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2.7 changes


NSViper

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So, every other class and advanced class forum has a post re 2.7 changes - where's ours?

 

If you check the Dev tracker, Musco said the combat team was still working through changes for the merc/commando class.

 

To those who think mercs are 100% fine, that is just wrong. Dmg wise there is nothing wrong with us. But we are too easily shut down with interupts, some of our defensive cooldowns are way to long to make much of a difference. We need a real distance opener other than our 1 knockback. Example: a disengage like ability or a significant boost to hydraulic overrides speed boost.

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I'll believe there will be changes when they actually happen. Devs said they would make changes to Mercs in 1.6, and then didn't. Said they would make changes to Mercs in 1.7, and then didn't. Don't fool yourself, the probability that they make any positive changes to Merc dps in 2.7 is somewhere between zero and 20%.
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