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Tracer Missle, Unload, Railshot Help please


Kazzumz

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Hi Guys.

 

New to BH, I have been reading forum and people are saying to fire 5 tracer missiles to leave heat signature (Leaves a icon under target) is that correct?

 

Is there a way of knowing when is the right time to hit them with Unload or Railshot?

 

And finally which one is better after the tracer is it unload or railshot?

 

I have been trying to do Tracer x 5 then unload then railshot???

 

Any help would be appreciated, sorry if it is stupid question.

 

Thanks

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You use Tracer Missile 3 times to build 5 stacks of Tracer Lock and one Barrage proc, then you start with Unload, then Heatseeker Missiles, and finally Rail Shot. you can also as Filler use Thermal Sensor Override and Power Surge to throw a Fusion Missile on the target, plus you can always throw Electro Net on them too for extra filler.
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You use Tracer Missile 3 times to build 5 stacks of Tracer Lock and one Barrage proc, then you start with Unload, then Heatseeker Missiles, and finally Rail Shot. you can also as Filler use Thermal Sensor Override and Power Surge to throw a Fusion Missile on the target, plus you can always throw Electro Net on them too for extra filler.

 

If its your opener you only use 2 tracers before the first railshot, the one extra stack isn't worth the extra tracer. All further railshots will have all five stacks since you usually end up casting 3 tracers during RS cool down anyway.

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