YakJedi Posted October 22, 2014 Share Posted October 22, 2014 So, this is just a small matter, but it's been bugging me for ages. In NPC conversations, the player companions' appearance does not match what shows elsewhere. Specifically, if you have their armor dyed, that is not reflected any more - their equip goes back to the default color scheme. Additionally, in NPC conversations, they are automatically shown wearing their helmet, even if the 'hide head slot' option is enabled on that comp. When you are speaking with the comp in their companion mission dialogue, their headgear is removed, so it's obviously possible to take that into account, or to just have their headgear removed in /all/ conversations. This is especially annoying for those of us who like to coordinate our comp's gear (especailly the Trooper - a unit should all be outfitted in similar colors). Maybe this could be added to the next minor update after 3.0 is released? ;-) Link to comment Share on other sites More sharing options...
Max_Killjoy Posted October 22, 2014 Share Posted October 22, 2014 Other strangeness happens -- some conversations force helmets to hide, even if you have them set to show otherwise. The conversations need to be reworked to address all this. Unfortunately, it seems that fixing major gaffs in old content is entirely outside the present business model. Link to comment Share on other sites More sharing options...
Lightbanee Posted October 23, 2014 Share Posted October 23, 2014 Considering their 'fixes' involve breaking things, I think we're better off as it is now because they might break it even more then fixing it. Link to comment Share on other sites More sharing options...
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