Jump to content

Random Feature Request/Idea - Faction-based Locks on Doors


EranofArcadia

Recommended Posts

When I discovered that SHs were per legacy, not per character, I sort of moved away from thinking of them as houses for individuals and more as bases of operations or something. Anyways, in order to maximize my decoration density, I am focusing on my NS SH instead of the others. Thing is, I want to set up one room as a Sith room, one as a Jedi room, and just pretend the whole thing is actually not run by either faction but is independent. But it would be a little easier to do this if my Imps couldn't enter Pub rooms, and vice versa.

 

This isn't really a request - I don't know if anyone but me would ever use such a feature, and there are much better ways for the devs to spend time. But if they ever run out of ideas, well, here's one.

Link to comment
Share on other sites

But it would be a little easier to do this if my Imps couldn't enter Pub rooms, and vice versa.

 

RP is all about pretending, so the solution is that you pretend that there is a forcefield that prevents you from going in.

 

Simple and easy solution

 

If you can not pretend that I suggest you use DK and Coruscant strongholds for your faction

Edited by Icestar
Link to comment
Share on other sites

Yeah, I'd just need twice as many decorations.

 

Ah well, as I implied, it wouldn't surprise me if no one else who plays the game thinks the same way as me on this.

 

I understand why you want separate rooms, but do you really need a physical lock for it?

 

Pretend that you can not enter the room and the problem is solved

Link to comment
Share on other sites

×
×
  • Create New...