Alrabana Posted October 28, 2014 Share Posted October 28, 2014 Hello! I'm a Guardian dps, vigilance spec, and currently I'm with my guild in brontes Nightmare. My problem is that I think I can do much more dps that I'm doing, but I don't know how, because I'm not exactly the best Guardian Dps, you know. I usually do around 2300 dps when we die in the last phase of Brontes, while for example, our sage is in 2700-2800 dps, so I should be around that numbers at least, but I've tried many things, and I cannot, and I'm starting to think that I'm going to be a problem for my raid team. If anybody have experience with a Guardian vigilance in Brontes Nightmare, comments and tricks will be highly appreciated like prioritys in the droids or fingers phases, that kind of things. Thanks for reading and sorry for any bad grammas. Link to comment Share on other sites More sharing options...
Adovir Posted October 28, 2014 Share Posted October 28, 2014 Hello! I'm a Guardian dps, vigilance spec, and currently I'm with my guild in brontes Nightmare. My problem is that I think I can do much more dps that I'm doing, but I don't know how, because I'm not exactly the best Guardian Dps, you know. I usually do around 2300 dps when we die in the last phase of Brontes, while for example, our sage is in 2700-2800 dps, so I should be around that numbers at least, but I've tried many things, and I cannot, and I'm starting to think that I'm going to be a problem for my raid team. If anybody have experience with a Guardian vigilance in Brontes Nightmare, comments and tricks will be highly appreciated like prioritys in the droids or fingers phases, that kind of things. Thanks for reading and sorry for any bad grammas. Well here's my piece on bronties, it's not meant for vigilance. Vigilance is ment for more long drawn out fights that you can stay on one target for a long time, this is not bronties. Bronties requires a lot of target swapping, movement and favors burst more than sustained(except for final phase). Because of this fact specs like, balance(sage more than sin) assault Mando watchmen sentinels and dirty fighting in general struggle more than the other specs. Rate would so better in bronties because it has very good target swapping and is very good for droid phase. I would suspect that your sage plays TK for bronties just because balance doesn't have the burst or target swapping that TK has Link to comment Share on other sites More sharing options...
soulseekerr Posted October 28, 2014 Share Posted October 28, 2014 This is one of those fights where Vigilance can suffer a little bit because there's a lot of movement required so you can't use Master Strike to it's full potential. That being said, 2300 is rather low for NiM. I'm assuming you're in 174/180 gear. So here's some pointers. First, I have to question your gearing/spec choices. There are other great guides out there for this, so i won't get into that. But you'll definitely want to check them out to make sure you're focusing on the right stats to maximize. Movement and positioning are key components of this fight. As such, you'll need to make heavy use of Force Leap AND Guardian Leap. Just make sure you NEVER use Guardian Leap on a tank. Always try to use it on a healer if you can. I recommend setting a healer as a focus target at the start of the fight. For this fight proper Master Strike usage is key as well. You'll still want to use it as often as possible, but before using it, you should ask yourself if you can stand in this position for 3 seconds? If you can't, don't use it. Also, don't use it on the little fingers, it's a waste. More important overall is keeping Plasma Brand, Overhead strike, Blade Storm, Dispatch, and maybe even Saber Throw on cool down as much as possible. After that it comes down to attacking the right targets and don't stand in bad. Link to comment Share on other sites More sharing options...
Alrabana Posted October 28, 2014 Author Share Posted October 28, 2014 Thanks for the comments and the tricks! My gear is mix of 180/186, and stats are optimized, in other bosses I'm in the right numbers (DF NiM), my problem is focused on Brontes, because It's annoying me the low dps I'm doing. I'll try to use the tricks and take better positions, and don't waste my master strike. Thanks a lot!!! Link to comment Share on other sites More sharing options...
Joran-Koon Posted October 28, 2014 Share Posted October 28, 2014 Before I start on this, whoever said TK sage for brontes...lol Melee at our core are about the art of movement. We need to be a few GCDs ahead of where we are to plan how things are going to go. Also, don't compare yourself to a ranged dps on this fight, its simply not fair, especially the OP sages. I'm not sure on your group comp but honestly it doesn't matter. Progression is helped by having the best classes in there but I've cleared brontes on a timer with 4 melee before. If you can stay stationary for the most part, your team is taking advantage of how you do damage (ie. making the three other classes switch to kephess while you stay on brontes and call her percentages to ready the team for the push) Here is a random list of things that I do: - Start in a random far off corner of the room (away from entry door) and walk (while saber throwing) to the first finger. MS it and get it down quick, jump to hand apply debuff (if not applied) burns on, MS. - If you can, stay on brontes but throw out your saber for armor debuff on kephess (if no one else is applying it), only switch to kephess when he jumps to the middle. If you have to swap, just reset jump with force push as often as you can but make sure thats up for clock phase. Have guardian leaped to whoever kephess is jumping on but although that does wonders for them, I'm more often than not caught in the red due to lag or casual badness. - As brontes approaches 50%, have MS ready to go and overhead. Jump to whichever droid, MS - Overhead - Dispatch as you walk away. Saber throw on second droid, blade storm as you close in, plasma to reset MS and carry on. - Finger phase...just follow your direction to get knocked and which targets your burning down. If you can afford to use guardian leap for transportation to help out heals, its not a bad idea. Final Phase - Get your armor debuff (with sundering) on right away to get sundering on CD and saber strike to get full focus. Depending on how your tanks do it, use MS off the bat or hold off a GCD. This is typically where i use adrenals - Make sure you're spec'd right for this fight. You want the damage reduction after leap cause shes going to push you back sometime and this actually helps you cause it get you focus as well as increases your damage reduction for a moment. Just a warning, If she chooses you as a target for her purple circle at the same time you get knocked back, if you leap back to her after your pushed, you'll land right in that purple circle as it goes off. Don't do that. - her pushbacks are in order, so pay attention to where you land in that order, if you're push back is coming up and its about time to push the hand, do your team a favour and get pushed towards the hand so that the raid naturally moves to where it needs to be. (typically the entrance hand goes down first). -***This one is key. That corner you just burst the hand in is now the only corner that the tank at the other end can't slam orbs at cause if he tries, he slams the raid. So when a ball spawns there, you're on "dirty orb" duty. If for some reason there are two there (happened to me randomly once) switch stances to tank and AoE taunt/reflect them) and switch back as you run to brontes. Key to last phase is unreal dps. Those orbs are going to get out of control real fast so the better the damage the less time you spend spawning the spherical agents of your death and the less your tanks have to manage. The best phases for burn are right off the hop and right after you down the first hand. Time your rotation and only plant yourself into a MS once you see a purple spawn on someone else (so you know you wont be interrupted). Just be smart and if you can take care of an orb on you easily without sacrificing too much dps, communicate that with your tanks. Just be smart, you got this. Link to comment Share on other sites More sharing options...
veSev Posted October 28, 2014 Share Posted October 28, 2014 Kalizo has it about right, but to add some info. The 2300 your currently dishing out is not bad for a Guardian. The final phases forces us to basically use our burns and the occasional MS depending on how well the group is keeping Brontes in the corner or near walls (Ive been in groups that seemingly cannot keep her still, its not fun). I typically sit around 2500+ at the end of the fight in BiS 186 w/o the MH, so 2300 with a mix means your doing pretty well. However, the final phase is more about the Guardian utility than about our damage. As Kal said, we tend to play 3rd tank and help with orbs as much as we can after the first shield. My suggestion for the burn phase, after first shield, is simply throw up your burns and watch for orbs. Depending on your group comp, I'd imagine that they can handle the DPS requirements provided they can survive longer which is where you come in. Link to comment Share on other sites More sharing options...
Vodamin Posted October 29, 2014 Share Posted October 29, 2014 (edited) our sage is in 2700-2800 dps, so I should be around that numbers at least Muhaha! Here is the thing, you are a dps guardian, you are playing the WORST dps class that is currently in the game. You are NOT supposed to have the same dps as a sage, understand? Why is this? Because the devs are ABSOLUTELY incompetent how to balance this class in PvP AND PvE. They just can't. So vigilance is FOTM in PvP, but in PvE it's the last dps spec that you want in your raid team (except Focus maybe, but how many bosses require this spec? Currently 2 )! Is anything going to change in 3.0? I checked the "super cool" new talents and skills that we are getting, and let me tell ya - reroll before it's too late! About NiM Brontes - it really depends on your raid composition. I play vigilance, and I killed Brontes numerous times. We have a vanguard in our team, so my job is quite easier, because 70% of the time in last phase Brontes is static, tanked by me or the vanguard. Few things to add that haven't been said yet - your dps is fine, if you are not fully 186 geared (excluding main hand ofc). I do usually +-2600 dps in this fight, and I am min/maxed, missing only main hand and a 2nd relic. Make a use of the Unremitting talent! You can help yourself and the raid a lot by 1) taunting Brontes, getting pushed back and then immediately leaping back to her (spam the leap skill while you are flying back). 4 seconds you are immune to crowd control effects, this means you will be avoiding the 2nd pushback, so you can dps her while shes focusing on you. 2) [This is highly situational, use when your team members are low on health, to buy some time for your healers!] If she targets you and you get pushed back, leap back and then use taunt on her. In this way you again get 4 seconds of immune to her push backs, and she wont be focusing on your team members. She will remain static. But keep in mind that in this situation when the cc immunity buff is over, you will be pushed back once again. But you will buy time to your other team members and the healers. EDIT: without a competent dps vanguard in your raid, you, as a vigilance, are pretty much screwed in the last phase tho. Edited October 29, 2014 by Vodamin Link to comment Share on other sites More sharing options...
HTPRO Posted November 3, 2014 Share Posted November 3, 2014 As others have stated, vigilance guardian is currently the worst melee dps spec for fights with lots of movement / target swapping. Due to the nature of the fight it is difficult to say what the average dps should be (is your raid waiting for small fingers to appear or are you burning the big two tentacles ASAP? Are you waiting for 3rd kephess? etc). Another thing to know is this - in brontes fight the only DPS that really matters is 1] circular beam phase with droids and 2] last phase. The most important thing in the last phase is having enough uptime on the boss, unfortunately our class is bad for that considering we are heavily reliant on 3s melee channel ;<< That said I think 2300 dps is fine for that fight. If anything it's your class dragging the raid down, not you! Good luck with progression! Link to comment Share on other sites More sharing options...
Joran-Koon Posted November 3, 2014 Share Posted November 3, 2014 If anything it's your class dragging the raid down, not you! Well..haha that was pointed. Guardians actually rock on this fight. They can't astronomically decimate the charts like some ranged can but we have what it takes when it counts. Our short burst is perfectly adequate to manage the clock phase and we can disregard orbs which, in the end, is really the key to beating the fight. Last phase is on tanks hard as well though. At minimum tanks should be getting 3 orbs down before suicide. Anything less and the pull is pretty much over. So 8 balls from tanks and 1 (maybe 2 if your godly) from you is all you get for time. Burn hard, be smart and support us guardians Prove to the community we aren't useless. Link to comment Share on other sites More sharing options...
holmeskywalkr Posted November 3, 2014 Share Posted November 3, 2014 (edited) Don't care about proving anything to anyone because the classe is supposed to be lower or lame or unplayed. Be proud to play your class correctly if thats your favourite. Know the fights, phases, tips, rock yourself on rotation, position and movement and you'll be perfectly suitable for any nim fights period. Kal amost said everything, even too much ^^ personally i'd never change stance to take more than one orb except extrem emergency case but dont take that reflex thats not your job even if having offtanking abilities is always better for a very good fights' approach. ps: However dont expect to be at fotm classes level of course, I usually do 2500-2600 on this fight and that's quite good when we know our burst is relic procs and adrenal ^^ Edited November 3, 2014 by holmeskywalkr Link to comment Share on other sites More sharing options...
Joran-Koon Posted November 4, 2014 Share Posted November 4, 2014 (edited) Holmes "The Wise" always has good words. personally i'd never change stance to take more than one orb except extreme emergency It happened once, I did it, It worked so I put it in there lol. Edited November 4, 2014 by Joran-Koon Link to comment Share on other sites More sharing options...
holmeskywalkr Posted November 4, 2014 Share Posted November 4, 2014 U know it m8 Link to comment Share on other sites More sharing options...
KiranK Posted November 7, 2014 Share Posted November 7, 2014 You're in the wrong spec. I respec my Shadow to Infiltration for that fight, because you're on targets for such a short amount of time, you need to pile as much damage as possible in that narrow window. Go Focus. Brontes is all about short, high damage bursts. You don't have time to stack DoTs. Link to comment Share on other sites More sharing options...
holmeskywalkr Posted November 7, 2014 Share Posted November 7, 2014 Lolz thanks for coming Link to comment Share on other sites More sharing options...
KiranK Posted November 7, 2014 Share Posted November 7, 2014 Lolz thanks for coming Haven't left yet. Link to comment Share on other sites More sharing options...
CaptainLunch Posted November 7, 2014 Share Posted November 7, 2014 You're in the wrong spec. I respec my Shadow to Infiltration for that fight, because you're on targets for such a short amount of time, you need to pile as much damage as possible in that narrow window. Go Focus. Brontes is all about short, high damage bursts. You don't have time to stack DoTs. I've gone into burn at just under 2900, vigi does fine for all those bursty bits before the fun starts . Link to comment Share on other sites More sharing options...
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