Chemmie Posted October 21, 2013 Share Posted October 21, 2013 so these were a great idea for ops leaders BUT..... #1 they are only in packs #2 they are not reusable #3 they are bound ***???!!! I would love to be able to use these teaching new members but I'm not buying a whole bunch of packs for them and I can't even get them off the gtn. Link to comment Share on other sites More sharing options...
ImpactHound Posted October 21, 2013 Share Posted October 21, 2013 so these were a great idea for ops leaders BUT..... #1 they are only in packs #2 they are not reusable #3 they are bound ***???!!! I would love to be able to use these teaching new members but I'm not buying a whole bunch of packs for them and I can't even get them off the gtn. Wow used to have a sub market for engineering colored smoke flares for raiding and eventually made their way into the raid UI as a feature. Who knows if SWTOR will do this though. Link to comment Share on other sites More sharing options...
Iwipe Posted October 21, 2013 Share Posted October 21, 2013 They need to be reuseable or it is pretty pointless. This is like the jawagrams all over again. For those not sure what these tactical markers are: Link to comment Share on other sites More sharing options...
Exnuke Posted October 21, 2013 Share Posted October 21, 2013 Yeah, they are kind of pointless. What is their range as well? If they stay like that, then it will be better to use your Imperial, Republic and challenge banners. Hope that they upgrade them soon. It will most assuredly help people out in operations. Link to comment Share on other sites More sharing options...
ImpactHound Posted October 21, 2013 Share Posted October 21, 2013 Would anyone be mad if they were cheapo and easy to build as a profession? like 2 or 3 pieces of either bioanalysis, each tier is a different color? Link to comment Share on other sites More sharing options...
DarthTHC Posted October 21, 2013 Share Posted October 21, 2013 This is against what the devs told us would be in the packs. Cosmetic, they said. Well, these tactical markers have a legitimate non-cosmetic use. I are disappoint. Link to comment Share on other sites More sharing options...
Evil_Dave Posted October 21, 2013 Share Posted October 21, 2013 Why would something like this even be put into the gambling packs? Items with a legitimate gameplay function don't belong in those things. Link to comment Share on other sites More sharing options...
Rafaman Posted October 21, 2013 Share Posted October 21, 2013 The deplete on use? Damn... that is worthless. Link to comment Share on other sites More sharing options...
Lumpyone Posted October 21, 2013 Share Posted October 21, 2013 This is similar to when they added the datacrons to the packs which gave a bit of extra story content when used. Granted, they don't offer any kind of story content, and I can see an argument of just placing them on the ground for "fun" while killing time waiting for an OP to start or while queued for PvP or a FP. However, it seems once again BW introduces something without any real understanding of their playerbase and how such an item would. This would be a great tool but instead of adding it to the UI or making it reusable and crafted they are filling up space in the packs. Link to comment Share on other sites More sharing options...
Cleet_Xia Posted October 21, 2013 Share Posted October 21, 2013 These cannot be traded but are only useful in ops? OHHHHH GReeeeeaat....... Let's see.... They give me this thing....and I'm supposed to figure out how to make use of it.....so I'll want more....so I'll buy more packs just to get another one? Why wouldn't I just keep on...you know... not using this thing? Bet it's not even limited to being used only by Ops Leaders. So there's going to be these things going off randomly in ops....great fun. Link to comment Share on other sites More sharing options...
XavinNydek Posted October 21, 2013 Share Posted October 21, 2013 I wouldn't worry about them being "non-cosmetic", as they are now they are worthless. It's very frustrating since they even set the range to a decent distance, but since they are consumable there's no conceivable purpose for them. Link to comment Share on other sites More sharing options...
Pantaro Posted October 21, 2013 Share Posted October 21, 2013 Thanks bioware,for pretty much proving what direction this game is really going in and why I can't stand free to play games......shame,really could have did something good with these.The community would have responded positively with. But no lets try and make a buck off raid tools.....some real sad stuff right there! Link to comment Share on other sites More sharing options...
Lumpyone Posted October 21, 2013 Share Posted October 21, 2013 (edited) I wouldn't worry about them being "non-cosmetic", as they are now they are worthless. It's very frustrating since they even set the range to a decent distance, but since they are consumable there's no conceivable purpose for them. I agree. They are even more worthless in the packs than the mats they put in the packs, as I can still sometimes get use of the medical injectors for Biochem, and can sometimes sell the mats on the GTN. Again, which makes them nothing more than pack filler, like bubble wrap. You can pop the bubbles for about 2 mins of fun and stress relief; then its spent and not worth anything but filling a landfill. These markers make me think of bubble wrap. Edited October 21, 2013 by Lumpyone Link to comment Share on other sites More sharing options...
Drake_Hound Posted October 21, 2013 Share Posted October 21, 2013 first thing I tought too , sorry cool idea but none reusable and bind on pickup ? I can understand you don't want people to spam the whole fleet with them . but still I hate none reusable items , especially in cartel packs . Now what is the use for them ? If they are a must have for raids , you are forcing people to buy them ! If they are a not must have for raids , what are they for then ? Other then to spam somebody again ! Link to comment Share on other sites More sharing options...
chuixupu Posted October 21, 2013 Share Posted October 21, 2013 They need to be reuseable or it is pretty pointless. This is like the jawagrams all over again. Exactly. These should be re-usable, no ifs and or buts, otherwise, not interested. Link to comment Share on other sites More sharing options...
Samoth_Nomad Posted October 21, 2013 Share Posted October 21, 2013 The way they are implemented makes no sense at all. If they are gonna be consumed on use, then they should be obtainable through the cc market NOT IN PACKS, just like exp boosts or valor boosts, buy as needed. If they want to include them in packs, they should not be consumed on use. Some of the decision making is mind boggling. Link to comment Share on other sites More sharing options...
Jerba Posted October 22, 2013 Share Posted October 22, 2013 (edited) I was so excited when I first read about them on Reddit, but to discover now how they implemented it is so saddening. I would be fine with buying a reusable one for 100k off the GTN, but a one-time use item is dumb, and this goes way above cosmetic content since this influences endgame raiding. With the Revan statue or the Music Therapy Probe, there at least were non-CM alternatives available, but there's no such thing for the Tactical Markers. Hopefully they will not continue this trend... Edited October 22, 2013 by Jerba Link to comment Share on other sites More sharing options...
befear Posted October 22, 2013 Share Posted October 22, 2013 This might be the only thing i disagree with that comes from the packs. These should be made by some crew skill...or something else please fix this ! Link to comment Share on other sites More sharing options...
Nickious Posted October 22, 2013 Share Posted October 22, 2013 I have to say, this is pretty dumb. Things like this should be reusable and trade-able. Link to comment Share on other sites More sharing options...
GalaxyStrong Posted October 22, 2013 Share Posted October 22, 2013 They need to be reusable and it would also be nice if they showed up on our map like a blinking beacon signal. Link to comment Share on other sites More sharing options...
JediCahlwyn Posted October 22, 2013 Share Posted October 22, 2013 I was SOOOO excited for these! I got 2 sets of them and then was crushed to see they are consumable. Come on Bioware, that is just ignorant. PLEASE make them reusable NOW. I got 2 hypercrates and got 2 sets of markers.... so they aren't exactly common. Link to comment Share on other sites More sharing options...
Suromir Posted October 22, 2013 Share Posted October 22, 2013 Thanks bioware,for pretty much proving what direction this game is really going in and why I can't stand free to play games......shame,really could have did something good with these.The community would have responded positively with. But no lets try and make a buck off raid tools.....some real sad stuff right there! This..it's BS garbage filler for packs to reduce anything useful you get for your money. it's disgusting. Link to comment Share on other sites More sharing options...
venomlash Posted October 22, 2013 Share Posted October 22, 2013 They'd be lovely if they were reusable. Thanks a lot, EA. Link to comment Share on other sites More sharing options...
Greywatcher Posted October 22, 2013 Share Posted October 22, 2013 Its a shame these are not craftable by one of the crafting professions - have it like the stims in biochem where if the person that has the craft skill (Cybertech would be a good one to have it) could make and use a reusable Tactical Marker's where as if they didn't they get a Tactical Marker that gets consumed (or has a limited amount of uses.) It's sad the amount of items that goes on the Cartel Market/into Packs, than items getting put into the game that people can access via crafting, questing and so on. I loved the flares in WoW, was a great way to mark out positions to new people without getting too close to bosses to make them angry hehe. Link to comment Share on other sites More sharing options...
Illyean Posted October 22, 2013 Share Posted October 22, 2013 good god, how does EA keep snatching epic failure from the jaws of victory? these need to be given to the ops leader as he enters the op for free, it would have made more sense to add them to the marking mechanic but that ship sailed. What fish headed moron thought putting a useful game play enhancing feature into a gambling pack AND making it consumable was a good idea? this is a quick fix and a quick win for EA if they fix it of course Link to comment Share on other sites More sharing options...
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