keitzy Posted October 13, 2014 Share Posted October 13, 2014 (edited) With 7 weeks to go, can Bioware please remove the comms cap so we can get our toons geared up so we can do 2.0 content before 3.0 hits please! Edited October 13, 2014 by keitzy Link to comment Share on other sites More sharing options...
Hichitsuki-hime Posted October 13, 2014 Share Posted October 13, 2014 this please!!! though the groupfinder bolster let's you literally raid naked lol Link to comment Share on other sites More sharing options...
keitzy Posted October 13, 2014 Author Share Posted October 13, 2014 this please!!! though the groupfinder bolster let's you literally raid naked lol I am more thinking of HM/NIM OP's as when 55 hit I didn't get NIM EC until a couple of months ago when Strongholds hit. Although gear doesn't make the player it does allow players to experience harder content if they wanted. Link to comment Share on other sites More sharing options...
jedip_enguin Posted October 13, 2014 Share Posted October 13, 2014 Comms are carrying over in the expansion, no way they're going to do this. Link to comment Share on other sites More sharing options...
keitzy Posted October 13, 2014 Author Share Posted October 13, 2014 Comms are carrying over in the expansion, no way they're going to do this. Yes but what is stopping me from capping out on all 13 of my lvl 55 toons and insta gearing when 3.0 hits. You will find they will reset all the comms or convert them to classic. Link to comment Share on other sites More sharing options...
Torvai Posted October 13, 2014 Share Posted October 13, 2014 Seriously? 7 weeks is enough to gear your toons. You need about 1200 ultimate comms for a complete set(Armor, 2 implants and earpiece). You can get 150 ultimates per week. Do the Math yourself. And additionally: Comms are carrying over in the expansion, no way they're going to do this. Link to comment Share on other sites More sharing options...
keitzy Posted October 13, 2014 Author Share Posted October 13, 2014 Seriously? 7 weeks is enough to gear your toons. You need about 1200 ultimate comms for a complete set(Armor, 2 implants and earpiece). You can get 150 ultimates per week. Do the Math yourself. And additionally: It takes 8 weeks to buy all the peices due 150 Ult comms cap but we all know to get stats close to ideal you need to buy extra peices e.g In Jedi Knight gear critical/alactriy or tanking gear with alacrity on it. So suggesting you can gear up in 7 weeks is very noob and you are gearing wrong! Link to comment Share on other sites More sharing options...
Torvai Posted October 13, 2014 Share Posted October 13, 2014 (edited) Someone who gears with comms is gearing wrong my friend But good to see that you at least understood that noone needs alacrity:) Edited October 13, 2014 by Torvai Link to comment Share on other sites More sharing options...
keitzy Posted October 13, 2014 Author Share Posted October 13, 2014 Someone who gears with comms is gearing wrong my friend But good to see that you at least understood that noone needs alacrity:) Hey I have many toons that are best in slot 180 token gear from doing DF/DP HM but since conquest has come around and 3.0 has drawn closer I have had a raid group collapse so it's not so easy getting HM runs nowdays for my alts. Also what about those coming back for 3.0 that have preordered or that came back when strongholds hit that are struggling to get into raiding guilds as most are onto NIM content. I am afraid to say I see many people gearing from comms but who are we to stop them from enjoying content. Link to comment Share on other sites More sharing options...
Torvai Posted October 13, 2014 Share Posted October 13, 2014 Alright, from that unnamed podcast: http://gaddockgaming.com/2014/10/11/...a-qa-spoilers/ http://www.swtor.com/de/community/showthread.php?t=768973 current 55 top-level ops gear = entry level 60 ops gear So whats the big deal? If this is true and you can loot 180s from the new 2 ops in SM(at least thats how I understand this point) you don't need them for it. you'll need 168 at most. Link to comment Share on other sites More sharing options...
keitzy Posted October 14, 2014 Author Share Posted October 14, 2014 (edited) Alright, from that unnamed podcast: http://gaddockgaming.com/2014/10/11/...a-qa-spoilers/ http://www.swtor.com/de/community/showthread.php?t=768973 current 55 top-level ops gear = entry level 60 ops gear So whats the big deal? If this is true and you can loot 180s from the new 2 ops in SM(at least thats how I understand this point) you don't need them for it. you'll need 168 at most. How is that allowing players to experience 2.0 content? You are missing the whole point! Just because you are geared does not mean others aren't and with very little time left to experience 2.0 content before 3.0 drops then removing the comms cap allows players to gear up quicker to experience the 2.0 content. Especially more so with players getting 55 quicker with the 12x XP boost. Personally I can't see the problem with it! Why can we not get all the gear now to make it easier to clear most of the 2.0 content? Having 180 rating gear makes getting into HM operations easier for those with less experience doing HM content. Removing the cap would also help HM FP's become more popular and allow players to do more content for comms. Currently when I cap out I don't run content unless it's NIM because I can't stand to see those comms go to waste and if I don't hand those weeklies in until weekly reset then next weeks comms are partially on their way to being capped with out actually running content which means less content next week to run due to capping out. The whole point of the comms cap was to stop players from burning through the content then claiming they have nothing to do. So with 3.0 coming in 7 weeks I think Bioware should remove that cap so players can burn through the content. Edited October 14, 2014 by keitzy Link to comment Share on other sites More sharing options...
Torvai Posted October 14, 2014 Share Posted October 14, 2014 (edited) How is that allowing players to experience 2.0 content? You are missing the whole point![...] The whole point of the comms cap was to stop players from burning through the content then claiming they have nothing to do. So with 3.0 coming in 7 weeks I think Bioware should remove that cap so players can burn through the content. Alright, that's a fair point. I apologize for misunderstanding(not a native english speaker ) I'd be completely fine with removing weekly caps. Nobody needs them anyway since the comms you can get per week per toon are capped anyway. And now how do you define "experience content"? Just see the story and bosses? Well then you don't need any gear at all. Do it via groupfinder, you get bolstered there, same on Makeb. You can basically do either of this naked( I actually did s&v a while back, without any gear except an empty mainhand and lvl 10 green offhand so I could use my skills. outdpsed almost all of the geared pugs in that run ). So again, no comms needed. If you define it by completing HM or even NiM, then okay. 2.0 content starts with 55 hm fp's, goes on through tfb and s&v and ends up with df and dp. If you progress through all of it, first SM, then HM and then NiM theres no need for com gear again, since you get everything you need from there. Just my 2 cents. Edit: Not to mention that you'd probably need a guild for NiM anyway. If you get into one, no com gear need again since they carry you through dp and df hm and you're almost in BiS gear:) Edited October 14, 2014 by Torvai Link to comment Share on other sites More sharing options...
Starglitter Posted October 14, 2014 Share Posted October 14, 2014 Mmm I would support the removal or greatly increasing the Comms caps, perhaps by a factor of 5. With regard to gearing outside the commendation vendor, luck has way too much weight in what you get to receive and thus equip, for instance I do about 7 HMs a week, for months now, and I only have a grand total of 2 Dread Forged gear set pieces to show for my dedication, all because I can't roll over a 20 for them. Oh yes, I did also gain 2 Dread Master implants for all my trouble, but I guess that beats nothing. So when someone has the audacity to say, that doing the OPS is the way one should gear up, well that is nice if you win the rolls with any consistence, for my case, if I had to depend on my rolls to gear up, I would still be trying to do level 50 HM FPs with my 55s... Frankly the game needs a better system than the stupid need and greed system with loot rolls, frankly I am begining to wonder why should I go through all the trouble of doing HMs and NiMs to only walk away totally empty handed, and oh yes, the one thing its not left to a stupid roll is that I do get to walk away with a modest repair bill for my trouble... Sue Link to comment Share on other sites More sharing options...
keitzy Posted October 14, 2014 Author Share Posted October 14, 2014 (edited) Mmm I would support the removal or greatly increasing the Comms caps, perhaps by a factor of 5. With regard to gearing outside the commendation vendor, luck has way too much weight in what you get to receive and thus equip, for instance I do about 7 HMs a week, for months now, and I only have a grand total of 2 Dread Forged gear set pieces to show for my dedication, all because I can't roll over a 20 for them. Oh yes, I did also gain 2 Dread Master implants for all my trouble, but I guess that beats nothing. So when someone has the audacity to say, that doing the OPS is the way one should gear up, well that is nice if you win the rolls with any consistence, for my case, if I had to depend on my rolls to gear up, I would still be trying to do level 50 HM FPs with my 55s... Frankly the game needs a better system than the stupid need and greed system with loot rolls, frankly I am begining to wonder why should I go through all the trouble of doing HMs and NiMs to only walk away totally empty handed, and oh yes, the one thing its not left to a stupid roll is that I do get to walk away with a modest repair bill for my trouble... Sue Yep have been in the same situation with a couple of guilds before and running pugs. Also because I was a late joiner to one guild I was kinda made to gear last and the only reason I got gear because I jumped up and down to the raid leader stating that I need set bonus to heal properly as a sage seer but other than that my other toons have geared very slowly over the course of a year with only two BIS and the rest comms gear BIS except 6 which are still in 162/168/180. Edited October 14, 2014 by keitzy Link to comment Share on other sites More sharing options...
Recommended Posts