacy set or two but you will add to your leveling time required and end up spending ccs to train. Otherwise use the greens from class rewards and spend ccs on the gtn + use treasure hunting. if you do it right you'll be 2-4 levels over the content so won't need great gear at any particular point. Edited November 14, 2014 by Savej Link to comment Share on other sites More sharing options...
Aussircaex Posted November 14, 2014 Share Posted November 14, 2014 Get the daily on the fleet and run a random flashpoint, and maybe KDY for good measure. That'll get you about 25-30 planetary comms; enough to buy new mods for 4-5 pieces of gear. The next day, do it again and upgrade the pieces you missed. Link to comment Share on other sites More sharing options...
Sharzade Posted November 14, 2014 Share Posted November 14, 2014 what if i go and level to the end of the class missions for so called planet, then back tracked and did all the heroics for that planet? would that give me some gear and comms for next planet? Nice - I'll take on this idea about the Heroic quests. I never got a character up very far before. How high level do they have to be to do dailies? I haven't jumped into PvP, but I suppose that might be some kind of daily thing if I went for it. Can regular dailies be solo'd or are they group quests, and are they available across all character levels? Link to comment Share on other sites More sharing options...
Khantalas Posted November 14, 2014 Share Posted November 14, 2014 (edited) PvP dailies are available as early as level 10. Flashpoint dailies require level 15, but depending on your level you can get as many as 25 daily planetary comms from flashpoints, in edition to the 10 you can get weekly. In addition, Black Talon gives one planetary comm each time you finish it, so you can farm it if you have the time and a need for planetary comms. Edited November 14, 2014 by Khantalas Link to comment Share on other sites More sharing options...
jeremyofmany Posted November 18, 2014 Share Posted November 18, 2014 1. Get Treek. 2. Get/use crafting skills for barrels/hilts, armorings, mods, and enhancements. Have all moddable (orange) gear. Don't worry about crafting/buying earpiece, implants or relics. Not vital for leveling. You'll get an earpiece and implant from class mission rewards anyway. 3. Use Bind-to-legacy gear in your Legacy Storage on your stronghold. Have gear sets (level 19, 29 and 39) for all 4 main stats (Strength, Willpower, Aim (x2), Cunning). The 2 Aim ones are for if you level a Bounty Hunter (Imp) or Trooper (Pub) and use Treek as your companion. As soon as you level, for example, a Powertech BH to 55; you head straight to your Stronghold and put the level BtL gear in Legacy Storage, create a Mercenary, level to 19 and use the BtL gear. Rinse and repeat. Link to comment Share on other sites More sharing options...
LadyVix Posted November 18, 2014 Share Posted November 18, 2014 (edited) 1. Get Treek. 2. Get/use crafting skills for barrels/hilts, armorings, mods, and enhancements. Have all moddable (orange) gear. Don't worry about crafting/buying earpiece, implants or relics. Not vital for leveling. You'll get an earpiece and implant from class mission rewards anyway. 3. Use Bind-to-legacy gear in your Legacy Storage on your stronghold. Have gear sets (level 19, 29 and 39) for all 4 main stats (Strength, Willpower, Aim (x2), Cunning). The 2 Aim ones are for if you level a Bounty Hunter (Imp) or Trooper (Pub) and use Treek as your companion. As soon as you level, for example, a Powertech BH to 55; you head straight to your Stronghold and put the level BtL gear in Legacy Storage, create a Mercenary, level to 19 and use the BtL gear. Rinse and repeat. Almost exactly the same thing I did, except with different armor change threshholds. (And starting at level 10) Old purple barrels and hilts were also salvaged from older characters and transferred via legacy weapons. Using that strategy, both Treek and I always had up to date blue/purple augmented gear the entire leveling process. I did, however, also craft extra barrels, hilts, earpieces and implants for each tier to keep updated as well. Edited November 18, 2014 by LadyVix Link to comment Share on other sites More sharing options...
Kandrick Posted November 20, 2014 Share Posted November 20, 2014 I only resubbed a few days ago (when I found out about 12x) to try out a few storylines. I found I first had to regear around level 30. Up to that I just equipped mission rewards and whatever dropped. At 30, killing things became too slow so I spent around 20-30k on a few greens of my level from the GTN, rounded that out using the comms I had acquired by doing the mission bonus option and I was good to go. I've just gone through another upgrade at level 48 for around 40k. I have crafters (of every craft) but it just wastes too much time, time that could be spent in the storyline missions. Companions just get my cast offs although remember that when you get a new companion they will have of level gear for a short while. This still leaves me with around 160k. I have done nothing other than the storyline (although I took slicing). Link to comment Share on other sites More sharing options...
Jedi_riches Posted November 20, 2014 Share Posted November 20, 2014 The other thing I have been trying to do is to pick up all side quests anyway and look at them to see if there is anything worth doing, if not just remove the quest from your log the quests themselves only tend to take you 5 mins out your way. I have been mainly doing this on my new Sentinel for companion gear who will be running with T7 (who is more difficult to to gear to steadily gear him until I can kit him out in full moddable items) Link to comment Share on other sites More sharing options...
DarthJimilingus Posted November 20, 2014 Share Posted November 20, 2014 So I only been doing the 12x class exp leveling for a short period and im wondering how am i spose to keep geared? im constantly out lvling my gear and stay poor from gtn because im trying to keep my gear updated. Does anyone have any adivce for a newb? btw im only on my secound character, its a assassin and it consta-dies on stronges/leets and a 4-5 pack of normals can get me to like 5% HP my gear consists of mainly all tank lvl 29 greens, im lvl 31 in dps spec. i tryed dps gear / dps spec but I was contant dieing on leet mobs. with the tank gear / dpsspec I was getting down to like 5% hp but living. But if no one realy wants to chime in about this then o well, but I would really app atlest another link to follow and maybe learn from there. Thanks in advance I always did a combo of three things. 1)Used comms to get a piece of gear when I could, 2)That Inheritance, birthright gear you got on your alts? Here is where its useful, and then 3)Then yes I would buy things off of GTN. 4)Always use whichever Companion you got last. They will have the best gear of your companions and help mask the fact that you are undergeared. Link to comment Share on other sites More sharing options...
brunen Posted November 20, 2014 Share Posted November 20, 2014 (edited) I just leveled my agent, as a healer, to 55 as exclusively on story as I could. I did these things: 1. tank companion 2. every 7 or so levels, complete new sets of gear for me and the companion, from any source available (ie gtn) 3. I got stuck at 45. My story quests were too high level. I had to quest for 2 levels. 4. at 50 I went to makeb - great gear upgrades 5. at 53 I finished my story (easy) 6. back to makeb 7. 55! The only thing I'll say is that if I didn't have a main, with $$$, it'd be virtually impossible to level only with story quests, you simply do not get the gear. I will add that I think I got further in story regardless of gear as so much of it I simply stealthed through. Edited November 20, 2014 by brunen Link to comment Share on other sites More sharing options...
Cidanel Posted November 20, 2014 Share Posted November 20, 2014 Ladies and gentlemen, reason number 143 why exp boosting events are terrible for this game. Link to comment Share on other sites More sharing options...
Panegyrist Posted November 20, 2014 Share Posted November 20, 2014 An easy way to get gear is to have a 55 of the same class in your guild run you through a FP at your level and let you have all the gear drops. One or 2 of those every 10 levels or so is more than enough to keep you geared up for completing your story... Link to comment Share on other sites More sharing options...
LadyVix Posted November 20, 2014 Share Posted November 20, 2014 Ladies and gentlemen, reason number 143 why exp boosting events are terrible for this game. If not for the EXP boost events, I'd never have returned to SWTOR, nor purchased the 3.0 expansion. Two subs = $30 /mo Two 3.0 expansion packs = $40 CM Purchases = $40 /mo I doubt that an additional $40 upfront and $70 per month from me is "terrible" for Bioware. People can craft equipment. People can buy inexpensive green equipment off the GTN. People can gather crafting materials off of their kills and sell it on the GTN. There are many ways to make leveling affordable, it's just that people don't want to take the time or initiative to do so. Link to comment Share on other sites More sharing options...
Cidanel Posted November 20, 2014 Share Posted November 20, 2014 If not for the EXP boost events, I'd never have returned to SWTOR, nor purchased the 3.0 expansion. Two subs = $30 /mo Two 3.0 expansion packs = $40 CM Purchases = $40 /mo I doubt that an additional $40 upfront and $70 per month from me is "terrible" for Bioware. People can craft equipment. People can buy inexpensive green equipment off the GTN. People can gather crafting materials off of their kills and sell it on the GTN. There are many ways to make leveling affordable, it's just that people don't want to take the time or initiative to do so. I completely understand why BW does it (from a revenue point of view). That doesn't mean I have to like it from a quality-of-the-game point of view. The 12x experience kept me from preordering the expansion, so they lost some money from me on it. Link to comment Share on other sites More sharing options...
LadyVix Posted November 20, 2014 Share Posted November 20, 2014 I completely understand why BW does it (from a revenue point of view). That doesn't mean I have to like it from a quality-of-the-game point of view. The 12x experience kept me from preordering the expansion, so they lost some money from me on it. The thing is, though you may not have pre-orderered the expansion, you most probably will purchase it after 12x expires on Dec 1st, in which case it didn't cost them anything. From a quaility of the game standpoint, I think that being able to level characters without having to grind side quest mobs is a huge advantage. It may be fun on your first or second character, but after that it simply becomes an unnecessary hinderance to the enjoyment of the featured storyline. Link to comment Share on other sites More sharing options...
Cidanel Posted November 20, 2014 Share Posted November 20, 2014 The thing is, though you may not have pre-orderered the expansion, you most probably will purchase it after 12x expires on Dec 1st, in which case it didn't cost them anything. From a quaility of the game standpoint, I think that being able to level characters without having to grind side quest mobs is a huge advantage. It may be fun on your first or second character, but after that it simply becomes an unnecessary hinderance to the enjoyment of the featured storyline. Actually I might not ever buy it. The more watered down the game becomes, the less happy I am. I unsubbed for a few months after KYD/tactical FPs were introduced for the same reason, and only recently came back to see if anything had gotten better. To my disappointment, it hasn't. The game doesn't start at max level. If it does, why not get rid of leveling altogether and hand everyone a max level character our of the box? Link to comment Share on other sites More sharing options...
DomiSotto Posted November 21, 2014 Share Posted November 21, 2014 Here are some ideas: 1. Your first alt is a bread winner. S/he will be the hardest to gear, but it’s doable without crafts and credits. 2. Do it through cheap moddable gear and comms. Moddable gear – buy anything under 300 credits that is opened for Level 1 character on GTN. Everything else, buy from a Social Gear Vendor. You will attend to your looks when you are credits-rich. 3. The easiest way to get comms is by doing warzones starting on Level 10. You can easily make a few hundred a day, and they translate into planetary comms at a ratio 40:1. You need about 90 comms to completely update your whole set. Update every 4-6 levels as soon as you hit an odd level. To aid in comms acquisition, routinely return to the planets you outlevel, and run heroics. Try Flashpoints, if you are Okay with difficulty level, but those may cost more than they bring if you die. Warzones do not charge for death. 4. Once you acquired companions, train archeology or bioAn; scavenging and UWT. Run cheap lvl 1 and 2 missions and sell the materials (ALWAYS!). Store at least half of the remaining materials, or all of them, if the selling price is negligible. Sell all the purple mats below Grade 6. Accumulate the higher level ones. 5. Once you reached the level at which the dailies are available, start running dailies, building up the credit cushion. Do not forget that at level 50 you get purple Makeb mods for comms, and at level 55 – a free set of 156 gear from Oricon storyline. 6. Once you build up a solid financial foundation, say 1-2 mln, replace Archeology/BioAn with Cybertech and quickly train it upward using the stashed resources by selecting the schematics that will benefit your Next Generation 7. Spend some of the credits on acquiring two L41 crystals (Endurance and Power) and unlock both in collections. 8. Your Next Generation will consist of 3 alts that will run at least till the end of Chapter II. They should meet the following conditions: acquire 2-3 companions early on (Trooper, Knight, Smuggler, Consular, Inquisitor, Warrior) + if you have enough CC purchase Treek; and each give you a different Class Buff. 9. Distribute crafting skills in such a way that you now have Artifice, Armstech and BioChem and the supporting gathering/mission skills between the 3 new alts. 10. Develop the new three alts in parallel till the end of Chapter II, building their crafts as you go, and, of course, not neglecting warzones, Flashpoints, Heroics and planetary stories. 11. You are all set, with a breadwinner, and 4 essential craftsmen. You can now pick your favorite, or create new alts, and enjoy the game without feeling poor and undergeared at least till you hit level 53. Link to comment Share on other sites More sharing options...
LadyVix Posted November 21, 2014 Share Posted November 21, 2014 Actually I might not ever buy it. The more watered down the game becomes, the less happy I am. I unsubbed for a few months after KYD/tactical FPs were introduced for the same reason, and only recently came back to see if anything had gotten better. To my disappointment, it hasn't. The game doesn't start at max level. If it does, why not get rid of leveling altogether and hand everyone a max level character our of the box? If you feel that a personal boycott of SWTOR is in your best interests, I applaud your decision. Unlike many here, I don't dedicate all of my gaming time to SWTOR. Quite to the contrary, even while playing SWTOR, I still maintain active subscriptions to two other games. They *ALL* have their strengths and weaknesses, and you should play the one that you feel best fits your personal gaming preferences. 12x EXP isn't for everyone, but for many of is it's been an awesome opportunity to return to the game and enjoy one of the things we most enjoy, the storyline, without the encumberances of having to grind useless side quests. Referring back to your original post in this thread, I respectfully disagree that EXP boosting events are terrible for this game. I think that it's great for the game, since it brings in new players, and encourages veteran players to revisit areas that they rarely travel to anymore. It populates lower level planets, and provides experienced player assistance for newer arrivals. Link to comment Share on other sites More sharing options...
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