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Things that made sense story-wise, which should have been used in more stories


MagikFingerz

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Disclaimer: The stuff in spoiler tags range from minor to massive spoilers. You have been warned.

 

Trooper

The romance "side-story mission" with Sergeant Jaxo after Coruscant. I never understood why this "format" wasn't used elsewhere, other NPC romance options usually had you go and do the nasty right in the middle of a regular quest/conversation and come back as if nothing happened and everyone was waiting for you to get it on and over with.

 

 

Inquisitor

The fact that s/he made an effort to do things that increased his/her power. Why wouldn't Warrior get some of that vast Emperor power? We know Scourge was made basically immortal, so why wouldn't the new Wrath get anything? Also I think Knight should have had something like this, but not as big of a deal.

 

 

Can't think of more atm. Thoughts on these? Anyone got more?

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warrior

 

He could turn Jaesa into dark side, while SI couldnt do that to. warrior twists way more minds than SI actually :F i miss that JK gets Kira instead like... finding some grey/dark adept except scourge and showing him the light or something.

 

 

but what i miss mostly in warrior story is...

 

CUTSCENE WHERE BARAS WOULD EAT A PIE:D

 

Edited by Eidolooon
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Trooper:

 

 

The Jaxo thing was specifically made to present you with a tough choice during the A-77 mission. In any other Bioware game (say Mass Effect) this role would've been a squadmate. Here they made squadmates unkillable. Should they make more multi-encounter NPC romances/interactions? Sure. But there's a reason Jaxo stands out. Technically the Inquisitor gets the same number of encounters with Rylee Dray if you pursue that.

 

 

Inquisitor:

 

 

Let us turn Ashara damn it! Not Jaesa style but a more ruthless pragmatic approach.

 

 

Warrior:

 

 

Power building comes in two flavors: Force and influence. The inquisitor is the only one who really builds Force (except perhaps the Consular) but almost all other classes build influence. Except for Rathari the Warrior doesn't really get much influence building. On the other hand he gets the authority of the Emperor himself. So maybe he doesn't need it. As for the immortality, for Scourge it wasn't a gift. It was more of a chain and a bit of a punishment (going by the description in the Revan novel). Also since his betrayal the Emperor may have reconsidered giving one servant too much of his power or keeping them around long enough for them to entertain thoughts of betrayal. He may have been changing his policies on the tenure of the position.

 

 

 

Chiss: As much as I love them they really shouldn't be in the game. But since they are, I think there should be more acknowledgement in class stories if you pick one, at least for the classes they were initially available for. The agent gets some unique dialogue but the BH also had Chiss as a starting option and they get nothing. At least in the Hoth planetary chain there should be some variation since most Chiss NPCs are encountered there. I would say race recognition for all races but none of the other races' circumstances matter that much (in the Republic no one cares and in the Empire all aliens are low)

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Bounty Hunter:

 

 

Giving Skadge a well-deserved blaster bolt to the face.

 

 

I know there was an option for this kind of thing for every class in beta, but still. Come on.

 

 

Skage sucks so much. I have made him wear robes, because I think that having a dress on would annoy him. But oh my god, he annoys me so much. So much.

 

Edited by Bultitudes_Loke
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  • 2 weeks later...

Skage sucks so much. I have made him wear robes, because I think that having a dress on would annoy him. But oh my god, he annoys me so much. So much.

 

 

For all of his annoyance, I have to admit I chuckle at his responses when sent on crew skill missions.

"It's always something with you..."

 

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