scylence Posted May 21, 2014 Share Posted May 21, 2014 I think it would a better idea then the current PTS changes to just give balance *Psychic Projection* in a high tier, and give TK talent that effects Forcequake again, except just make this one give you a proc that makes Forcequake no longer required to be channeled. SO under the right circumstances you could get the proc, place forcequake and it does its 6s while you can continue casting other abilities. Like the Force Grip talent on Juggs. Link to comment Share on other sites More sharing options...
KeyboardNinja Posted May 21, 2014 Share Posted May 21, 2014 I think it would a better idea then the current PTS changes to just give balance *Psychic Projection* in a high tier, and give TK talent that effects Forcequake again, except just make this one give you a proc that makes Forcequake no longer required to be channeled. SO under the right circumstances you could get the proc, place forcequake and it does its 6s while you can continue casting other abilities. Like the Force Grip talent on Juggs. So basically remove an entire ability from the TK rotation and replace it with a positionally-static AoE that does almost no damage? Link to comment Share on other sites More sharing options...
MusicRider Posted May 22, 2014 Share Posted May 22, 2014 LOL. You want to completely nerf TK and make balance OP? Please go back to your carnage mara and unstopable request. Link to comment Share on other sites More sharing options...
scylence Posted May 23, 2014 Author Share Posted May 23, 2014 So basically remove an entire ability from the TK rotation and replace it with a positionally-static AoE that does almost no damage? Where did it say removing an ability from the rotation? Sure it won't be as important but you adding one. You also seem to forgot this special ability called reading comprehension. My changes makes it so forcequake is no longer channeled, so you drop it on location and it is doing its whole duration and damage while you are free to cast other abilities during such. Assuming proc has popped, that is basically FREE damage. Forcequake *should* be worked back into importance for TK Link to comment Share on other sites More sharing options...
judgeender Posted May 23, 2014 Share Posted May 23, 2014 Don't bother with this. He has these and many more suggestions in a thread on the PTS forums. However, it has become clear he doesn't understand how Balance/Madness works and is unwilling to listen. http://www.swtor.com/community/showthread.php?t=742676 Link to comment Share on other sites More sharing options...
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