dvametragluposti Posted November 7, 2014 Share Posted November 7, 2014 Is there any way to see percentage of opponents/mobs in above-head health bars? Because I hate mashing Assassinate because it looks like target has 30%.... Link to comment Share on other sites More sharing options...
KiranK Posted November 7, 2014 Share Posted November 7, 2014 I know you can get percentages in the main health bar, I don't know about floating ones. Link to comment Share on other sites More sharing options...
dvametragluposti Posted November 7, 2014 Author Share Posted November 7, 2014 I know you can get percentages in the main health bar, I don't know about floating ones. Meh, the percentage in target bar is kinda tiny, even when enlarged, it doesn't alert you when the target could be Assassinated, and that split second of looking at how many percent health is left could be enough for target to heal/get healed/stun/vanish etc... Discharge readiness has this huge electrical effect, yet Assasinate, a more important skill, has that small red text warning that target has too much HP, and UI target percentages are just not helpful IMHO. Link to comment Share on other sites More sharing options...
Hei_Atzfel Posted November 7, 2014 Share Posted November 7, 2014 The Health Percentages on the target frame are more than large enough, and this is coming from someone whos UI is at 0.75% on scale rather than the standard 1.0%. If you're playing deception you're already used to tracking procs, taking a tiny peek at the other person's HP bar every so often shouldn't be an issue. Link to comment Share on other sites More sharing options...
Ridickilis Posted November 7, 2014 Share Posted November 7, 2014 (edited) What about glancing at the ability on the hotbar? If it's grayed out; target is over 30%, you don't have enough force or you're out of melee range. If not, you may use it. Edited November 7, 2014 by Ridickilis Link to comment Share on other sites More sharing options...
dvametragluposti Posted November 7, 2014 Author Share Posted November 7, 2014 (edited) You both make an excellent case, I wasn't used to watching the exact HP numbers. Dunno, I'd have to play again with UI again, currently neither CD nor %HP catch/poke my eye; I do see the CD on Assassinate, the same way I see %HP - if I glance at them when I'm expecting them - which takes my sight off what's actually happening. I tried various UI setups but meh, nothing beats the visibility like those FAT HP bars in Ops Frames do . ...on the other hand, having a nifty animation like Discharge's one or simply %HP on enemy head health bars seem like something trivial and should've been implemented... Edited November 7, 2014 by dvametragluposti Link to comment Share on other sites More sharing options...
Evolixe Posted November 7, 2014 Share Posted November 7, 2014 Just watch if the button of Assassinate lights up. When it's brighter than usual it's up for use. Link to comment Share on other sites More sharing options...
dvametragluposti Posted November 7, 2014 Author Share Posted November 7, 2014 Just watch if the button of Assassinate lights up. When it's brighter than usual it's up for use. Will do (or try). Link to comment Share on other sites More sharing options...
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