LordVega Posted October 21, 2014 Share Posted October 21, 2014 (edited) Ok.. Marauder PvP Take 3. This will be my 3rd time attempting to roll a Pure PvP Marauder from lvl 10-55 leveling solely in Warzones. Lets talk 10-30 for starts. We all know that Mara from 10-30 are hands down the worst pvp class in the game. Lets not debate this please. Not here. Lets focus on making this a learning and sharing thread. 1. What is the goal of the Marauder from 10-30 PvP? IE. A. A jugg protects, owns huttball, objectives. B. A Sniper,sorc,PT,merc gets max dmg etc. C. Healers heal. D. Sins/OPs guard and capture nodes etc. 2. So what should the Marauder focus on? A. Mara's in AoE areas = BAD #suicide. B. 1v1 = ok not bad. Should the Mara just run around dueling? C. Objectives = lets leave that to other classes. D. 100% focus Healers? That could work. I'd say it works about 50% of the time. If they have friends w/them then its #suicide. E. Focus snipers? HAHA sike. Impossible to kill snipers with Mara unless the Sniper is mega bad. Inf act Snipers are the marauders greatest bane imo. So now that we have a general idea of my thread; let me just ask questions and please (Skilled PvP Mara's) help me to love this class and to dominate in PvP as I have with my Jugg and Sniper. If I can go 29-30 wins / 0 losses regularly with a premade or pugs then I think I am ready for this challenge again. 1. What is the goal of the Marauder from 10-30 PvP? 2. So what should the Marauder focus on? 3. How does one obtain Max Damage as a Marauder in 10-30 PVP? How to beat all other classes in max dmg output? 4. Annihilation Tree: How does a Marauder optimize dots? 5. Carnage: What is the main goal of this Tree? 6. Rage: What is the main focus of this tree? 7.How do i dwarf all the other Marauders in the Warzone? As a sniper i can do double or tripple DPS more than another other sniper in the WZ. How to do this with a Marauder? 8. What are the biggest noob mistakes a new Marauder makes? *please dont say by rolling a Mara 9. What class should fear the Marauder? Who is my *****? With my sniper; Marauders are my toys. 10. Avoid snipers at all cost or has somebody figured out this enigma? I dont expect 1 person to be able to answer all these questions. If you do answer a question then please answer it in the form of. 1. "answer" in regards to question "1." If i have left anything out then please educate me. I really, really want to make this class work. I really want to pwn as a Marauder and I really think its possible but I need solid knowledge. 10-30 pvp first. Help me out plz. Thanks Edited October 21, 2014 by LordVega Link to comment Share on other sites More sharing options...
Raansu Posted October 21, 2014 Share Posted October 21, 2014 Go rage till 45. All the specs struggle and don't function well until they get to capstone. Smash is "somewhat" manageable with berserk. Or reroll a better class. Marauders are going to be at the bottom of the barrel in 3.0. Go jugg if you really want melee. Link to comment Share on other sites More sharing options...
Adovir Posted October 21, 2014 Share Posted October 21, 2014 Honestly I thought this was another of kenji's posts Link to comment Share on other sites More sharing options...
Belpheghor Posted October 21, 2014 Share Posted October 21, 2014 I'd seriously say don't roll a Mara. Hear me out. On my server, HANDS DOWN the best Mara I see game in and game out has already announced that he will retire from the game and ditch his 6 or 7 Maras because the class has nothing he can see down the line to give him any optimism. I have a 55 Mara and notice how they melt like hot butter. I've tried all 3 specs and Annihilator gives me the most survivability with the 6 second camo, but frankly my SORC has a better defense chance and JUST as good of an armor rating...... Mara QUITE often top the DEATH charts. Forget about 10-30......it never really gets that much better. If you have a pocket healer, sure, you'll own. Without one, Mara is the toughest class to PvP with in my opinion. Bottom line, Mara needs either better armor, and/or more tools to self heal. The funny thing is a long time ago Mara USED to OWN PvP. After rivers of tears they've been reduced to kinda a non factor. You wanna do melee and pug, roll a Sin. Link to comment Share on other sites More sharing options...
Jadescythe Posted October 21, 2014 Share Posted October 21, 2014 I dunno, it's 1-30 PvP. Who cares? I can have a 55 Mara in like 10 hours with 12x XP, why would I want to level one through PvP right now anyway? Not to mention, part of the Disciplines system is giving access to better abilities earlier since you can't snipe them for other trees anymore. So you'll probably see Carnage with Ataru form and screaming at people much earlier than before. We get it, Maras aren't good until they get some abilities, most people just don't care at this point. Link to comment Share on other sites More sharing options...
maverickmatt Posted October 21, 2014 Share Posted October 21, 2014 (edited) I'd seriously say don't roll a Mara. Hear me out. On my server, HANDS DOWN the best Mara I see game in and game out has already announced that he will retire from the game and ditch his 6 or 7 Maras because the class has nothing he can see down the line to give him any optimism. I have a 55 Mara and notice how they melt like hot butter. I've tried all 3 specs and Annihilator gives me the most survivability with the 6 second camo, but frankly my SORC has a better defense chance and JUST as good of an armor rating...... Mara QUITE often top the DEATH charts. Forget about 10-30......it never really gets that much better. If you have a pocket healer, sure, you'll own. Without one, Mara is the toughest class to PvP with in my opinion. Bottom line, Mara needs either better armor, and/or more tools to self heal. The funny thing is a long time ago Mara USED to OWN PvP. After rivers of tears they've been reduced to kinda a non factor. You wanna do melee and pug, roll a Sin. Not even gonna start to dissect what's wrong with this.. Edited October 21, 2014 by maverickmatt Link to comment Share on other sites More sharing options...
Belpheghor Posted October 21, 2014 Share Posted October 21, 2014 Not even gonna start to dissect what's wrong with this.. It's me being nice enough to advise this poor guy to NOT waste his/her time. Link to comment Share on other sites More sharing options...
maverickmatt Posted October 21, 2014 Share Posted October 21, 2014 It's me being nice enough to advise this poor guy to NOT waste his/her time. It's you.. using another player as a qualifier to your position. The problem is that this particular player does not function well without what he calls focused heals. This particular player does not understand that Marauders are not tanks and is still upset that their facetanking abilities were removed. This particular players dies needlessly because he wants to play Marauder like a tank, then yells for healers to powerheal him the rest of the match. Bottom line: If that particular player is your idea of a good Marauder, then you are going to have problems regardless of what 3.0 brings or does not bring. Link to comment Share on other sites More sharing options...
Zoom_VI Posted October 21, 2014 Share Posted October 21, 2014 (edited) Go rage till 45. All the specs struggle and don't function well until they get to capstone. Smash is "somewhat" manageable with berserk. Or reroll a better class. Marauders are going to be at the bottom of the barrel in 3.0. Go jugg if you really want melee. wat, you go annilation until 48. Smash is terrible without its capstone because without it the only way to get stacks is with zen, and both of the core talents that increase the fury/centering are in the other two trees. Carnage of course is non-functional until 48. Annilation on the other hand is perfectly functional as you can just sub vicious slash in place of annihilate in the rotation. Edited October 21, 2014 by Zoom_VI Link to comment Share on other sites More sharing options...
Raansu Posted October 22, 2014 Share Posted October 22, 2014 (edited) wat, you go annilation until 48. Smash is terrible without its capstone because without it the only way to get stacks is with zen, and both of the core talents that increase the fury/centering are in the other two trees. Carnage of course is non-functional until 48. Annilation on the other hand is perfectly functional as you can just sub vicious slash in place of annihilate in the rotation. None of the specs function even up past 30, but I'll take obliterate and an auto crit that hits decent even without singularity over everything else till capstone when the specs actually start to function. Not that it matters. Based on the sorc stream nothing is going to play the same. I'd just wait to level through pvp till after 3.0. Only level alts right now for 12x exp to see class stories. Edited October 22, 2014 by Raansu Link to comment Share on other sites More sharing options...
Zoom_VI Posted October 22, 2014 Share Posted October 22, 2014 None of the specs function even up past 30, but I'll take obliterate and an auto crit that hits decent even without singularity over everything else till capstone when the specs actually start to function. Not that it matters. Based on the sorc stream nothing is going to play the same. I'd just wait to level through pvp till after 3.0. Only level alts right now for 12x exp to see class stories. overcharge saber > obliterate, especially in T1 lowbies where you can literally kill people just by dotting them up and then hitting zen. Link to comment Share on other sites More sharing options...
publicenemies Posted October 22, 2014 Share Posted October 22, 2014 (edited) if you want a challenge play a marauder for sure its not easymode despite what you hear about smash and everything else its fight or die. the biggest issue though is the class should be heavily aoe based not just a few skills would make it so much more better not sure why they dont but ive learned not to be hopeful with the class devs having a con/inq obsession Edited October 22, 2014 by publicenemies Link to comment Share on other sites More sharing options...
QuiveringPotato Posted October 22, 2014 Share Posted October 22, 2014 (edited) I dunno, mara in lowbie lowbies is pretty hilarious when you have double power crystals and moddable gear.. sure you're missing some of the left side stuff, but I hit 700k damage (not even kidding) in an aldy on my sent... at level 11. Had a 10k master strike final tick. Seems like bolster really buffs maras up at that low level, but yeah, in midbies and in 55's, it can be tough to play. I think playing mara like a support DPS is the best bet, like what other people have suggested.. unless you have a pocket healer and are carnage. Then you can just destroy the other team single handedly. Edited October 22, 2014 by QuiveringPotato Link to comment Share on other sites More sharing options...
ishbindeinvater Posted October 22, 2014 Share Posted October 22, 2014 I got Saber Reflect with my Jugg yesterday. Love that skill. But it would better fit to the Marauder. If a Marauder is kinda focused, or is in AoE, he goes down very fast. And jumping around with 2 sabers gets you focused very fast. Undying Rage was a good skill before the change, but now it doesn't help you anymore for the purpose to survive focus or get your healer some time to heal you back. Saber Reflect would help a lot against the focus. I would love to play the Marauder again if they change some things for the better. I never have a pocket healer, and its kind of masochism to play a Marauder in random warzones. Link to comment Share on other sites More sharing options...
AnteJeebuz Posted October 22, 2014 Share Posted October 22, 2014 10-30, play annihilation. You have no abilities what so ever. So roll with the dots that classes cannot cleanse yet. Rage requires a lot of additional attacks in between your spec with absolutely no filler except for abilities to build rage and 30 stacks. Carnage is just useless until you can get your 100% execute. 30-54: Continue annihilation until 36. Roll over to rage. Around 47 roll over to carnage or back to annihilation if you want to. As a guy who plays a marauder quite often, but still doesnt "main" the mara for pvp. I do not find myself on the top of any of the death charts. Who knows why that is, my only guess is because a marauder requires a bit more work and paying attention then a three-four button spec, like 32 of the top 50 AC in ranked at the moment being Sin/Shadow and Sorc/Sage. People have to get use to the fact their marauders do not have a "God Mode" anymore with UR. Though, as that was changed *********** forever ago, still do not understand why it is so hard to adjust to having to know when to use your CD and when to **** to get some heals. Annihilation will heal you for a small bit, though really negligible in regards to the damage you will receive in a warzone. Though dots will keep damage going, only really effective if the opposing team doesnt have healers. Rage: Leap, smash kill ****. Smash some more. Same old spec as before but now you dont do anything for damage the damage prior. Play it if you want to watch your buffs less and a relatively easier to maintain spec then the other two. Though, better off playing a jugg for rage if that is the way you want to go. Carnage: Completely "weaK" and "useless" in PVP. Everyone will push you away or stun you to negate your execute proc. LOL Yeah, all fine and dandy when people say that but really, that **** rarely ever happens in solo ranked, happens even LESS in regs and no one queues for teamed ranked so.. yeah. Need to **** from a fight or get to a node/pylon/ballholder? Predation. Need to fast burn a healer? Beserk at 8 rage, if leap is not available, burst rotation the healer and try not to burn your scream or all your rage into their DC. Force camo has a speed buff in the carnage tree. Use it. Link to comment Share on other sites More sharing options...
Savej Posted October 22, 2014 Share Posted October 22, 2014 I have 2 maras and, uh, 6 or so sents at 55 on various servers and I haven't played much on any of them for the last 3-4 mos. But my guardian has always been my main (most played time, highest valor, etc), he was just very disappointing to try with until fd - I doubt I'll be playing much on my sent/maras any time soon even tho they have nice damage potentials in optimal situations. That said i did play around with a 25ish sent over the weekend and he had no problem topping dmg boards (and lots of solo kills). Everyone dies fast and a lot in that bracket - maras are far from a lost cause there. Definitely go anni as the poster above mentioned. Group heals and transcendence are handy, especially in hb. Link to comment Share on other sites More sharing options...
Ld-Siris Posted October 22, 2014 Share Posted October 22, 2014 (edited) First off, I completely disagree. Of all my classes, I found my mara the most powerful in 10-29 PvP. I will say once you hit that 30 life will suck until you do hit 40-45. Also, I recomend anni for leveling because you won't have all your skills still the dots from deadly saber is extremely useful for the random melee attacks you will have. I would also advise to get the cloak of carnage talent (when cloak of pain deals dmg you build rage), it will really help with the rage starvation. Edited October 22, 2014 by Ld-Siris Link to comment Share on other sites More sharing options...
Raansu Posted October 23, 2014 Share Posted October 23, 2014 First off, I completely disagree. Of all my classes, I found my mara the most powerful in 10-29 PvP. I will say once you hit that 30 life will suck until you do hit 40-45. Also, I recomend anni for leveling because you won't have all your skills still the dots from deadly saber is extremely useful for the random melee attacks you will have. I would also advise to get the cloak of carnage talent (when cloak of pain deals dmg you build rage), it will really help with the rage starvation. level with smash. leveling with a dot spec where trash mobs die faster than dots can usually tick to do anything meaningful is a waste. Link to comment Share on other sites More sharing options...
Ld-Siris Posted October 23, 2014 Share Posted October 23, 2014 (edited) level with smash. leveling with a dot spec where trash mobs die faster than dots can usually tick to do anything meaningful is a waste. Then again runing around without the extra fury builders, smashes are few and far between. Besides anni is way more enjoyable. Edited October 23, 2014 by Ld-Siris Link to comment Share on other sites More sharing options...
JouerTue Posted October 23, 2014 Share Posted October 23, 2014 answer reguarding all questions: stop queuing till 45 and go carnage. jump to a target, gore+ force scream and maybe a couple of ravage ticks, i mostly don't bother with berserk but keep predation up to counter kiters, intimidating and run away. keep camo and undying for important moments like stopping caps outnumbered or to finish a healer while being focused. as with any class don't break stuns until you are white barred, there pop gore+ravage. go cybertech and gain a hard stun every two minutes Link to comment Share on other sites More sharing options...
Zoom_VI Posted October 23, 2014 Share Posted October 23, 2014 answer reguarding all questions: stop queuing till 45 and go carnage. jump to a target, gore+ force scream and maybe a couple of ravage ticks, i mostly don't bother with berserk but keep predation up to counter kiters, intimidating and run away. keep camo and undying for important moments like stopping caps outnumbered or to finish a healer while being focused. as with any class don't break stuns until you are white barred, there pop gore+ravage. go cybertech and gain a hard stun every two minutes Carnage doesn't work at 45, you don't have vicious throw and you don't have points in enraged slash yet, so you are completely focus starved. 48 is the earliest you can play carnage. Link to comment Share on other sites More sharing options...
Raansu Posted October 23, 2014 Share Posted October 23, 2014 (edited) Then again runing around without the extra fury builders, smashes are few and far between. Besides anni is way more enjoyable. It still auto crits. You don't really need singularity stacks at those low levels. Edited October 23, 2014 by Raansu Link to comment Share on other sites More sharing options...
Zoom_VI Posted October 23, 2014 Share Posted October 23, 2014 It still auto crits. You don't really need singularity stacks at those low levels. You realize the auto crit is like 5k right? I can spam tracer missile for 5k a crit in the same bracket. Smash is bad, you go annilation until 45 and then you can think about going smash. Link to comment Share on other sites More sharing options...
Raansu Posted October 23, 2014 Share Posted October 23, 2014 (edited) You realize the auto crit is like 5k right? I can spam tracer missile for 5k a crit in the same bracket. Smash is bad, you go annilation until 45 and then you can think about going smash. When questing? lol you've clearly never leveled jugg/marauder when questing. and in lowbie pvp it just really doesn't matter because....lol lowbie pvp. Edited October 23, 2014 by Raansu Link to comment Share on other sites More sharing options...
Zoom_VI Posted October 23, 2014 Share Posted October 23, 2014 When questing? lol you've clearly never leveled jugg/marauder when questing. I like to have some PvP to spice up the mundane quests that haven't changed since 1.0. Link to comment Share on other sites More sharing options...
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