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Gearing Arsenal Merc in 2.4


maxjam

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I don't get as much time to play as I'd like these days and equipping elite or higher gear is a real challenge - it takes me long enough to get a set of basic gear lol and looking at the stats I'm wondering if I've missed something in a recent update.

 

A lot of the basic gear has crit on it, is that still next to useless?

 

For example, if I equipped 2 of the new implants I would be losing approx 250 power but gaining around 160 crit - seems like a bad deal to me. Also the belt, boots and offhand blaster (and probably some others) all have crit on them, a stat I avoided like the plague previously.

 

Is there much of a difference in upgrading my old basic gear (66 mods) to the current basic gear (69 mods) and if I do, do I pull out the offending crit mods and put in others (Acc>Surge>Power)

 

Thanks

Edited by maxjam
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