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Increasing the number of Guild Members 3


swatru

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Hello. We are very happy with a new patch, that give us more than only conquest, an it is really greate! And this greate changes also give us some problems, that we can't resolve by ourself, so we need your patiance and help. Our guild was a little one, to compete another big guilds, and we got a choice uniting several guilds in one alliance. After that we got a really problem with restriction on the number of characters in one guild. We can offer some solutions of this...

1. First, and the most obvious, increase the limit of characters to 1000 or more.

2. Second, and better, make limit not on the number of characters, but on the number of accounts, that will be right due to the fact that some conquest tasks can be performed once for legacy.

3. Third, and much better, make possible to create alliances and conquest planets together. It will improve the relationship between some guilds, and makes possible the participation in conquest for small guilds. And also it is better, because small guilds should not lose their guild name, leader e.t.c.

Thank you for your attention, we will await your answer.

guild-master of the Imperial guild “Equites Tenebrae” Swatru

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We don't need any larger guilds out there.

 

Please, keep that cap at 500 just to restrain Conquest zerg fanatics.

 

If you want to limit the accounts like suggested on the first post, please make the limit at 150.

 

Should leave some space for alts. You can also create sister guilds like many have done.

 

As for your third point, why not. Could use some limitations thought?

Edited by Ruskaeth
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The thrid point is interesting, but should only be allowed to smaller guilds. A guild with less than, say 20 unique accounts, should be allowed do form alliences with up to 5 other guilds of the same size...

Guilds with up to 40 unique members, 3 alliences with guilds of the same size or smaller.

Guilds with up to 60 unique members, 2 alliences,

Guilds with more than 60 - no alliences.

 

Obviously I just want to illustrate my point with those numbers, but the real limitations should be drawn with regard to statistics.

 

But if you introduce such a system you would enable smaller guilds to compete for the top spot too.

Of course there should be a drawback for alliences since the rewards must be shared between all members, so how about you'll get for example only 80% of the money you'd get from the Guild Rewards if you end up on the leaderboard (again, just ball-park-figures...)

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3. Third, and much better, make possible to create alliances and conquest planets together. It will improve the relationship between some guilds, and makes possible the participation in conquest for small guilds. And also it is better, because small guilds should not lose their guild name, leader e.t.c.

 

I vote for that ^^^

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